List of TF2C item classes
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The following tables describe the functional item classes of weapons and items.
Team Fortress 2 item classes
The following item classes are available in base Team Fortress 2. Most are unchanged from TF2, but some may function differently.
| Class Name | Type | Bucket | Traits | Used By |
|---|---|---|---|---|
| saxxy | N/A | N/A | Converts into stock melee classes | Saxxy, Frying Pan, Conscientious Objector, Freedom Staff, Bat Outta Hell, Memory Maker, Ham Shank, Necro Smasher, Crossing Guard, Prinny Machete |
| tf_weapon_bat | Melee | 2 | 35 base damage 0.5s attack interval |
Bat, Batsaber, Candy Cane, Boston Basher, Three-Rune Blade, Sun-on-a-Stick, Fan O'War, Atomizer |
| tf_weapon_bat_fish | Melee | 2 | Displays a message in killfeed on hit | Holy Mackerel, Unarmed Combat |
| tf_weapon_bat_giftwrap | Melee | 2 | Alt-fire launches an ornament with a cooldown [note] | Wrap Assassin |
| tf_weapon_bat_wood | Melee | 2 | Alt-fire launches a baseball with a cooldown [note] | Sandman |
| tf_weapon_bonesaw | Melee | 2 | 65 base damage 0.8s attack interval Collects organs on hit [note] |
Bonesaw, Überspritze, Übersaw, Vita-Saw, Amputator, Solemn Vow |
| tf_weapon_bottle | Melee | 2 | 65 base damage 0.8s attack interval Visually breaks on crit |
Bottle, Scottish Handshake |
| tf_weapon_breakable_sign | Melee | 2 | Visually breaks on crit | Neon Annihilator |
| tf_weapon_buff_item | Banner | 1 | Adds a mini-crit aura [note] Adds a crit-immunity and damage-resistance aura [note] Adds a speed-boost and health-steal aura [note] |
Buff Banner, Battalion's Backup, Concheror |
| tf_weapon_builder | Building | 5 | x | Toolbox, Sapper |
| tf_weapon_cannon | Projectile | 0 | x | Loose Cannon |
| tf_weapon_charged_smg | Hitscan | 1 | x | Cleaner's Carbine |
| tf_weapon_cleaver | Throwable | 1 | x | Flying Guillotine |
| tf_weapon_club | Melee | 2 | x | Kukri, Tribalman's Shiv, Bushwacka, Shahanshah |
| tf_weapon_compound_bow | Projectile | 0 | x | Huntsman, Fortified Compound |
| tf_weapon_crossbow | Projectile | 1 | x | Crusader's Crossbow |
| tf_weapon_drg_pomson | Projectile | 0 | x | Pomson 6000 |
| tf_weapon_fireaxe | Melee | 2 | x | Fire Axe, Lollichop, Axtinguisher, Postal Pummeler, Homewrecker, Maul, Powerjack, Back Scratcher, Sharpened Volcano Fragment, Third Degree |
| tf_weapon_fists | Melee | 2 | x | Fists, Apoco-Fists, Killing Gloves of Boxing, Gloves of Running Urgently, Bread Bite, Warrior's Spirit, Fists of Steel, Eviction Notice, Holiday Punch |
| tf_weapon_flamethrower | Flamethrower | 0 | x | x |
| tf_weapon_flaregun | Projectile | 1 | x | x |
| tf_weapon_flaregun_revenge | Projectile | 1 | x | x |
| tf_weapon_grapplinghook | Projectile | 5 | x | x |
| tf_weapon_grenade_mirv | Throwable | 1 | Explodes into 4 bomblets on detonation Goes on cooldown when used |
Dynamite Pack |
| tf_weapon_grenadelauncher | Projectile | 0 | x | x |
| tf_weapon_handgun_scout_primary | Shotgun | 0 | x | x |
| tf_weapon_handgun_scout_secondary | Hitscan | 1 | x | x |
| tf_weapon_invis | Watch | 4 | x | x |
| tf_weapon_jar | Throwable | 1 | x | x |
| tf_weapon_jar_gas | Throwable | 1 | x | x |
| tf_weapon_jar_milk | Throwable | 1 | x | x |
| tf_weapon_katana | Melee | 2 | x | x |
| tf_weapon_knife | Melee | 2 | x | x |
| tf_weapon_laser_pointer | Laser Pointer | 1 | x | x |
| tf_weapon_lunchbox | Consumable | 1 | x | x |
| tf_weapon_lunchbox_drink | Consumable | 1 | x | x |
| tf_weapon_mechanical_arm | Robot Arm | 1 | x | x |
| tf_weapon_medigun | Medi Gun | 1 | x | x |
| tf_weapon_minigun | Minigun | 0 | x | x |
| tf_weapon_parachute | Parachute | 1 | x | x |
| tf_weapon_parachute_primary | Parachute | 0 | x | x |
| tf_weapon_parachute_secondary | Parachute | 1 | x | x |
| tf_weapon_particle_cannon | Projectile | 0 | x | x |
| tf_weapon_passtime_gun | Ball | 0 | x | x |
| tf_weapon_pda_engineer_build | PDA | 3 | x | x |
| tf_weapon_pda_engineer_destroy | PDA | 4 | x | x |
| tf_weapon_pda_spy | PDA | 3 | x | x |
| tf_weapon_pep_brawler_blaster | Shotgun | 0 | x | x |
| tf_weapon_pipebomblauncher | Projectile | 1 | x | x |
| tf_weapon_pistol | Hitscan | 1 | Converted into tf_weapon_pistol_scout on Scout | x |
| tf_weapon_pistol_scout | Hitscan | 1 | x | x |
| tf_weapon_raygun | Projectile | 1 | x | x |
| tf_weapon_revolver | Hitscan | 0 | Uses secondary ammo | x |
| tf_weapon_robot_arm | Melee | 2 | x | x |
| tf_weapon_rocketlauncher | Projectile | 0 | x | x |
| tf_weapon_rocketlauncher_airstrike | Projectile | 0 | x | x |
| tf_weapon_rocketlauncher_directhit | Projectile | 0 | x | x |
| tf_weapon_rocketlauncher_fireball | Projectile | 0 | x | x |
| tf_weapon_rocketpack | Jetpack | 1 | x | x |
| tf_weapon_sapper | Building | 1 | x | Ap-Sap, Snack Attack, Red-Tape Recorder |
| tf_weapon_scattergun | Shotgun | 0 | 175% rampup | Scattergun, Force-a-Nature, Back Scatter |
| tf_weapon_sentry_revenge | Shotgun | 0 | x | x |
| tf_weapon_shotgun | N/A | N/A | Converted into tf_weapon_shotgun_hwg on Heavy, tf_weapon_shotgun_primary on Engineer, tf_weapon_shotgun_pyro on Pyro and tf_weapon_shotgun_soldier on Soldier | Shotgun, Reserve Shooter, Panic Attack, Family Business |
| tf_weapon_shotgun_hwg | Shotgun | 1 | x | N/A |
| tf_weapon_shotgun_primary | Shotgun | 0 | x | Widowmaker |
| tf_weapon_shotgun_pyro | Shotgun | 1 | x | N/A |
| tf_weapon_shotgun_soldier | Shotgun | 1 | x | N/A |
| tf_weapon_shovel | Melee | 2 | x | x |
| tf_weapon_slap | Melee | 2 | x | x |
| tf_weapon_smg | Hitscan | 1 | x | x |
| tf_weapon_sniperrifle | Hitscan | 0 | x | x |
| tf_weapon_sniperrifle_classic | Hitscan | 0 | x | x |
| tf_weapon_sniperrifle_decap | Hitscan | 0 | x | x |
| tf_weapon_soda_popper | Shotgun | 0 | x | x |
| tf_weapon_spellbook | Spell Book | 5 | x | x |
| tf_weapon_stickbomb | Melee | 2 | x | x |
| tf_weapon_sword | Melee | 2 | x | x |
| tf_weapon_syringegun_medic | Projectile | 0 | x | x |
| tf_weapon_wrench | Melee | 2 | x | x |
Team Fortress 2 Classified item classes
The following classes are exclusive to TF2c and only available within it. They may be hardcoded or have less attributes capable of modifying them.
| Class Name | Type | Slot | Traits | Used By |
|---|---|---|---|---|
| tf2c_weapon_aagun | Minigun | 0 | 60 base damage 0.55s attack interval Fires individual bullets Has a limited range |
Anti-Aircraft Cannon |
| tf2c_weapon_anchor | Melee | 2 | Enables AIRTIME meter |
Admiralty Anchor |
| tf2c_weapon_brick | Throwable | 1 | 65 base damage 0.75s attack interval High knockback Mini-crits at long range [note] |
Brick |
| tf2c_weapon_chains | Melee | 2 | Can store crits |
Chekhov's Punch |
| tf2c_weapon_coilgun | Projectile | 1 | 25 base damage 0.6s attack interval Shots can be charged to triple damage and increase projectile speed [note] Overcharging causes an explosion |
Coilgun |
| tf2c_weapon_cyclops | Projectile | 0 | EMP grenades can be manually detonated EMP explosions activate owned Stickies / Dynamite Packs and destroy enemies' [note] |
Cyclops |
| tf2c_weapon_doubleshotgun | Shotgun | 1 | 80 base damage 1.6s attack interval Clip size of -1 Uses a wide crosshair |
Twin Barrel |