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2.2.2: Difference between revisions

From TF2 Classified Wiki
VivaRomania (talk | contribs)
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{{User:VivaRomania/Sandbox
{{Patch
|prev = 2.2.1
|prev = 2.2.1
|next =  
|next = 2.2.3
|date = February 1, 2025
|date = February 1, 2025
|major =  
|major =  
|update =  
|update = Double-Double Down Update
|blogpost = [https://tf2classic.com/?id=7907 official blog]
|blogpost = [https://tf2classic.com/?id=7907 official blog]
|archives =  
|archives =  
|new-weps =  
|new-weps =  
|new-maps =
|mapfix = yes
|mapfix = yes
|wepfix = yes
|wepfix = yes
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== Changes ==
== Changes ==
=== Weapon Changes ===
=== Weapon changes ===
* Updated the [[Admiralty Anchor]]:
* Updated the [[Admiralty Anchor]]:
** Raised minimum earthquake radius to 96 (from 64)
** Raised minimum earthquake radius to 96 (from 64)
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** Fixed Tranquilizer Gun darts sticking to disguised Spies
** Fixed Tranquilizer Gun darts sticking to disguised Spies


=== Map Changes ===
=== Map changes ===
* Updated [[2Bridge|vipr_2bridge]]:
* Updated [[2Bridge|vipr_2bridge]]:
** Fixed a bug where rounds would end immediately when server time ran out, instead of letting the round finish
** Fixed a bug where rounds would end immediately when server time ran out, instead of letting the round finish
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** The map's original fog controllers and color correction work as intended again after being broken for several updates, and now use the new fog_volume entity for greater reliability
** The map's original fog controllers and color correction work as intended again after being broken for several updates, and now use the new fog_volume entity for greater reliability


=== General Changes ===
=== General changes ===
* Fixed further cases of Intel GPU users having malformed shaders
* Fixed further cases of Intel GPU users having malformed shaders
** If you're still facing issues, use the following launch options: {{code|-force_vendor_id 0x10DE}} {{code|-force_device_id 0x1180}}
** If you're still facing issues, use the following launch options: {{code|-force_vendor_id 0x10DE}} {{code|-force_device_id 0x1180}}
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* Fixed Medic's ragdoll having missing physics meshes for backpack and left hand
* Fixed Medic's ragdoll having missing physics meshes for backpack and left hand
* Fixed some cases of Escape Artist and Down With The Ship [[achievements]] not being granted sometimes
* Fixed some cases of Escape Artist and Down With The Ship [[achievements]] not being granted sometimes
* Fixed set_burstmode weapon attribute not respecting mult_postfiredelay attribute values
* Fixed set_burstmode weapon attribute not respecting {{code|mult_postfiredelay}} attribute values
* Fixed {{code|blendrockgroundwallsnow.vmt}} being visually inconsistent with live TF2
* Fixed {{code|blendrockgroundwallsnow.vmt}} being visually inconsistent with live TF2
* Removed an intrepid researcher that wormed his way back into Powerhouse
* Removed an intrepid researcher that wormed his way back into Powerhouse