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Demoman: Difference between revisions

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| overhealed=260
| overhealed=260
| speed=93}}
| speed=93}}
{{Quotation|'''The Demoman''' ''after blowing up an enemy mercenary''|''Oh, they're goin' ta have to glue you back together... IN HELL!''}}
{{Quotation|Class selection description|R<small>EMOTE DETONATE YOUR </small>S<small>TICKYBOMBS WHEN ENEMIES ARE NEAR THEM</small>!<br>D<small>ETONATE A </small>S<small>TICKYBOMB AT YOUR FEET WHILE JUMPING TO </small>S<small>TICKYBOMB JUMP</small>!}}


The '''Demoman''' is a [[Classes#Defense|defensive class]] who specializes in explosive area denial, lethal burst damage, and destruction of enemy encampments. He has 175 health and 93% speed, which makes him slightly tankier and slower than normal. His ability to deal massive damage on direct hits with the [[Grenade Launcher]], combined with the splash damage of its indirect fire, makes him excellent at denying enemies the ability to fortify a position. This is bolstered by the [[Stickybomb Launcher|Stickybomb Launcher's]] ability to lay down traps that can blow up any enemy who steps close to them, as well as acting as a potent offensive option against enemies who don't respect the Demoman's space. Stickybombs are also the greatest existential threat to an [[Engineer]] encampment, who will find his buildings immediately destroyed if he does not kill the Demoman. He also has the ability to [[Jumping|sticky jump]] into battle at the cost of a great deal of health, which also provides an escape option if the scenario itself gets sticky. These traits mean that the Demoman has the ability to totally deny an area from enemy assault, as well as denying enemies the ability to fortify their own defenses, making him both an offensive and defensive powerhouse depending on the situation.
The '''Demoman''' is a [[Classes#Defense|defensive class]] who specializes in explosive area denial, lethal burst damage, and destruction of enemy encampments. He has 175 health and 93% speed, which makes him slightly tankier and slower than normal. His ability to deal massive damage on direct hits with the [[Grenade Launcher]], combined with the splash damage of its indirect fire, makes him excellent at denying enemies the ability to fortify a position. This is bolstered by the [[Stickybomb Launcher|Stickybomb Launcher's]] ability to lay down traps that can blow up any enemy who steps close to them, as well as acting as a potent offensive option against enemies who don't respect the Demoman's space. Stickybombs are also the greatest existential threat to an [[Engineer]] encampment, who will find his buildings immediately destroyed if he does not kill the Demoman. He also has the ability to [[Jumping|sticky jump]] into battle at the cost of a great deal of health, which also provides an escape option if the scenario itself gets sticky. These traits mean that the Demoman has the ability to totally deny an area from enemy assault, as well as denying enemies the ability to fortify their own defenses, making him both an offensive and defensive powerhouse depending on the situation.
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== Bio ==
== Bio ==
Location of origin: Ullapool, Scotland, United Kingdom
<poem>
 
'''Location of origin:''' Ullapool, Scotland, United Kingdom
Job: House Cleaning
'''Job:''' House Cleaning
 
'''Motto:''' "Boom Boom Baby."
Motto: "Boom Boom Baby."
'''Special ability:''' Stickybomb jump
 
A fierce temper, a fascination with all things explosive, and a terrible plan to kill the Loch Ness Monster cost the six year old{{sic}} Demoman his original set of adoptive parents. Later, back at the Crypt Grammar School for Orphans near Ullapool in the Scottish Highlands, the boy's bomb-making skills improved dramatically. His disposition and total number of intact eyeballs, however, did not.
Special ability: Stickybomb jump
</poem>
 
A fierce temper, a fascination with all things explosive, and a terrible plan to kill the Loch Ness Monster cost the six year old Demoman his original set of adoptive parents. Later, back at the Crypt Grammar School for Orphans near Ullapool in the Scottish Highlands, the boy's bomb-making skills improved dramatically. His disposition and total number of intact eyeballs, however, did not.


== Weapons ==
== Weapons ==