List of TF2C item classes: Difference between revisions
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||0 | ||0 | ||
||x | ||x | ||
|| | ||[[tf:Cow Mangler 5000|''Cow Mangler 5000'']] | ||
|- | |- | ||
|tf_weapon_passtime_gun | |tf_weapon_passtime_gun | ||
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||{{tooltip|0|Located in subslot 1}} | ||{{tooltip|0|Located in subslot 1}} | ||
||x | ||x | ||
|| | ||[[PASS Time JACK]] | ||
|- | |- | ||
|tf_weapon_pda_engineer_build | |tf_weapon_pda_engineer_build | ||
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||3 | ||3 | ||
||x | ||x | ||
|| | ||[[Construction PDA]] | ||
|- | |- | ||
|tf_weapon_pda_engineer_destroy | |tf_weapon_pda_engineer_destroy | ||
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||4 | ||4 | ||
||x | ||x | ||
|| | ||[[Destruction PDA]] | ||
|- | |- | ||
|tf_weapon_pda_spy | |tf_weapon_pda_spy | ||
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||3 | ||3 | ||
||x | ||x | ||
|| | ||[[Disguise Kit]] | ||
|- | |- | ||
|{{tooltip|tf_weapon_pep_brawler_blaster|Based off tf_weapon_scattergun}} | |{{tooltip|tf_weapon_pep_brawler_blaster|Based off tf_weapon_scattergun}} | ||
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||0 | ||0 | ||
||x | ||x | ||
|| | ||[[tf:Baby Face's Blaster|''Baby Face's Blaster'']] | ||
|- | |- | ||
|tf_weapon_pipebomblauncher | |tf_weapon_pipebomblauncher | ||
| Line 305: | Line 305: | ||
||1 | ||1 | ||
||x | ||x | ||
|| | ||[[Stickybomb Launcher]], [[tf:Scottish Resistance|''Scottish Resistance'']], [[tf:Sticky Jumper|''Sticky Jumper'']], [[tf:Quickiebomb Launcher|''Quickiebomb Launcher'']] | ||
|- | |- | ||
|tf_weapon_pistol | |tf_weapon_pistol | ||
| Line 311: | Line 311: | ||
||1 | ||1 | ||
||Converted into tf_weapon_pistol_scout on Scout | ||Converted into tf_weapon_pistol_scout on Scout | ||
|| | ||[[Pistol]], [[tf:Lugermorph|''Lugermorph'']], [[tf:C.A.P.P.E.R|''C.A.P.P.E.R'']] | ||
|- | |- | ||
|tf_weapon_pistol_scout | |tf_weapon_pistol_scout | ||
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||1 | ||1 | ||
||x | ||x | ||
|| | ||N/A | ||
|- | |- | ||
|tf_weapon_raygun | |tf_weapon_raygun | ||
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||1 | ||1 | ||
||x | ||x | ||
|| | ||[[tf:Righteous Bison|''Righteous Bison'']] | ||
|- | |- | ||
|tf_weapon_revolver | |tf_weapon_revolver | ||
| Line 329: | Line 329: | ||
||0 | ||0 | ||
||Uses secondary ammo | ||Uses secondary ammo | ||
|| | ||[[Revolver]], [[tf:Big Kill|''Big Kill'']], [[tf:Ambassador|''Ambassador'']], [[tf:L'Etranger|''L'Etranger'']], [[tf:Enforcer|''Enforcer'']], [[tf:Diamondback|''Diamondback'']] | ||
|- | |- | ||
|{{tooltip|tf_weapon_robot_arm|Based off tf_weapon_wrench}} | |{{tooltip|tf_weapon_robot_arm|Based off tf_weapon_wrench}} | ||
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||2 | ||2 | ||
||x | ||x | ||
|| | ||[[tf:Gunslinger|''Gunslinger'']] | ||
|- | |- | ||
|tf_weapon_rocketlauncher | |tf_weapon_rocketlauncher | ||
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||0 | ||0 | ||
||x | ||x | ||
|| | ||[[Rocket Launcher]], [[tf:Original|''Original'']], [[tf:Black Box|''Black Box'']], [[tf:Rocket Jumper|''Rocket Jumper'']], [[tf:Liberty Launcher|''Liberty Launcher'']], [[tf:Beggar's Bazooka|''Beggar's Bazooka'']] | ||
|- | |- | ||
|{{tooltip|tf_weapon_rocketlauncher_airstrike|Based off tf_weapon_rocketlauncher}} | |{{tooltip|tf_weapon_rocketlauncher_airstrike|Based off tf_weapon_rocketlauncher}} | ||
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||0 | ||0 | ||
||x | ||x | ||
|| | ||[[tf:Air Strike|''Air Strike'']] | ||
|- | |- | ||
|{{tooltip|tf_weapon_rocketlauncher_directhit|Based off tf_weapon_rocketlauncher}} | |{{tooltip|tf_weapon_rocketlauncher_directhit|Based off tf_weapon_rocketlauncher}} | ||
||Projectile | ||Projectile | ||
||0 | ||0 | ||
|| | ||Unknown | ||
|| | ||[[tf:Direct Hit|''Direct Hit'']] | ||
|- | |- | ||
|{{tooltip|tf_weapon_rocketlauncher_fireball|Based off tf_weapon_rocketlauncher}} | |{{tooltip|tf_weapon_rocketlauncher_fireball|Based off tf_weapon_rocketlauncher}} | ||
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||0 | ||0 | ||
||x | ||x | ||
|| | ||[[tf:Dragon's Fury|''Dragon's Fury'']] | ||
|- | |- | ||
|tf_weapon_rocketpack | |tf_weapon_rocketpack | ||
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||1 | ||1 | ||
||x | ||x | ||
|| | ||[[tf:Thermal Thruster|''Thermal Thruster'']] | ||
|- | |- | ||
|tf_weapon_sapper | |tf_weapon_sapper | ||
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||0 | ||0 | ||
||x | ||x | ||
|| | ||[[tf:Frontier Justice|''Frontier Justice'']] | ||
|- | |- | ||
|tf_weapon_shotgun | |tf_weapon_shotgun | ||
Revision as of 11:16, 25 June 2026
| This article is a stub. You can help TF2 Classified Wiki by expanding it. |
| A todo list has been written for this article.
The specific instructions are: Update TF2 table to add missing information. |
The following tables describe the functional item classes of weapons and items.
Team Fortress 2 item classes
The following item classes are available in base Team Fortress 2. Most are unchanged from TF2, but some may function differently.
| Class Name | Type | Bucket | Traits | Used By |
|---|---|---|---|---|
| saxxy | N/A | N/A | Converts into stock melee classes | Saxxy, Frying Pan, Conscientious Objector, Freedom Staff, Bat Outta Hell, Memory Maker, Ham Shank, Necro Smasher, Crossing Guard, Prinny Machete |
| tf_weapon_bat | Melee | 2 | 35 base damage 0.5s attack interval |
Bat, Batsaber, Candy Cane, Boston Basher, Three-Rune Blade, Sun-on-a-Stick, Fan O'War, Atomizer |
| tf_weapon_bat_fish | Melee | 2 | Displays a message in killfeed on hit | Holy Mackerel, Unarmed Combat |
| tf_weapon_bat_giftwrap | Melee | 2 | Alt-fire launches an ornament with a cooldown [note] | Wrap Assassin |
| tf_weapon_bat_wood | Melee | 2 | Alt-fire launches a baseball with a cooldown [note] | Sandman |
| tf_weapon_bonesaw | Melee | 2 | 65 base damage 0.8s attack interval Collects organs on hit [note] |
Bonesaw, Überspritze, Übersaw, Vita-Saw, Amputator, Solemn Vow |
| tf_weapon_bottle | Melee | 2 | 65 base damage 0.8s attack interval Visually breaks on crit |
Bottle, Scottish Handshake |
| tf_weapon_breakable_sign | Melee | 2 | Visually breaks on crit | Neon Annihilator |
| tf_weapon_buff_item | Banner | 1 | Adds a mini-crit aura [note] Adds a crit-immunity and damage-resistance aura [note] Adds a speed-boost and health-steal aura [note] |
Buff Banner, Battalion's Backup, Concheror |
| tf_weapon_builder | Building | 5 | x | Toolbox, Sapper |
| tf_weapon_cannon | Projectile | 0 | x | Loose Cannon |
| tf_weapon_charged_smg | Hitscan | 1 | x | Cleaner's Carbine |
| tf_weapon_cleaver | Throwable | 1 | x | Flying Guillotine |
| tf_weapon_club | Melee | 2 | x | Kukri, Tribalman's Shiv, Bushwacka, Shahanshah |
| tf_weapon_compound_bow | Projectile | 0 | x | Huntsman, Fortified Compound |
| tf_weapon_crossbow | Projectile | 1 | x | Crusader's Crossbow |
| tf_weapon_drg_pomson | Projectile | 0 | x | Pomson 6000 |
| tf_weapon_fireaxe | Melee | 2 | x | Fire Axe, Lollichop, Axtinguisher, Postal Pummeler, Homewrecker, Maul, Powerjack, Back Scratcher, Sharpened Volcano Fragment, Third Degree |
| tf_weapon_fists | Melee | 2 | x | Fists, Apoco-Fists, Killing Gloves of Boxing, Gloves of Running Urgently, Bread Bite, Warrior's Spirit, Fists of Steel, Eviction Notice, Holiday Punch |
| tf_weapon_flamethrower | Flamethrower | 0 | x | Flame Thrower, Rainblower, Nostromo Napalmer, Backburner, Degreaser, Phlogistinator |
| tf_weapon_flaregun | Projectile | 1 | x | Flare Gun, Detonator, Scorch Shot |
| tf_weapon_flaregun_revenge | Projectile | 1 | x | Manmelter |
| tf_weapon_grapplinghook | Projectile | 5 | x | Grappling Hook |
| tf_weapon_grenade_mirv | Throwable | 1 | Explodes into 4 bomblets on detonation Goes on cooldown when used |
Dynamite Pack |
| tf_weapon_grenadelauncher | Projectile | 0 | x | Grenade Launcher, Loch-n-Load, Iron Bomber |
| tf_weapon_handgun_scout_primary | Shotgun | 0 | x | Shortstop |
| tf_weapon_handgun_scout_secondary | Hitscan | 1 | x | Winger, Pretty Boy's Pocket Pistol |
| tf_weapon_invis | Watch | 4 | x | Invis Watch, Enthusiast's Timepiece, Quäckenbirdt, L'escampette, Cloak and Dagger, Dead Ringer |
| tf_weapon_jar | Throwable | 1 | x | Jarate, Self-Aware Beauty Mark |
| tf_weapon_jar_gas | Throwable | 1 | x | Gas Passer |
| tf_weapon_jar_milk | Throwable | 1 | x | Mad Milk, Mutated Milk |
| tf_weapon_katana | Melee | 2 | x | Half-Zatoichi |
| tf_weapon_knife | Melee | 2 | x | Knife, Sharp Dresser, Black Rose, Your Eternal Reward, Wanga Prick, Conniver's Kunai, Big Earner, Spy-Cicle |
| tf_weapon_laser_pointer | Laser Pointer | 1 | x | Wrangler, Giger Counter |
| tf_weapon_lunchbox | Consumable | 1 | x | Sandvich, Robo-Sandvich, Dalokohs Bar, Fishcake, Buffalo Steak Sandvich, Second Banana |
| tf_weapon_lunchbox_drink | Consumable | 1 | x | Bonk! Atomic Punch, Crit-a-Cola |
| tf_weapon_mechanical_arm | Robot Arm | 1 | x | Short Circuit |
| tf_weapon_medigun | Medi Gun | 1 | x | Medi Gun, Kritzkrieg, Quick-Fix, Vaccinator |
| tf_weapon_minigun | Minigun | 0 | x | Minigun, Iron Curtain, Natascha, Brass Beast, Tomislav, Huo-Long Heater |
| tf_weapon_parachute | Parachute | 1 | x | B.A.S.E. Jumper |
| tf_weapon_parachute_primary | Parachute | 0 | x | N/A |
| tf_weapon_parachute_secondary | Parachute | 1 | x | N/A |
| tf_weapon_particle_cannon | Projectile | 0 | x | Cow Mangler 5000 |
| tf_weapon_passtime_gun | Ball | 0 | x | PASS Time JACK |
| tf_weapon_pda_engineer_build | PDA | 3 | x | Construction PDA |
| tf_weapon_pda_engineer_destroy | PDA | 4 | x | Destruction PDA |
| tf_weapon_pda_spy | PDA | 3 | x | Disguise Kit |
| tf_weapon_pep_brawler_blaster | Shotgun | 0 | x | Baby Face's Blaster |
| tf_weapon_pipebomblauncher | Projectile | 1 | x | Stickybomb Launcher, Scottish Resistance, Sticky Jumper, Quickiebomb Launcher |
| tf_weapon_pistol | Hitscan | 1 | Converted into tf_weapon_pistol_scout on Scout | Pistol, Lugermorph, C.A.P.P.E.R |
| tf_weapon_pistol_scout | Hitscan | 1 | x | N/A |
| tf_weapon_raygun | Projectile | 1 | x | Righteous Bison |
| tf_weapon_revolver | Hitscan | 0 | Uses secondary ammo | Revolver, Big Kill, Ambassador, L'Etranger, Enforcer, Diamondback |
| tf_weapon_robot_arm | Melee | 2 | x | Gunslinger |
| tf_weapon_rocketlauncher | Projectile | 0 | x | Rocket Launcher, Original, Black Box, Rocket Jumper, Liberty Launcher, Beggar's Bazooka |
| tf_weapon_rocketlauncher_airstrike | Projectile | 0 | x | Air Strike |
| tf_weapon_rocketlauncher_directhit | Projectile | 0 | Unknown | Direct Hit |
| tf_weapon_rocketlauncher_fireball | Projectile | 0 | x | Dragon's Fury |
| tf_weapon_rocketpack | Jetpack | 1 | x | Thermal Thruster |
| tf_weapon_sapper | Building | 1 | x | Ap-Sap, Snack Attack, Red-Tape Recorder |
| tf_weapon_scattergun | Shotgun | 0 | 175% rampup | Scattergun, Force-a-Nature, Back Scatter |
| tf_weapon_sentry_revenge | Shotgun | 0 | x | Frontier Justice |
| tf_weapon_shotgun | N/A | N/A | Converted into tf_weapon_shotgun_hwg on Heavy, tf_weapon_shotgun_primary on Engineer, tf_weapon_shotgun_pyro on Pyro and tf_weapon_shotgun_soldier on Soldier | Shotgun, Reserve Shooter, Panic Attack, Family Business |
| tf_weapon_shotgun_hwg | Shotgun | 1 | x | N/A |
| tf_weapon_shotgun_primary | Shotgun | 0 | x | Widowmaker |
| tf_weapon_shotgun_pyro | Shotgun | 1 | x | N/A |
| tf_weapon_shotgun_soldier | Shotgun | 1 | x | N/A |
| tf_weapon_shovel | Melee | 2 | x | x |
| tf_weapon_slap | Melee | 2 | x | x |
| tf_weapon_smg | Hitscan | 1 | x | x |
| tf_weapon_sniperrifle | Hitscan | 0 | x | x |
| tf_weapon_sniperrifle_classic | Hitscan | 0 | x | x |
| tf_weapon_sniperrifle_decap | Hitscan | 0 | x | x |
| tf_weapon_soda_popper | Shotgun | 0 | x | x |
| tf_weapon_spellbook | Spell Book | 5 | x | x |
| tf_weapon_stickbomb | Melee | 2 | x | x |
| tf_weapon_sword | Melee | 2 | x | x |
| tf_weapon_syringegun_medic | Projectile | 0 | x | x |
| tf_weapon_wrench | Melee | 2 | x | x |
| tf_wearable | Wearable | TODO | x | Gunboats, Mantreads, Ali Baba's Wee Booties, Bootlegger, Cozy Camper |
| tf_wearable_demoshield | Wearable | TODO | x | Chargin' Targe, Splendid Screen, Tide Turner |
| tf_wearable_razorback | Wearable | TODO | x | Razorback |
Team Fortress 2 Classified item classes
The following classes are exclusive to TF2c and only available within it. They may be hardcoded or have less attributes capable of modifying them.
| Class Name | Type | Slot | Traits | Used By |
|---|---|---|---|---|
| tf2c_weapon_aagun | Minigun | 0 | 60 base damage 0.55s attack interval Fires individual bullets Has a limited range |
Anti-Aircraft Cannon |
| tf2c_weapon_anchor | Melee | 2 | Enables AIRTIME meter |
Admiralty Anchor |
| tf2c_weapon_brick | Throwable | 1 | 65 base damage 0.75s attack interval High knockback Mini-crits at long range [note] |
Brick |
| tf2c_weapon_chains | Melee | 2 | Can store crits |
Chekhov's Punch |
| tf2c_weapon_coilgun | Projectile | 1 | 25 base damage 0.6s attack interval Shots can be charged to triple damage and increase projectile speed [note] Overcharging causes an explosion |
Coilgun |
| tf2c_weapon_cyclops | Projectile | 0 | EMP grenades can be manually detonated EMP explosions activate owned Stickies / Dynamite Packs and destroy enemies' [note] |
Cyclops |
| tf2c_weapon_doubleshotgun | Shotgun | 1 | 80 base damage 1.6s attack interval Clip size of -1 Uses a wide crosshair |
Twin Barrel |