2.2.2: Difference between revisions
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== Changes == | == Changes == | ||
=== Weapon | === Weapon changes === | ||
* Updated the [[Admiralty Anchor]]: | * Updated the [[Admiralty Anchor]]: | ||
** Raised minimum earthquake radius to 96 (from 64) | ** Raised minimum earthquake radius to 96 (from 64) | ||
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** Fixed Tranquilizer Gun darts sticking to disguised Spies | ** Fixed Tranquilizer Gun darts sticking to disguised Spies | ||
=== Map | === Map changes === | ||
* Updated [[2Bridge|vipr_2bridge]]: | * Updated [[2Bridge|vipr_2bridge]]: | ||
** Fixed a bug where rounds would end immediately when server time ran out, instead of letting the round finish | ** Fixed a bug where rounds would end immediately when server time ran out, instead of letting the round finish | ||
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** The map's original fog controllers and color correction work as intended again after being broken for several updates, and now use the new fog_volume entity for greater reliability | ** The map's original fog controllers and color correction work as intended again after being broken for several updates, and now use the new fog_volume entity for greater reliability | ||
=== General | === General changes === | ||
* Fixed further cases of Intel GPU users having malformed shaders | * Fixed further cases of Intel GPU users having malformed shaders | ||
** If you're still facing issues, use the following launch options: {{code|-force_vendor_id 0x10DE}} {{code|-force_device_id 0x1180}} | ** If you're still facing issues, use the following launch options: {{code|-force_vendor_id 0x10DE}} {{code|-force_device_id 0x1180}} | ||