Payload Race: Difference between revisions
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Created page with "'''Payload Race''', abbreviated as '''"PLR"''', is a symmetrical variant of Payload, wherein all teams have their own payload bomb cart to push. The first team to push their cart to the end of the tracks wins the round. Unlike normal Payload, the carts will not start moving backward if they have not been pushed after some time. In addition, Payload Race maps usually do not have a round-timer, which can result in much longer rounds. Payload ma..." |
TR4SHQU33N (talk | contribs) m Adds the map list re-do to the Payload Race page. |
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==Maps== | ==Maps== | ||
{{main|List of maps}} | |||
{| class="wikitable" style="text-align:center;" | |||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Name | |||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Picture | |||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | File name | |||
|- | |||
| '''[[Pipeline]]''' | |||
| [[File:Pipelinetf2.jpg|200px]] | |||
| {{code|plr_pipeline}} | |||
|- | |||
| '''[[Hightower]]''' | |||
| [[File:Plr_hightower.jpg|200px]] | |||
| {{code|plr_hightower}} | |||
|- | |||
| '''[[Nightfall]]''' | |||
| [[File:Plr_nightfall.jpg|200px]] | |||
| {{code|plr_nightfall_final}} | |||
|} | |||
{{Nav_gamemodes}} | {{Nav_gamemodes}} | ||
[[Category:Gamemodes]] | [[Category:Gamemodes]] | ||