Healing: Difference between revisions
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Added healing rate table, made some minor grammatical changes, and moved the "Overheal" section to the "Health" article. |
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The following are sources of healing: | The following are sources of healing: | ||
=== Weapons that restore health === | |||
{| class="wikitable" style="text-align:left;" | |||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Name | |||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Picture | |||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Class | |||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Notes | |||
|- | |||
| '''[[Harvester]]''' | |||
| [[File:Backpack_Harvester.png|100px]] | |||
| [[Pyro]] | |||
| The Harvester grants 5 hp/s to the pyro while held and inflicting afterburn damage. It grants 195 health on a melee crit once it's HEAT meter is filled. | |||
|- | |||
| '''[[Sandvich]]''' | |||
| [[File:Backpack_Sandvich.png|90px]] | |||
| [[Heavy]] | |||
| The Sandvich grants 120 health when eaten, and heals 50% of others' base health when thrown. | |||
|- | |||
| '''[[Medigun]]''' | |||
| [[File:Backpack_Medi Gun.png|100px]] | |||
| [[Medic]] | |||
| The Medigun can heal teammates and grant overheal at a hate of 24-72 health per second. | |||
|- | |||
| '''[[Kritzkrieg]]''' | |||
| [[File:Backpack_Kritzkrieg.png|100px]] | |||
| [[Medic]] | |||
| The Kritzkrieg can heal teammates and grant overheal at a hate of 24-72 health per second. | |||
|- | |||
| '''[[Rejuvenator]]''' | |||
| [[File:Backpack_Rejuvenator.png|100px]] | |||
| [[Medic]] | |||
| The Rejuvenator can heal teammates and grant overheal. | |||
|- | |||
| '''[[Shock Therapy]]''' | |||
| [[File:Backpack_Shock Therapy.png|100px]] | |||
| [[Medic]] | |||
| The Shock Therapy with a full CHARGE meter can heal teammates for 100% of their base health, which can overheal. | |||
|} | |||
== Medic == | == Medic == | ||