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Healing: Difference between revisions

From TF2 Classified Wiki
Added healing rate table, made some minor grammatical changes, and moved the "Overheal" section to the "Health" article.
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The following are sources of healing:
The following are sources of healing:
=== Weapons that restore health ===
{| class="wikitable" style="text-align:left;"
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Name
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Picture
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Class
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Notes
|-
| '''[[Harvester]]'''
| [[File:Backpack_Harvester.png|100px]]
| [[Pyro]]
| The Harvester grants 5 hp/s to the pyro while held and inflicting afterburn damage. It grants 195 health on a melee crit once it's HEAT meter is filled.
|-
| '''[[Sandvich]]'''
| [[File:Backpack_Sandvich.png|90px]]
| [[Heavy]]
| The Sandvich grants 120 health when eaten, and heals 50% of others' base health when thrown.
|-
| '''[[Medigun]]'''
| [[File:Backpack_Medi Gun.png|100px]]
| [[Medic]]
| The Medigun can heal teammates and grant overheal at a hate of 24-72 health per second.
|-
| '''[[Kritzkrieg]]'''
| [[File:Backpack_Kritzkrieg.png|100px]]
| [[Medic]]
| The Kritzkrieg can heal teammates and grant overheal at a hate of 24-72 health per second.
|-
| '''[[Rejuvenator]]'''
| [[File:Backpack_Rejuvenator.png|100px]]
| [[Medic]]
| The Rejuvenator can heal teammates and grant overheal.
|-
| '''[[Shock Therapy]]'''
| [[File:Backpack_Shock Therapy.png|100px]]
| [[Medic]]
| The Shock Therapy with a full CHARGE meter can heal teammates for 100% of their base health, which can overheal.
|}


== Medic ==
== Medic ==