2.1.3: Difference between revisions
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|archives = | |archives = | ||
|new-weps = | |new-weps = | ||
|new-maps = 1 | |||
|mapfix = yes | |mapfix = yes | ||
|wepfix = yes | |wepfix = yes | ||
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[[File:2.1.3 Christmas patch photos.png|700px|right]] | [[File:2.1.3 Christmas patch photos.png|700px|right]] | ||
__TOC__ | __TOC__ | ||
{{clear}} | |||
== Trailer == | == Trailer == | ||
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== Changes == | == Changes == | ||
=== Important | === Important changes === | ||
'''<u>Linux Client support is now [https://tf2classic.com/?id=6192 officially discontinued].</u> Please read [[End of Linux Client support|this FAQ page]] on how to continue playing on Linux.''' | '''<u>Linux Client support is now [https://tf2classic.com/?id=6192 officially discontinued].</u> Please read [[End of Linux Client support|this FAQ page]] on how to continue playing on Linux.''' | ||
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'''<u>We now have official SourceMod support. This allows for automatic gamedata updates for server owners.</u> Please update to the latest version of [https://www.sourcemod.net/downloads.php?branch=stable SourceMod] and [https://github.com/tf2classic/SM-TF2Classic-Tools TF2Classic-Tools].''' | '''<u>We now have official SourceMod support. This allows for automatic gamedata updates for server owners.</u> Please update to the latest version of [https://www.sourcemod.net/downloads.php?branch=stable SourceMod] and [https://github.com/tf2classic/SM-TF2Classic-Tools TF2Classic-Tools].''' | ||
=== Weapon | === Weapon changes === | ||
* Updated the [[Brick]]: | * Updated the [[Brick]]: | ||
** Implemented unique killfeed icon for [[Engineer]] [[building]] destruction (Hunter R. Thompson) | ** Implemented unique killfeed icon for [[Engineer]] [[building]] destruction (Hunter R. Thompson) | ||
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** Implemented unique killfeed icon for [[Compression blast|deflected]] dart (Hunter R. Thompson) | ** Implemented unique killfeed icon for [[Compression blast|deflected]] dart (Hunter R. Thompson) | ||
=== Gameplay | === Gameplay changes === | ||
* Updated [[Arena|Arena Mode]]: | * Updated [[Arena|Arena Mode]]: | ||
** Killed players now drop health pickups that can only be used by their killer's team | ** Killed players now drop health pickups that can only be used by their killer's team | ||
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* [[Invis Watch|Cloaked]] [[Spy|Spies]] now correctly take 20% less damage even from [[Critical hit|crits]] | * [[Invis Watch|Cloaked]] [[Spy|Spies]] now correctly take 20% less damage even from [[Critical hit|crits]] | ||
=== Map | === Map changes === | ||
* Added [[ctf_penguin_peak]] | * Added [[ctf_penguin_peak]] | ||
** Created by Erk, Chin, Phi, and Another Bad Pun | ** Created by Erk, Chin, Phi, and Another Bad Pun | ||
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** Water appearance slightly adjusted to be more clear | ** Water appearance slightly adjusted to be more clear | ||
=== Mapping | === Mapping changes === | ||
We have a new collection of particles that were collected from other Valve games, environmental_fx.pcf, consisting of a handful of odds-and-ends which may prove useful to mappers, including {{code|lava_smoke}}, {{code|dust_ceiling_rumble}}, {{code|flies}}, {{code|leaky_pipe}}, {{code|leaky_roof}}, {{code|pipe_drips}}, {{code|sprinkler_system}}, {{code|steam_jet}}, {{code|steam_low_vent}}, and lots of variations thereof. | We have a new collection of particles that were collected from other Valve games, environmental_fx.pcf, consisting of a handful of odds-and-ends which may prove useful to mappers, including {{code|lava_smoke}}, {{code|dust_ceiling_rumble}}, {{code|flies}}, {{code|leaky_pipe}}, {{code|leaky_roof}}, {{code|pipe_drips}}, {{code|sprinkler_system}}, {{code|steam_jet}}, {{code|steam_low_vent}}, and lots of variations thereof. | ||
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* Implemented {{code|OnSuddenDeath}} output to {{code|tf_gamerules}} | * Implemented {{code|OnSuddenDeath}} output to {{code|tf_gamerules}} | ||
=== General | === General changes === | ||
* Boioing and Stomp suicide commands are now properly shown to all players | * Boioing and Stomp suicide commands are now properly shown to all players | ||
** Has unique killfeed text | ** Has unique killfeed text | ||