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List of TF2C item classes: Difference between revisions

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{{Todo|Update TF2 table to add missing information.}}
{{Todo|Update TF2 table to add missing information.}}


The following tables describe the functional item classes of weapons and items.
The following tables contain a list of every item class in Team Fortress 2 Classified.
__TOC__
__TOC__
== Team Fortress 2 item classes ==
== Team Fortress 2 item classes ==
The following item classes are available in base Team Fortress 2. Most are unchanged from TF2, but some may function differently.
The following table contains item classes present in Team Fortress 2 that have been carried over to Team Fortress 2 Classified. Be aware that some item classes may function differently in Classified.
{| class="wikitable grid"
{| class="wikitable grid"
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Class Name
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Class Name
Line 52: Line 52:
||Melee
||Melee
||2
||2
||65 base damage<br>0.8s attack interval<br>Visually breaks on crit
||65 base damage<br>0.8s attack interval<br>Visually breaks on crit<br>Converts into stock melee classes on anyone but Demoman (since it's already the bottle), potentially related to the same behavior on tf_weapon_shovel, perhaps related to the [[tf:Pain Train|''Pain Train'']]
||[[Bottle]], [[tf:Scottish Handshake|''Scottish Handshake'']]
||[[Bottle]], [[tf:Scottish Handshake|''Scottish Handshake'']]
|-
|-
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||Throwable
||Throwable
||1
||1
||x
||HUD elements overlap with the Harvester
||[[tf:Gas Passer|''Gas Passer'']]
||[[tf:Gas Passer|''Gas Passer'']]
|-
|-
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||Parachute
||Parachute
||1
||1
||x
||Likely gets converted to tf_weapon_parachute_primary on Demoman and tf_weapon_parachute_secondary on Soldier.
||[[tf:B.A.S.E. Jumper|''B.A.S.E. Jumper'']]
||[[tf:B.A.S.E. Jumper|''B.A.S.E. Jumper'']]
|-
|-
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||Melee
||Melee
||2
||2
||x
||Converts into stock melee classes on anyone but Soldier (since it's already the shovel), presumably so the [[tf:Pain Train|''Pain Train'']] can be shared between Soldier and Demoman without creating a new entry.
||x
||[[Shovel]], [[tf:Equalizer|''Equalizer'']], [[tf:Pain Train|''Pain Train'']], [[tf:Disciplinary Action|''Disciplinary Action'']], [[tf:Market Gardener|''Market Gardener'']], [[tf:Escape Plan|''Escape Plan'']]
|-
|-
|{{tooltip|tf_weapon_slap|Based off tf_weapon_fireaxe}}
|{{tooltip|tf_weapon_slap|Based off tf_weapon_fireaxe}}
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||2
||2
||x
||x
||x
||[[tf:Hot Hand|''Hot Hand'']]
|-
|-
|tf_weapon_smg
|tf_weapon_smg
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||1
||1
||x
||x
||x
||[[SMG]]
|-
|-
|tf_weapon_sniperrifle
|tf_weapon_sniperrifle
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||0
||0
||x
||x
||x
||[[Sniper Rifle]], [[tf:AWPer Hand|''AWPer Hand'']], [[tf:Sydney Sleeper|''Sydney Sleeper'']], [[tf:Machina|''Machina'']], [[tf:Shooting Star|''Shooting Star'']], [[tf:Hitman's Heatmaker|''Hitman's Heatmaker'']]
|-
|-
|{{tooltip|tf_weapon_sniperrifle_classic|Based off tf_weapon_sniperrifle}}
|{{tooltip|tf_weapon_sniperrifle_classic|Based off tf_weapon_sniperrifle}}
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||0
||0
||x
||x
||x
||[[tf:Classic|''Classic'']]
|-
|-
|{{tooltip|tf_weapon_sniperrifle_decap|Based off tf_weapon_sniperrifle}}
|{{tooltip|tf_weapon_sniperrifle_decap|Based off tf_weapon_sniperrifle}}
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||0
||0
||x
||x
||x
||[[tf:Bazaar Bargain|''Bazaar Bargain'']]
|-
|-
|{{tooltip|tf_weapon_soda_popper|Based off tf_weapon_scattergun}}
|{{tooltip|tf_weapon_soda_popper|Based off tf_weapon_scattergun}}
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||0
||0
||x
||x
||x
||[[tf:Soda Popper|''Soda Popper'']]
|-
|-
|tf_weapon_spellbook
|tf_weapon_spellbook
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||{{tooltip|5|Located in subslot 1}}
||{{tooltip|5|Located in subslot 1}}
||x
||x
||x
||[[tf:Spellbook Magazine|''Spellbook Magazine'']], [[tf:Fancy Spellbook|''Fancy Spellbook'']], [[tf:Fireproof Secret Diary|''Fireproof Secret Diary'']]
|-
|-
|{{tooltip|tf_weapon_stickbomb|Based off tf_weapon_bottle}}
|{{tooltip|tf_weapon_stickbomb|Based off tf_weapon_bottle}}
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||2
||2
||x
||x
||x
||[[tf:Ullapool Caber|''Ullapool Caber'']]
|-
|-
|{{tooltip|tf_weapon_sword|Based off tf_weapon_bottle}}
|{{tooltip|tf_weapon_sword|Based off tf_weapon_bottle}}
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||2
||2
||x
||x
||x
||[[tf:Eyelander|''Eyelander'']], [[tf:Horseless Headless Horsemann's Headtaker|''Horseless Headless Horsemann's Headtaker'']], [[tf:Nessie's Nine Iron|''Nessie's Nine Iron'']], [[tf:Scotsman's Skullcutter|''Scotsman's Skullcutter'']], [[tf:Claidheamh Mòr|''Claidheamh Mòr'']], [[tf:Persian Persuader|''Persian Persuader'']]
|-
|-
|tf_weapon_syringegun_medic
|tf_weapon_syringegun_medic
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||0
||0
||x
||x
||x
||[[Syringe Gun]], [[tf:Blutsauger|''Blutsauger'']], [[tf:Overdose|''Overdose'']]
|-
|-
|tf_weapon_wrench
|tf_weapon_wrench
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||2
||2
||x
||x
||x
||[[Wrench]], [[tf:Southern Hospitality|''Southern Hospitality'']], [[tf:Jag|''Jag'']], [[tf:Eureka Effect|''Eureka Effect'']]
|-
|-
|tf_wearable
|tf_wearable
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||TODO
||TODO
||x
||x
||[[Gunboats]], [[tf:Mantreads|''Mantreads'']], [[tf:Ali Baba's Wee Booties|''Ali Baba's Wee Booties'']], [[tf:Bootlegger|''Bootlegger'']], [[tf:Darwin's Danger Shield|''Cozy Camper'']]
||[[Gunboats]], [[tf:Mantreads|''Mantreads'']], [[tf:Ali Baba's Wee Booties|''Ali Baba's Wee Booties'']], [[tf:Bootlegger|''Bootlegger'']], [[tf:Darwin's Danger Shield|''Darwin's Danger Shield'']], [[tf:Cozy Camper|''Cozy Camper'']]
|-
|-
|tf_wearable_demoshield
|tf_wearable_demoshield
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||[[tf:Razorback|''Razorback'']]
||[[tf:Razorback|''Razorback'']]
|}
|}
== Team Fortress 2 Classified item classes ==
== Team Fortress 2 Classified item classes ==
The following classes are exclusive to TF2c and only available within it. They may be hardcoded or have less attributes capable of modifying them.
The following table contains new item classes added to Team Fortress 2 Classified that are not present in Team Fortress 2.
{| class="wikitable grid"
{| class="wikitable grid"
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Class Name
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Class Name
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||80 base damage<br>1.6s attack interval<br>Clip size of -1<br>Uses a wide crosshair
||80 base damage<br>1.6s attack interval<br>Clip size of -1<br>Uses a wide crosshair
||[[Twin Barrel]]
||[[Twin Barrel]]
|-
|tf2c_weapon_heallauncher
||Projectile
||1
||Infinite reserve ammo
||[[Rejuvenator]]
|-
|tf2c_weapon_hunting_revolver
||Hitscan
||0
||TODO
||[[Hunting Revolver]]
|-
|tf2c_weapon_nailgun
||Projectile
||0
||TODO
||[[Nail Gun]]
|-
|{{tooltip|tf2c_weapon_scythe|Based off tf_weapon_fireaxe}}
||Melee
||2
||Enables Harvest meter
||[[Harvester]]
|-
|{{tooltip|tf2c_weapon_taser|Based off tf_weapon_bonesaw}}
||Melee
||2
||TODO
||[[Shock Therapy]]
|-
|tf2c_weapon_tranq
||Projectile
||0
||TODO
||[[Tranquilizer Gun]]
|-
|tf2c_weapon_umbrella
||Melee
||2
||TODO
||[[Umbrella]], [[Derby Cane]]
|-
|-
|}
|}