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Engineer: Difference between revisions

From TF2 Classified Wiki
Ichiro (talk | contribs)
Tags: Mobile edit Mobile web edit
Ichiro (talk | contribs)
Tags: Mobile edit Mobile web edit
Line 102: Line 102:
*His favorite equation is, in fact, part of the equation that governs character lighting in-game, known as “Phong” on the Valve Developer Community.
*His favorite equation is, in fact, part of the equation that governs character lighting in-game, known as “Phong” on the Valve Developer Community.
== Comparison from ''Team Fortress 2'' ==
== Comparison from ''Team Fortress 2'' ==
*''Team Fortress 2 Classic'' gave quality-of-life improvements to the Engineer that is absent and/or has not been fixed in live ''TF2'':
*''Team Fortress 2 Classic'' gave quality-of-life improvements to the Engineer that is absent and/or has not been fixed on live ''TF2'':
**Fixing the face textures of an [[Übercharged]] Engineer, where he previously had his glowing goggles either not present or misplaced.
**Fixing the face textures of an [[Übercharged]] Engineer, where he previously had his glowing goggles either not present or misplaced.
**Restoring the world model animations after playing a “Thanks!” or a positive voice command.
**Restoring the world model animations after playing a “Thanks!” or a positive voice command.