Classes: Difference between revisions

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These classes are only available in specific game modes.
These classes are only available in specific game modes.


They cannot be used in regular game modes, unless enabled in the server by setting the <code>tf2c_allow_special_classes</code> cvar to 1.
They cannot be used in regular game modes, unless enabled in the server by setting the {{code|tf2c_allow_special_classes}} cvar to 1.
Spies also cannot disguise as them, unless the <code>tf2c_allow_special_classes</code> cvar is set to 2, in which case Spies will be able to disguise as them using the <code>disguise</code> command. Special classes won't show up in the [[Disguise Kit]].
Spies also cannot disguise as them, unless the {{code|tf2c_allow_special_classes}} cvar is set to 2, in which case Spies will be able to disguise as them using the {{code|disguise}} command. Special classes won't show up in the {{code|Disguise Kit}}.


* [[Civilian]] ([[VIP]])
* [[Civilian]] ([[VIP]])

Revision as of 03:19, 30 December 2025

Classes are the nine playable character classes in Team Fortress 2 Classic, as well as special classes such as the Civilian. Each class has unique stats (movement speed, health) and a set of weapons that afford them various capabilities and gameplay styles. The nine regular classes are divided into three categories: offensive, defensive, and support classes.

Offense

Defense

Support

Special

These classes are only available in specific game modes.

They cannot be used in regular game modes, unless enabled in the server by setting the tf2c_allow_special_classes cvar to 1. Spies also cannot disguise as them, unless the tf2c_allow_special_classes cvar is set to 2, in which case Spies will be able to disguise as them using the disguise command. Special classes won't show up in the Disguise Kit.