Attack / Defense: Difference between revisions
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'''Attack / Defense''' is an asymmetrical variant of [[Control Points]] where BLU assumes an offensive role, having to capture all control-points in the map to win. RED is on the defensive and must defend their control-points until the round-timer runs out. RED cannot recapture points seized by BLU. | '''Attack / Defense''' is an asymmetrical variant of [[Control Points]] where BLU assumes an offensive role, having to capture all control-points in the map to win. RED is on the defensive and must defend their control-points until the round-timer runs out. RED cannot recapture points seized by BLU. | ||
{{Nav_gamemodes}} | |||
[[Category:Gamemodes]] | [[Category:Gamemodes]] | ||
Revision as of 17:22, 30 July 2022
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Attack / Defense is an asymmetrical variant of Control Points where BLU assumes an offensive role, having to capture all control-points in the map to win. RED is on the defensive and must defend their control-points until the round-timer runs out. RED cannot recapture points seized by BLU.
| Gamemodes | ||||
|---|---|---|---|---|
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ᛰ - This mode is recognized by the game, but no official maps exist yet. | ||||
| Control Points based | ||||
| Flag based | ||||
| Payload based | ||||
| Civilian based | ||||
| Miscellaneous | ||||
| Sub gamemodes | ||||
| Scrapped | ||||