2.1.3: Difference between revisions
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*If enabled, the player who is the current [[VIP]] does not change to another class on round restart | *If enabled, the player who is the current [[VIP]] does not change to another class on round restart | ||
Fixed Stickybombs and proximity mines becoming invincible against bullets if they get moved without becoming airborne | Fixed [[Stickybomb Launcher|Stickybombs]] and [[Mine Layer|proximity mines]] becoming invincible against bullets if they get moved without becoming airborne | ||
Fixed mines sinking into func_brush and func_breakable entities | Fixed [[Mine Layer|mines]] sinking into func_brush and func_breakable entities | ||
Fixed physics projectiles blocking func_door from opening or closing | Fixed physics projectiles blocking func_door from opening or closing | ||