Gravel Pit: Difference between revisions
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* Most of <em>Meet the Demoman</em> takes places on various areas of Gravel Pit. | * Most of <em>Meet the Demoman</em> takes places on various areas of Gravel Pit. | ||
* Gravel Pit shares its "pyramid-style" point layout with [[Junction]] and [[Furnace Creek]]. | * Gravel Pit shares its "pyramid-style" point layout with [[Junction]] and [[Furnace Creek]]. | ||
{{Nav_Maps}} | |||
Latest revision as of 08:55, 25 February 2026
| Gravel Pit | |
|---|---|
| Basic Information | |
| Map type | Attack / Defense |
| File name | cp_gravelpit
|
| Release date | 2007 |
| Developer(s) | Valve |
| Map info | |
| Environment | Industrial |
| Setting | Daylight, overcast |
Gravel Pit is an official pyramid-style Attack / Defense map.
The map takes place on an industrial gravel quarry where large spytech structures, such as a radar dish and laser gun, are disguised as old rustic buildings.
The map has three control points, with points A and B being available to capture at the start of the round. Once BLU has captured both points, point C will become available.
Trivia
- Dustbowl and Gravel Pit were the first Attack / Defense maps for Team Fortress 2 and one of the six maps included on the game's initial release.
- Most of Meet the Demoman takes places on various areas of Gravel Pit.
- Gravel Pit shares its "pyramid-style" point layout with Junction and Furnace Creek.
Official Maps
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|---|---|---|---|---|---|---|---|
| Arena |
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| Capture the Flag | |||||||
| Control Points |
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| Domination |
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| King of the Hill | |||||||
| Payload | |||||||
| Payload Race |
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| Special Delivery | |||||||
| Territorial Control | |||||||
| Territorial Domination | |||||||
| VIP | |||||||
| VIP Race | |||||||