Ravine
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Ravine is an official Arena map, set around a tall, rickety tower, with various tin shacks populating the rocky plains, and small alcoves underneath. Despite its name, it is more of a gorge than a ravine. The point in the middle becomes available after 60 seconds.
| Ravine | |
|---|---|
| Basic Information | |
| Map type | Arena |
| File name | arena_ravine
|
| Release date | July 4, 2020 (Death & Taxes) |
| Developer(s) | Valve |
| Map info | |
| Environment | Desert |
| Setting | Day |
Ravine was added to Team Fortress 2 Classic on July 4, 2020, in the Death & Taxes update. It was created by Valve, and was prior added to Team Fortress 2 on August 19, 2008.
Locations
Overview
Spawn
Each team spawns in a waiting room which leads immediately to the desert exterior. Each spawn has a large front yard in front of it, which takes up the majority of the map's surface. The point in the middle splits each spawn's exterior.
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RED spawn
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RED spawn front
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RED spawn left
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RED spawn right
Middle
The Control Point is situated in a middle tower that hovers over the battlefield, although in practice it only has two floors. The center is above a structure resembling a hole in the ground, which is the ravine of Ravine. There are alcoves to its left and right, and tunnels that lead from each spawn exterior. There is also a hole that drops down onto the point.
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Left side of point
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Right side of point
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Under left side
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Under right side
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Tunnel under center
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Hole above point
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Control Point
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