Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Search results

More actions
  • | slot=Melee The '''Bat''' is the default melee weapon of the [[Scout]]. It's an aluminum baseball bat with a slight dent n ...
    2 KB (299 words) - 16:20, 12 June 2026
  • | slot=Melee The '''Bottle''' is the default melee weapon of the Demoman. It is a brown, glass bottle o' scrumpy, with a grey ...
    3 KB (456 words) - 17:49, 12 June 2026
  • ...the [[Umbrella]] or the [[Derby Cane]], both of which are low-damage melee weapons. As a result, he is completely useless in direct combat, but benefits his t == Weapons == ...
    11 KB (1,658 words) - 11:47, 3 July 2026
  • ...e Demoman a defensive powerhouse, with many mobility options and explosive weapons making him one of the best generalist classes in the entire game next to th == Weapons == ...
    5 KB (777 words) - 10:05, 21 June 2026
  • '''Job:''' [[Wikipedia:Area denial weapons|Area Denial]] == Weapons == ...
    7 KB (1,030 words) - 10:07, 21 June 2026
  • | slot=Melee The '''Fire Axe''' is the stock melee weapon for the [[Pyro]]. It is a firefighter's axe with its head (but not b ...
    2 KB (290 words) - 17:12, 12 June 2026
  • | slot=Melee The '''Fishwhacker''' is an alternative melee weapon for the [[Sniper]]. It's an old wooden fish priest, splintered at th ...
    4 KB (605 words) - 20:56, 12 June 2026
  • == Weapons == === Melee === ...
    6 KB (915 words) - 10:07, 21 June 2026
  • Le '''Heavy Weapons Guy''' est une [[Classes/fr#Defense|classe défensive]] originaire de Russie |ru=Пулемётчик|ru_m=Gunner ...
    7 KB (1,061 words) - 01:28, 1 January 2026
  • | slot=Melee The '''Knife''' is the default melee weapon for the [[Spy]]. It is a butterfly knife with solid wooden handles a ...
    5 KB (779 words) - 21:02, 12 June 2026
  • ...n the Medic and his patient invincible for 8 seconds. Alternatively, other weapons such as the [[Kritzkrieg]] and [[Rejuvenator]] have alternative Übers, with ...[[Überspritze]], the [[Bonesaw]], and the [[Shock Therapy]]. All of these weapons are largely ineffective in direct combat, with the [[Syringe Gun]] dealing ...
    6 KB (883 words) - 10:08, 21 June 2026
  • ...shotguns to projectile flare guns, switching between primary and secondary weapons can allow the Pyro to quickly combo multiple sources of damage onto the opp ...away and reflect projectiles such as rockets, grenades and even throwable weapons such as the [[Brick]]. ...
    6 KB (943 words) - 22:53, 25 June 2026
  • == Weapons == === Melee === ...
    4 KB (654 words) - 09:58, 21 June 2026
  • | slot=Melee ...a hidden attribute, it has a 70% increase in melee range compared to other weapons. ...
    8 KB (1,176 words) - 19:56, 12 June 2026
  • | slot=Melee The '''Shovel''' is the default melee weapon for the [[Soldier]]. It is a worn-out folding trench shovel with a d ...
    2 KB (273 words) - 16:47, 12 June 2026
  • == Weapons == === Melee === ...
    5 KB (737 words) - 10:09, 21 June 2026
  • ...uation. He is a generalist [[Classes#Offense|offense class]] with powerful weapons, the second-largest health pool in the game and plenty of mobility options. ...ircumstance. His secondary weapons are varied, ranging from hitscan backup weapons to passive mobility options. These options complement the Soldier's abiliti ...
    5 KB (783 words) - 10:03, 21 June 2026
  • == Weapons == === Melee === ...
    8 KB (1,191 words) - 20:33, 2 July 2026
  • {{Loadout positive|Tranquilized enemies take guaranteed crits from melee attacks}} * Is vulnerable to melee hits ...
    8 KB (1,074 words) - 12:58, 9 July 2026
  • | slot=Melee The '''Wrench''' is the default melee weapon of the [[Engineer]]. It is a monkey wrench of standard design, with ...
    3 KB (510 words) - 18:56, 12 June 2026