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Template:List of Melee Weapons: Difference between revisions

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NinjaV (talk | contribs)
new table for melee weapons! this took ages :))))
 
VivaRomania (talk | contribs)
mNo edit summary
 
(3 intermediate revisions by one other user not shown)
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{{delete|integrated it into [[Melee]] page}}
{| class="wikitable collapsible" width="100%" height="0px" style="text-align: center"
{| class="wikitable collapsible" width="100%" height="0px" style="text-align: center"
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="10%" | Class
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="10%" | Class
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| Stock
| Stock
|-
|-
| [[File:Backpack_Admiralty_Anchor.png|120px]]<br>[[Admiralty Anchor]]  
| [[File:Backpack_Admiralty_Anchor.png|125px]]<br>[[Admiralty Anchor]]  
| [[File:Killicon_anchor.png]]<br>Melee Kill<br>[[File:Killicon_earthquake.png]]<br>Earthquake Kill<br>[[File:Killicon_taunt_soldier.png]]<br>Grenade Taunt Kill
| [[File:Killicon_anchor.png|70px]]<br>Melee Kill<br>[[File:Killicon_earthquake.png|110px]]<br>Earthquake Kill<br>[[File:Killicon_taunt_soldier.png|75px]]<br>Grenade Taunt Kill
| {{pro}}Creates an earthquake upon taking fall damage while active<br>{{con}}Takes crits from projectiles while airborne<br>{{con}}+30% gravity while active<br>{{con}}No random critical hits
| {{pro}}Creates an earthquake upon taking fall damage while active<br>{{con}}Takes crits from projectiles while airborne<br>{{con}}+30% gravity while active<br>{{con}}No random critical hits
|-
|-
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|-
|-
| [[File:Backpack_Chekhov's_Punch.png|190px]]<br>[[Chekhov's Punch]]  
| [[File:Backpack_Chekhov's_Punch.png|190px]]<br>[[Chekhov's Punch]]  
| [[File:Killicon_chekhov.png|100px]]
| [[File:Killicon_chekhov.png|120px]]
| {{pro}}On hit: Store up to 3 critical hits<br>{{pro}}Stored crits are consumed by all weapons<br>{{con}}Melee damage taken will crit on wearer<br>{{con}}Melee will crit only at full capacity
| {{pro}}On hit: Store up to 3 critical hits<br>{{pro}}Stored crits are consumed by all weapons<br>{{con}}Melee damage taken will crit on wearer<br>{{con}}Melee will crit only at full capacity
|-
|-
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class engineer.png|64px]]<br>'''[[Engineer]]'''
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class engineer.png|64px]]<br>'''[[Engineer]]'''
| [[File:Backpack_Wrench.png|140px]]<br>[[Wrench]]  
| [[File:Backpack_Wrench.png|140px]]<br>[[Wrench]]  
| [[File:Killicon_wrench.png|100px]]
| [[File:Killicon_wrench.png|110px]]
| Stock
| Stock
|-
|-
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| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class spy.png|64px]]<br>'''[[Spy]]'''
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class spy.png|64px]]<br>'''[[Spy]]'''
| [[File:Backpack_Knife.png|150px]]<br>[[Knife]]  
| [[File:Backpack_Knife.png|150px]]<br>[[Knife]]  
| [[File:Killicon_knife.png|115px]]<br>Slice Kill<br>[[File:Killicon_backstab.png|55px]]<br>Backstab Kill<br>[[File:Killicon_taunt_spy.png|115px]]<br>Fencing Taunt Kill
| [[File:Killicon_knife.png|95px]]<br>Slice Kill<br>[[File:Killicon_backstab.png|50px]]<br>Backstab Kill<br>[[File:Killicon_taunt_spy.png|95px]]<br>Fencing Taunt Kill
| Base: 65<br>[[Mini-crit|Mini-Crit]]: 88<br>[[Crit]]: 6x victim's current [[Health]]
| Base: 65<br>[[Mini-crit|Mini-Crit]]: 88<br>[[Crit]]: 6x victim's current [[Health]]
| Stock<br>{{info}}Attack an enemy from behind to backstab them for a one-hit kill<br>{{hidden}}-33% damage to buildings
| Stock<br>{{info}}Attack an enemy from behind to backstab them for a one-hit kill<br>{{hidden}}-33% damage to buildings
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|-
|-
| [[File:Backpack_Derby_Cane.png|145px]]<br>[[Derby Cane]]  
| [[File:Backpack_Derby_Cane.png|145px]]<br>[[Derby Cane]]  
| [[File:Killicon_canehook.png|110px]]
| [[File:Killicon_speedcane.png|110px]]
| {{pro}}+15% increase in recharge rate<br>{{info}}Alt-Fire: Give haste boost to teammate<br>{{hidden}}Boost lasts 8 seconds<br>{{hidden}}Re-charges in 13 seconds
| {{pro}}+15% increase in recharge rate<br>{{info}}Alt-Fire: Give haste boost to teammate<br>{{hidden}}Boost lasts 8 seconds<br>{{hidden}}Re-charges in 13 seconds
|}
|}