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Pelican Peak: Difference between revisions

From TF2 Classified Wiki
Ratboy Slim (talk | contribs)
Moved a picture, disclaimed that the pelican is, in fact, wooden
m added nav_maps
 
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|game-type = Capture the Flag
|game-type = Capture the Flag
|file-name = ctf_pelican_peak
|file-name = ctf_pelican_peak
|developer = [https://steamcommunity.com/id/AnotherBadPun abp]<br>[https://steamcommunity.com/id/barnwellewell Stuffy360]<br>[https://steamcommunity.com/id/void001 void]<br>[https://steamcommunity.com/id/EwoV2Po chin]<br>[https://steamcommunity.com/id/phi666 phi]
|developer = {{Dev|abp}}<br>{{Dev|void}}<br>{{Dev|Stuffy360}}<br>{{Dev|chin}}<br>{{Dev|phi}}<br>{{Dev|Diva Dan}}<br>{{Dev|erk}}<br>[https://steamcommunity.com/id/KrazyZark KrazyZark]<br>{{Dev|Emil}}
|link = [https://steamcommunity.com/sharedfiles/filedetails/?id=2886563496 Steam Workshop]<br>[https://tf2maps.net/downloads/pelican-peak.13027/ TF2Maps]
|release-date = December 5, 2022 ([[2.0.4]])
|release-date = December 5, 2022 ([[2.0.4]])
|map-environment = Alpine Forest
|map-environment = Alpine Forest
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'''Pelican Peak''' is an official [[Capture the Flag]] map with a helical design and a spacious intelligence area. It is designed as a logging camp inside a mountainous forest, featuring a large outdoors middle area with multiple flank routes leading in and out of it.
'''Pelican Peak''' is an official [[Capture the Flag]] map with a helical design and a spacious intelligence area. It is designed as a logging camp inside a mountainous forest, featuring a large outdoors middle area with multiple flank routes leading in and out of it.


Pelican Peak [https://wiki.teamfortress.com/wiki/Pelican_Peak was added to Team Fortress 2] on July 12, 2023, during the Summer 2023 Update. It was previously added to Team Fortress 2 Classic on December 5, 2022, in [[2.0.4|patch 2.0.4]]. This is the first instance of Valve adding a map to TF2 that was originally added to TF2 Classic.
Pelican Peak [https://wiki.teamfortress.com/wiki/Pelican_Peak was added to Team Fortress 2] on July 12, 2023, during the Summer 2023 Update. It was previously added to Team Fortress 2 Classic on December 5, 2022, in [[2.0.4|patch 2.0.4]]. This is the second instance of Valve adding a map to TF2 that was originally added to TF2 Classic. The first was [[Landfall]], in 2015.


Pelican Peak was created by TF2 Classic developers abp and Stuffy360, alongside contributors void, chin, and phi, and three other people who aren't listed on the TF2 Classic website. It was [https://steamcommunity.com/sharedfiles/filedetails/?id=2886563496 uploaded] to the Steam Workshop on November 9, 2022.
Pelican Peak was created by TF2 Classic developers abp and Stuffy360, alongside contributors void, chin, phi, Diva Dan, erk, Emil, and one other person who isn't listed on the TF2 Classic website. It was [https://steamcommunity.com/sharedfiles/filedetails/?id=2886563496 uploaded] to the Steam Workshop on November 9, 2022.


== Locations ==
== Locations ==
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Pelican_Peak_RED_Spawn.webp|RED spawn
Pelican_Peak_RED_Spawn.webp|RED spawn
Pelican_Peak_Battlement_Spawn.webp|Battlement spawn
Pelican_Peak_Battlement_Spawn.webp|Battlement spawn
Pelican_Peak_Intelligence.webp|Intelligence
</gallery>
</gallery>


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Pelican_Peak_Sewer_Exit.webp|Sewer exit
Pelican_Peak_Sewer_Exit.webp|Sewer exit
Pelican_Peak_Main_Route_1.webp|Main route
Pelican_Peak_Main_Route_1.webp|Main route
Pelican_Peak_Intelligence.webp|Intelligence
Pelican_Peak_Intelligence_Closeup.webp|Intelligence closeup
</gallery>
</gallery>


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=== Side route ===
=== Side route ===
The battlements spawn also leads to a lowered side route to middle and to the intelligence. Is is a cramped indoor area with little strategic value beyond a health and ammo pack.
The battlements spawn also leads to a lowered side route to middle and to the intelligence. It is a cramped indoor area with little strategic value beyond a health and ammo pack.
<gallery mode="packed">
<gallery mode="packed">
Pelican_Peak_Side_Route.webp|Side route
Pelican_Peak_Side_Route.webp|Side route
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=== Easter eggs ===
=== Easter eggs ===
Scattered around the map are a few wooden critters and animal-shaped entities. Behind an inaccessible door in RED spawn is an enigmatic model of a frog with an antenna for a tail. Behind the water grate just outside RED spawn, in a space far too dark to see, is a wooden representation of a man in an inflatable blue fetish costume wearing sunglasses, based off a minor Internet meme named "[https://www.deviantart.com/rumpuboy4/art/Blimp-Butt-360489731 Blimp Butt]". On the opposite side of the water grate, far away from the play area, is a wooden deer placed on a secluded landmass with a tent and boxes - again too dark to see.
Scattered around the map are a few wooden critters and animal-shaped entities. Behind an inaccessible door in RED spawn is an enigmatic model of a frog with an antenna for a tail. Behind the water grate just outside RED spawn, in a space far too dark to see, is a wooden representation of a man in an inflatable blue costume wearing sunglasses, based off a minor Internet meme named "[https://www.deviantart.com/rumpuboy4/art/Blimp-Butt-360489731 Blimp Butt]". On the opposite side of the water grate, far away from the play area, is a wooden deer placed on a secluded landmass with a tent and boxes - again too dark to see.


Inside the tower near RED intelligence, in the barely-visible upstairs room, is a wooden anthropomorphic hawk wearing a sweater and shirt, but not pants, and is ironically bespectacled. Finally, the map's namesake pelican (which was not added to the map until the [[Fight or Flight]] update, 144 days after release) is located on a mountain home far behind BLU side shack, perched on a cozy balcony. The pelican is protected behind an invisible wall that bullets cannot penetrate, which is irrelevant, since it is also wooden.
Inside the tower near RED intelligence, in the barely-visible upstairs room, is a wooden anthropomorphic hawk wearing a sweater and shirt, but not pants, and is ironically bespectacled. Finally, the map's namesake pelican (which was not added to the map until the [[Fight or Flight]] update, 144 days after release) is located on a mountain home far behind BLU side shack, perched on a cozy balcony. The pelican is protected behind an invisible wall that bullets cannot penetrate, which is irrelevant, since it is also wooden.
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== Update history ==
== Update history ==
{{Update history|
{{Update history|
'''2.1.0'''
{{Update|2.0.4}}
* Added ctf_pelican_peak:
** Created by Chin, Phi, and Another Bad Pun
** Traditional CTF map comparable to Landfall, with wide open playspaces, and an exposed flag that's easier to steal but harder to capture
{{Update|2.1.0}}
* Removed _tf2c suffix from filename
* Removed _tf2c suffix from filename
* Removed building exploit in vents
* Removed building exploit in vents
* Removed out of bounds exploit by red spawn
* Removed out of bounds exploit by red spawn
* Added Pelican  
* Added Pelican  
'''2.0.4'''
* Added ctf_pelican_peak:
** Created by Chin, Phi, and Another Bad Pun
** Traditional CTF map comparable to Landfall, with wide open playspaces, and an exposed flag that's easier to steal but harder to capture
'''Pre-Release:'''<br>
'''rc6a'''
* Added map photos (thank you @Kube and @Kaia)
* Fixed some clipping oversights
'''rc4'''
* Small fixes and adjustments
* 3D skybox detailing
'''rc3'''
* Dropdown in the intel side-room has been removed
* Pickup adjustments
* Tank added to sewers
* Flag settings changed
** Shotclock mode enabled
** 30 seconds return time
'''RC2'''
* Teams no longer respawn on flag capture
* Underground route now has more stairs
* Pickup adjustments
* Trains!
'''RC1'''
* Release Candidate!
'''b7a'''
* Adjusted pickups
* Fixed small asymmetries on the map
* Heavier optization
* Adjusted 3D skybox trees
* Fixed players spawning inside each other at round start
* Misc.
'''B7'''
* Fixed bugs
* OOB areas
* Modified pickups
* Soundscapes
'''b6a'''
* Closed off some routes
'''b5'''
* New mid-route leads to battlements
* Adjusted spawnwaves
* Changed pickups
* Map is now brighter overall
* Detailing changes that will (hopefully) aid player navigation
'''b4'''
* Brightened lighting of indoor and outdoor areas
* Adjusted spawntimes
* Sewer no longer connects directly to middle
* Removed one-way door
* Glassed some mid windows
* Misc detailing
'''b3'''
* The sewer route which leads directly to the Intel is now a one-way door and cannot be re-entered once exited.
* New spec cams
* Misc Changes
}}
}}
== Trivia ==
== Trivia ==
* A winter-themed version of Pelican Peak, ‘Penguin Peak’, also exists. It can be found [https://steamcommunity.com/sharedfiles/filedetails/?id=2888338683 here].
* A winter-themed version of Pelican Peak, "[[Penguin Peak]]", also exists.
 
{{Nav_Maps}}