
Sniper: Difference between revisions
Swapped the class bio out for its Classic Era, 2007 version |
|||
| (30 intermediate revisions by 10 users not shown) | |||
| Line 5: | Line 5: | ||
| overhealed=185 | | overhealed=185 | ||
| speed=100}} | | speed=100}} | ||
{{Quotation|'''The Sniper''' ''after assassinating his most recent target''|''Everything above your neck's gonna be a fine red mist!''}} | |||
The Sniper' | The '''Sniper''' is a [[Classes#Support|support class]] that specializes in long-range combat, who is most well known for his ability to headshot enemy players. He has 125 health and 100% speed, making him weak to spam and chip damage. His main tools, the [[Sniper Rifle]], [[SMG]], and [[Kukri]], are all weak at close to mid range combat, with the [[Sniper Rifle]] especially being geared towards long range combat. The [[Sniper Rifle]] allows him to charge up shots when scoped for extra damage, or headshot enemies to deal a critical hit. His [[SMG]] and [[Kukri]] serve as his main forms of self defense, with the [[SMG]] being used at mid range while the [[Kukri]] serves as a last resort, close range tool for self defense. Due to their effectiveness being primarily limited to long range, Snipers often position themselves in the backlines, where they can be as far away from combat as possible while still being effective. As a result, their main counters include classes that are skilled at flanking, such as [[Spy]] and [[Scout]]. | ||
Snipers gameplay loop often consists of finding an effective sightline to attack from, charging shots while scoped, and headshotting or bodyshotting enemies to eliminate them from a distance. Due to the resulting tunnel vision, he's often easily flanked, and must either depend on his team to protect him or maintain awareness to ensure an enemy isn't able to get close to him. Aside from flanking, a major threat to Sniper is other Snipers, who often contest each other for control of sightlines, which in turn can make it easier for their teams to push or defend. Due to their effectiveness at long range and capacity for high damage, their primary targets are other enemy Snipers, [[Heavies]] due to their slow speed, and [[Medics]] due to their power and low health pool. | |||
The Sniper is voiced by John Patrick Lowrie. | |||
== Bio == | == Bio == | ||
Country of Origin: Australia | <poem> | ||
'''Country of Origin:''' Australia | |||
Job: Precision Elimination | '''Job:''' Precision Elimination | ||
'''Motto:''' "Pink Cloud of Death" | |||
Motto: "Pink Cloud of Death" | |||
Half rugged outdoorsman, half alien observer, this taciturn strip of beef jerky has spent the better part of his life alone in the bush, slow baking under the Australian sun. | Half rugged outdoorsman, half alien observer, this taciturn strip of beef jerky has spent the better part of his life alone in the bush, slow baking under the Australian sun. | ||
</poem> | |||
== Weapons == | == Weapons == | ||
| Line 39: | Line 40: | ||
== Tips == | == Tips == | ||
''Main article: [[Basic Sniper Strategy]]'' | |||
As a Sniper… | As a Sniper… | ||
* …the longer you spend zoomed in the scope, the more damage the shot will do. | * …the longer you spend zoomed in the scope, the more damage the shot will do. | ||
| Line 44: | Line 47: | ||
* …a fully charged [[Sniper Rifle|sniper rifle]] head shot can kill most classes instantly. | * …a fully charged [[Sniper Rifle|sniper rifle]] head shot can kill most classes instantly. | ||
* …zoom with the sniper rifle by hitting {{Attack2}}. | * …zoom with the sniper rifle by hitting {{Attack2}}. | ||
* …use your [[SMG|submachine gun]] to deal with nearby enemies. | * …use your [[SMG|submachine gun]]{{sic}} to deal with nearby enemies. | ||
* …the [[Huntsman]] can be used for more reliable close-range combat, at the cost of accuracy. | * …the [[Huntsman]] can be used for more reliable close-range combat, at the cost of accuracy. | ||
* …your shot will usually miss if the Huntsman is pulled back longer than five seconds. Reset it by hitting {{Attack2}}. | * …your shot will usually miss if the Huntsman is pulled back longer than five seconds. Reset it by hitting {{Attack2}}. | ||
| Line 66: | Line 69: | ||
|tr=Sniper | |tr=Sniper | ||
|uk=Снайпер|uk_m=Sniper | |uk=Снайпер|uk_m=Sniper | ||
|zh-hans=狙击手|zh-hans_m=Sniper | |||
}} | }} | ||
== | == Comparison from ''Team Fortress 2'' == | ||
* In ''Team Fortress 2 | * In ''Team Fortress 2 Classified'', Sniper's first person hand models now correctly show only one glove on his left hand, compared to live ''TF2'' where both of his hands had gloves. | ||
* ''Classified'' omitted Sniper's scar on his left face and left ear that he took from the Spy in "Meet the Spy" despite the trailer being canon in ''Classified''. | |||
{{Nav classes}} | |||
Latest revision as of 04:29, 18 March 2026
| Sniper | |
|---|---|
| Basic Information | |
| Icon |
|
| Type | Support |
| Health | 125 (185 with overheal) |
| Speed | 100% |
The Sniper after assassinating his most recent targetEverything above your neck's gonna be a fine red mist!
The Sniper is a support class that specializes in long-range combat, who is most well known for his ability to headshot enemy players. He has 125 health and 100% speed, making him weak to spam and chip damage. His main tools, the Sniper Rifle, SMG, and Kukri, are all weak at close to mid range combat, with the Sniper Rifle especially being geared towards long range combat. The Sniper Rifle allows him to charge up shots when scoped for extra damage, or headshot enemies to deal a critical hit. His SMG and Kukri serve as his main forms of self defense, with the SMG being used at mid range while the Kukri serves as a last resort, close range tool for self defense. Due to their effectiveness being primarily limited to long range, Snipers often position themselves in the backlines, where they can be as far away from combat as possible while still being effective. As a result, their main counters include classes that are skilled at flanking, such as Spy and Scout.
Snipers gameplay loop often consists of finding an effective sightline to attack from, charging shots while scoped, and headshotting or bodyshotting enemies to eliminate them from a distance. Due to the resulting tunnel vision, he's often easily flanked, and must either depend on his team to protect him or maintain awareness to ensure an enemy isn't able to get close to him. Aside from flanking, a major threat to Sniper is other Snipers, who often contest each other for control of sightlines, which in turn can make it easier for their teams to push or defend. Due to their effectiveness at long range and capacity for high damage, their primary targets are other enemy Snipers, Heavies due to their slow speed, and Medics due to their power and low health pool.
The Sniper is voiced by John Patrick Lowrie.
Bio
Country of Origin: Australia
Job: Precision Elimination
Motto: "Pink Cloud of Death"
Half rugged outdoorsman, half alien observer, this taciturn strip of beef jerky has spent the better part of his life alone in the bush, slow baking under the Australian sun.
Weapons
Primary
| Weapon | Kill icon |
|---|---|
Sniper Rifle |
|
Huntsman |
|
Hunting Revolver |
Secondary
| Weapon | Kill icon |
|---|---|
SMG |
Melee
| Weapon | Kill icon |
|---|---|
Kukri |
|
Fishwhacker |
Tips
Main article: Basic Sniper Strategy
As a Sniper…
- …the longer you spend zoomed in the scope, the more damage the shot will do.
- …aim for the head to do critical damage.
- …a fully charged sniper rifle head shot can kill most classes instantly.
- …zoom with the sniper rifle by hitting MOUSE2.
- …use your submachine gun(sic) to deal with nearby enemies.
- …the Huntsman can be used for more reliable close-range combat, at the cost of accuracy.
- …your shot will usually miss if the Huntsman is pulled back longer than five seconds. Reset it by hitting MOUSE2.
- …movement speed while scoped in with the hunting revolver is higher than with the sniper rifle. Move around while aiming to be a harder target to hit.
- …the hunting revolver is a great mid-range option. Use it to deal damage while quickly moving in and out of the frontline.
- …the Fishwhacker will cause bleeding damage to the enemy being hit. Use it to fight cloaked Spies!
Names in other languages
| Language | Name | Meaning |
|---|---|---|
| Bulgarian | Снайпер | Sniper |
| Spanish | Sniper | - |
| English | Sniper | - |
| French | Sniper | - |
| German | Sniper | - |
| Hungarian | Mesterlövész | Sniper |
| Italian | Cecchino | Sniper |
| Polish | Snajper | Sniper |
| Brazilian Portuguese | Sniper | - |
| Romanian | Sniper | - |
| Russian | Снайпер | Sniper |
| Turkish | Sniper | - |
| Ukrainian | Снайпер | Sniper |
| Simplified Chinese | 狙击手 | Sniper |
Comparison from Team Fortress 2
- In Team Fortress 2 Classified, Sniper's first person hand models now correctly show only one glove on his left hand, compared to live TF2 where both of his hands had gloves.
- Classified omitted Sniper's scar on his left face and left ear that he took from the Spy in "Meet the Spy" despite the trailer being canon in Classified.
Classes
|
|---|













