Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Spy: Difference between revisions

From TF2 Classified Wiki
mNo edit summary
Oleo (talk | contribs)
mNo edit summary
 
(22 intermediate revisions by 8 users not shown)
Line 7: Line 7:
{{Quotation|'''The Spy''' ''after taking out his local mercenary''|''Thank you for being such a dear friend.''}}
{{Quotation|'''The Spy''' ''after taking out his local mercenary''|''Thank you for being such a dear friend.''}}


The '''Spy''' is a [[Classes#Support|support class]] whose purpose is to immediately kill unsuspecting enemies at great personal risk. He has 125 health and 107% speed, making him slightly faster than usual. His [[Disguise Kit]] allows him to camouflage himself as an enemy teammate, while still taking damage from them as usual. His [[Invis Watch]] allows him to cloak and turn invisible, only being revealed when he bumps into an enemy, or is shot by them. These allow him to sneak into enemy lines without being detected, giving him freedom to roam around the map. With his [[Knife|Knife's]] backstab feature, he can instantly kill any enemy looking away from him, which is especially valuable against [[Medic|Medics]] and [[Heavy|Heavies]]. His [[Revolver]] acts as a reliable backup weapon for when he is inevitably caught, able to blast pursuers close-up and finish off enemies from afar. Finally, his [[Sapper]] allows destruction of enemy [[buildings]], disabling them and dealing constant damage to them. This skillset is designed to allow the Spy to kill enemies undetected and be able to sneak away, with limited combat abilities outside of espionage.
The '''Spy''' is a [[Classes#Support|support class]] from France, with years of experience in espionage, deception, and sabotage. He is a specialist support class armed with a variety of tools to infiltrate and eliminate enemies, as well as a smug, sarcastic attitude.  


The Spy faces unique issues compared to other classes. These issues include the triviality of spy-checking, the commitment of cloaking, his lack of combat ability, a reliance on luck despite his high skill requirements, and disproportionately hard counters from [[Pyro]], multiple [[Engineer|Engineers]], and any player who simply turns around. Players have learned to blast any "ally" that approaches them, and this will kill the Spy before he gets a chance to return fire. As his cloak is revealed when taking damage (such as unwittingly getting caught in crossfire), and he is helpless for a long period of time after uncloaking, he has no good response when he is revealed. Even if he could respond right away, his weapons are below par. The Revolver is merely decent, not exceptional, and the Knife is a terrible melee weapon outside of backstabs. This makes it difficult for Spy to win in a 1v1 fight, even with perfect aim.
Using his [[#Watch|cloaking watches]], he can become fully invisible, allowing him to infiltrate the enemy base without getting detected. His [[Disguise Kit]] lets him disguise as any class on any team, which allows him to blend in with enemy teams. He can use his [[Revolver]] to defend himself and pick off enemies from long range, or his [[Knife]] to instantly kill them from behind with a backstab. With his [[Tranquilizer Gun]], he can [[tranquilize]] his victim and finish them off with his Knife. In addition, he has the [[Sapper]], which he can use to disable Engineer-constructed [[buildings]] and drain them of health, allowing him or his team to swoop in and destroy them with ease. However, Sappers can be  destroyed by [[Engineers]] using the [[Wrench]].


As a result of these numerous downsides, the Spy is considered the weakest class in the game. Despite this distinction, he is by no means unusable, and is still able to find success if the circumstances are right. On offense, his main goal is to destroy the enemy Sentry Gun, which is accomplished by killing the Engineer and sapping all his buildings. He can also go deep into enemy territory to sneakily capture an objective, something which other classes have a hard time achieving. On defense, his main role is to constantly kill the enemy Medic and his patient, preventing them from building up enough momentum to mount a successful assault. A Spy standing around an obscure corner can get more kills than even a Heavy standing there, and is especially useful in killing the [[VIP]]. While the Spy is not a good class for anyone desiring consistency, his playstyle and mechanics are unlike any other, with a technical skillset that takes full advantage of the player's game knowledge. He is terrible for new players, but acts as an amusing option for experienced players to try out, pushing their luck to see just how far they can take the so-called "worst class in the game", and finding joy in the unexpected depths of his mediocre brilliance.
The Spy can also use enemy [[Dispenser|Dispensers]] while disguised and enemy [[Teleporters]] or [[Jump Pads]] at any time. This allows him to replenish health and ammo behind enemy lines and [[Teleporter#Telefrag|telefrag]] enemies standing on a Teleporter exit, or [[Jump Pads#Stomping|stomp]] unsuspecting enemies by landing on them.
 
The Spy can use his unique ability, Spywalk (default: {{code|Shift}}), to move at his usual movement speed while disguised. This can be helpful for catching up to enemies who run faster than the Spy's disguise class. However, this puts the player at risk of getting caught due to the Spy running faster than his disguise victim. This can be inverted in the Options menu so the Spy always runs at his usual speed and only slows down when pressing down the Spywalk button.


The Spy is voiced by Dennis Bateman.
The Spy is voiced by Dennis Bateman.


== Bio ==
== Bio ==
Country of Origin: France
<poem>
 
'''Country of Origin:''' France
Job: Uncloak & Dagger
'''Job:''' Uncloak & Dagger
 
'''Motto:''' "..."
Motto: "..."
'''Contraptions:''' Disguise Kit / Cloaking Watch
 
Contraptions: Disguise Kit / Cloaking Watch
 
A master of disguise, misdirection, and the byzantine details of who really runs things, the Spy is a double reverse quadruple agent whose reflexive suspicion is entirely justified.
A master of disguise, misdirection, and the byzantine details of who really runs things, the Spy is a double reverse quadruple agent whose reflexive suspicion is entirely justified.
</poem>


== Weapons ==
== Weapons ==
Line 55: Line 55:


As a Spy…
As a Spy…
* …disguise yourself as an enemy with your [[Disguise Kit|disguise kit]]. Beware, attacking will remove your disguise.
* …disguise yourself as an enemy with your Disguise Kit. Beware, as you can still bump into enemies, and attacking will remove your disguise.
* …call for enemy [[Medic|Medics]] by hitting {{Callmedic}} while disguised.
* …call for enemy [[Medic|Medics]] by hitting {{Callmedic}} while disguised.
* …try to act like an enemy while disguised. Observe where enemy team members are, and disguise as one of them.
* …try to act like an enemy while disguised. Observe where enemy team members are, and disguise as one of them.
* …press {{speed}} to run at normal speed while disguised as slower classes.
* …press {{speed}} to run at normal speed while disguised as slower classes.
* …your [[revolver]] is a very useful tool for when a stealth operation doesn't go your way.
* …your Revolver is a very useful tool for when a stealth operation doesn't go your way.
* …place your [[Sapper|electro sappers]] on enemy buildings to disable and destroy them. Disguises aren't lost when placing sappers.
* …place your Sappers on enemy buildings to disable and destroy them. Disguises aren't lost when placing Sappers.
* …your electro sappers disable [[Sentry Gun|sentry guns]] before destroying them. Sap a sentrygun before attacking the engineer.
* …your Sappers disable [[Sentry Gun|Sentry Guns]] before destroying them. Sap a Sentry Gun before attacking nearby Engineers.
* …use your [[knife]] to backstab enemies from behind, killing them instantly.
* …use your Knife to backstab enemies from behind, killing them instantly.
* …hit {{attack2}} to [[Invis Watch|cloak]] and become fully invisible for a short period of time.
* …hit {{attack2}} to cloak and become fully invisible for a short period of time.
* …use your cloak to get behind enemy lines, and your disguise to move around amongst them.
* …use your cloak to get behind enemy lines, and your disguise to move around amongst them.
* …your [[Tranquilizer Gun|tranquilizer gun]] slows down your target and decreases their ranged gun damage. This helps create an opening for an escape.
* …your Tranquilizer Gun slows down your target and decreases their ranged gun damage. This helps create an opening for an escape.
* …the darts from your tranquilizer gun cause your target to take guaranteed [[Critical hit|critical hits]] from melee damage. Let your teammates gang up on them.
* …the darts from your Tranquilizer Gun cause your target to take guaranteed [[Critical hit|critical hits]] from melee damage. Let your teammates gang up on them, or go for a kill on your own.
* …the [[L'escampette]] allows you to move quickly to or from the enemy base. Make quick escapes, or quick infiltrations!
* …the L'escampette allows you to move quickly to or from the enemy base. Make quick escapes, or quick infiltrations!
* …you lose cloak taking damage with the L'escampette equipped. Stay out of the line of fire.
* …you lose cloak taking damage with the L'escampette equipped. Stay out of the line of fire.


Line 95: Line 95:
|tr=Spy
|tr=Spy
|uk=Шпигун|uk_m=Spy
|uk=Шпигун|uk_m=Spy
|zh-hans=间谍|zh-hans_m=Spy
}}
}}


Line 127: Line 128:
* Spies now gain double the amount of [[Invis Watch|cloak]] from [[Buildings|building]] gibs
* Spies now gain double the amount of [[Invis Watch|cloak]] from [[Buildings|building]] gibs
* [[Invis Watch|Cloaked]] Spies now correctly take 20% less damage even from [[Critical hit|crits]]
* [[Invis Watch|Cloaked]] Spies now correctly take 20% less damage even from [[Critical hit|crits]]
{{Update|3.0.0}}
* Updated the Spy:
** Spy can now fake reload at any time by pressing the Reload key
*** Added animations for fake reloading on the Revolver
** Disguising as a Medic now defaults to you holding the Medi Gun
}}
}}


== Trivia ==
== Trivia ==
* The Spy used to have 100% movement speed in both Team Fortress 2 and Team Fortress 2 Classic, but both iterations were eventually changed to 107%.
* The Spy used to have 100% movement speed in both ''Team Fortress 2'' and ''Team Fortress 2 Classified'', but both iterations were eventually changed to 107%.
* In Team Fortress 2 Classic, Spy gets another line for his "Thanks!" voice command where he says "Prego" ("Translation: "You're welcome"). This was lifted from the prerelease versions of Team Fortress 2.
* In ''Team Fortress 2 Classified'', Spy gets another line for his "Thanks!" voice command where he says "''Prego''" (Translation: "''You're welcome''"). This was lifted from the prerelease versions of ''Team Fortress 2''.
* The RED and YLW Spy smoke white cigarettes, while the BLU and GRN Spy smoke brown cigarettes. Despite this, the class selection portraits in-game have the BLU and GRN Spy smoking white cigarettes.
* The RED and YLW Spy smoke white cigarettes, while the BLU and GRN Spy smoke brown cigarettes.
*In the French version of the game, the Spy has a British accent, several of his responses have been rewritten, suggesting that the Spy's nationality was changed to better fit local sensibilities.
* For the French dub of the game, the Spy was given a British accent and several of his responses have been altered to use British words. Nationality changes being a common occurance when adapting French characters over to France in order to better fit local sensibilities the Spy was altered to become British.
*The French dub also brings in the possibly of Spy having a little sister in a response line related to Dominations perpetrated on a Soldier by a Spy.
{{Nav classes}}
** "Oh, Soldat, qui pourra jamais te remplacer ? Ma petite sœur ! (rire)"