Template:List of Melee Weapons: Difference between revisions

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NinjaV (talk | contribs)
new table for melee weapons! this took ages :))))
 
VivaRomania (talk | contribs)
mNo edit summary
 
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{{delete|integrated it into [[Melee]] page}}
{| class="wikitable collapsible" width="100%" height="0px" style="text-align: center"
{| class="wikitable collapsible" width="100%" height="0px" style="text-align: center"
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="10%" | Class
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="10%" | Class
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| Stock
| Stock
|-
|-
| [[File:Backpack_Admiralty_Anchor.png|120px]]<br>[[Admiralty Anchor]]  
| [[File:Backpack_Admiralty_Anchor.png|125px]]<br>[[Admiralty Anchor]]  
| [[File:Killicon_anchor.png]]<br>Melee Kill<br>[[File:Killicon_earthquake.png]]<br>Earthquake Kill<br>[[File:Killicon_taunt_soldier.png]]<br>Grenade Taunt Kill
| [[File:Killicon_anchor.png|70px]]<br>Melee Kill<br>[[File:Killicon_earthquake.png|110px]]<br>Earthquake Kill<br>[[File:Killicon_taunt_soldier.png|75px]]<br>Grenade Taunt Kill
| {{pro}}Creates an earthquake upon taking fall damage while active<br>{{con}}Takes crits from projectiles while airborne<br>{{con}}+30% gravity while active<br>{{con}}No random critical hits
| {{pro}}Creates an earthquake upon taking fall damage while active<br>{{con}}Takes crits from projectiles while airborne<br>{{con}}+30% gravity while active<br>{{con}}No random critical hits
|-
|-
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|-
|-
| [[File:Backpack_Chekhov's_Punch.png|190px]]<br>[[Chekhov's Punch]]  
| [[File:Backpack_Chekhov's_Punch.png|190px]]<br>[[Chekhov's Punch]]  
| [[File:Killicon_chekhov.png|100px]]
| [[File:Killicon_chekhov.png|120px]]
| {{pro}}On hit: Store up to 3 critical hits<br>{{pro}}Stored crits are consumed by all weapons<br>{{con}}Melee damage taken will crit on wearer<br>{{con}}Melee will crit only at full capacity
| {{pro}}On hit: Store up to 3 critical hits<br>{{pro}}Stored crits are consumed by all weapons<br>{{con}}Melee damage taken will crit on wearer<br>{{con}}Melee will crit only at full capacity
|-
|-
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class engineer.png|64px]]<br>'''[[Engineer]]'''
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class engineer.png|64px]]<br>'''[[Engineer]]'''
| [[File:Backpack_Wrench.png|140px]]<br>[[Wrench]]  
| [[File:Backpack_Wrench.png|140px]]<br>[[Wrench]]  
| [[File:Killicon_wrench.png|100px]]
| [[File:Killicon_wrench.png|110px]]
| Stock
| Stock
|-
|-
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| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class spy.png|64px]]<br>'''[[Spy]]'''
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class spy.png|64px]]<br>'''[[Spy]]'''
| [[File:Backpack_Knife.png|150px]]<br>[[Knife]]  
| [[File:Backpack_Knife.png|150px]]<br>[[Knife]]  
| [[File:Killicon_knife.png|115px]]<br>Slice Kill<br>[[File:Killicon_backstab.png|55px]]<br>Backstab Kill<br>[[File:Killicon_taunt_spy.png|115px]]<br>Fencing Taunt Kill
| [[File:Killicon_knife.png|95px]]<br>Slice Kill<br>[[File:Killicon_backstab.png|50px]]<br>Backstab Kill<br>[[File:Killicon_taunt_spy.png|95px]]<br>Fencing Taunt Kill
| Base: 65<br>[[Mini-crit|Mini-Crit]]: 88<br>[[Crit]]: 6x victim's current [[Health]]
| Base: 65<br>[[Mini-crit|Mini-Crit]]: 88<br>[[Crit]]: 6x victim's current [[Health]]
| Stock<br>{{info}}Attack an enemy from behind to backstab them for a one-hit kill<br>{{hidden}}-33% damage to buildings
| Stock<br>{{info}}Attack an enemy from behind to backstab them for a one-hit kill<br>{{hidden}}-33% damage to buildings
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|-
|-
| [[File:Backpack_Derby_Cane.png|145px]]<br>[[Derby Cane]]  
| [[File:Backpack_Derby_Cane.png|145px]]<br>[[Derby Cane]]  
| [[File:Killicon_canehook.png|110px]]
| [[File:Killicon_speedcane.png|110px]]
| {{pro}}+15% increase in recharge rate<br>{{info}}Alt-Fire: Give haste boost to teammate<br>{{hidden}}Boost lasts 8 seconds<br>{{hidden}}Re-charges in 13 seconds
| {{pro}}+15% increase in recharge rate<br>{{info}}Alt-Fire: Give haste boost to teammate<br>{{hidden}}Boost lasts 8 seconds<br>{{hidden}}Re-charges in 13 seconds
|}
|}

Latest revision as of 01:06, 2 September 2025


Class Weapon Kill Icon(s) Damage Attributes

Scout

Bat
Base: 35
Mini-Crit: 47
Crit: 105
Stock

Soldier

Shovel
Base: 65
Mini-Crit: 88
Crit: 195
Stock

Admiralty Anchor

Melee Kill

Earthquake Kill

Grenade Taunt Kill
 Creates an earthquake upon taking fall damage while active
 Takes crits from projectiles while airborne
 +30% gravity while active
 No random critical hits

Pyro

Fire Axe
Stock

Harvester

Melee Kill

Critical Decapitation Kill
 Burning targets charge up crit while active
 Heal +5 health each tick while charging
 On Crit: Absorbs the health from your victim
 On Death: Enemies are extinguished
 No random critical hits
 Critical kills decapitate the enemy

Demoman

Bottle
Stock

Heavy

Fists
Stock

Chekhov's Punch
 On hit: Store up to 3 critical hits
 Stored crits are consumed by all weapons
 Melee damage taken will crit on wearer
 Melee will crit only at full capacity

Engineer

Wrench
Stock

Medic

Bonesaw
Stock

Shock Therapy

Uncharged Melee Kill

Charged Melee Kill
Ranges:
Base: 0 to 100
Mini-Crit: 1 to 135
Crit: 3 to 300
 Hit teammates at maximum charge to fully heal them
 -15% heal rate
 Damage is affected by current charge
 Re-charges in 30 seconds

Überspritze

Melee Kill

Überslice Taunt Kill
Base: 65
Mini-Crit: 88
Crit: 195
 On Hit: 25% ÜberCharge added
 -10 max health on wearer

Sniper

Kukri
Stock

Fishwhacker
Base: 35
Mini-Crit: 47
Crit: 105
 Deals knockback to nearby enemies
 On Hit: Bleed for 2 seconds
 -45% damage penalty

Spy

Knife

Slice Kill

Backstab Kill

Fencing Taunt Kill
Base: 65
Mini-Crit: 88
Crit: 6x victim's current Health
Stock
 Attack an enemy from behind to backstab them for a one-hit kill
 -33% damage to buildings

Civilian

Umbrella
Base: 35
Mini-Crit: 47
Crit: 105
Stock
 Alt-Fire: Give mini-crit boost to a teammate
 Boost lasts 8 seconds
 Re-charges in 15 seconds

Derby Cane
 +15% increase in recharge rate
 Alt-Fire: Give haste boost to teammate
 Boost lasts 8 seconds
 Re-charges in 13 seconds