Template:List of Melee Weapons: Difference between revisions
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new table for melee weapons! this took ages :)))) |
VivaRomania (talk | contribs) mNo edit summary |
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{{delete|integrated it into [[Melee]] page}} | |||
{| class="wikitable collapsible" width="100%" height="0px" style="text-align: center" | {| class="wikitable collapsible" width="100%" height="0px" style="text-align: center" | ||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="10%" | Class | ! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="10%" | Class | ||
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| Stock | | Stock | ||
|- | |- | ||
| [[File:Backpack_Admiralty_Anchor.png| | | [[File:Backpack_Admiralty_Anchor.png|125px]]<br>[[Admiralty Anchor]] | ||
| [[File:Killicon_anchor.png]]<br>Melee Kill<br>[[File:Killicon_earthquake.png]]<br>Earthquake Kill<br>[[File:Killicon_taunt_soldier.png]]<br>Grenade Taunt Kill | | [[File:Killicon_anchor.png|70px]]<br>Melee Kill<br>[[File:Killicon_earthquake.png|110px]]<br>Earthquake Kill<br>[[File:Killicon_taunt_soldier.png|75px]]<br>Grenade Taunt Kill | ||
| {{pro}}Creates an earthquake upon taking fall damage while active<br>{{con}}Takes crits from projectiles while airborne<br>{{con}}+30% gravity while active<br>{{con}}No random critical hits | | {{pro}}Creates an earthquake upon taking fall damage while active<br>{{con}}Takes crits from projectiles while airborne<br>{{con}}+30% gravity while active<br>{{con}}No random critical hits | ||
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| [[File:Backpack_Chekhov's_Punch.png|190px]]<br>[[Chekhov's Punch]] | | [[File:Backpack_Chekhov's_Punch.png|190px]]<br>[[Chekhov's Punch]] | ||
| [[File:Killicon_chekhov.png| | | [[File:Killicon_chekhov.png|120px]] | ||
| {{pro}}On hit: Store up to 3 critical hits<br>{{pro}}Stored crits are consumed by all weapons<br>{{con}}Melee damage taken will crit on wearer<br>{{con}}Melee will crit only at full capacity | | {{pro}}On hit: Store up to 3 critical hits<br>{{pro}}Stored crits are consumed by all weapons<br>{{con}}Melee damage taken will crit on wearer<br>{{con}}Melee will crit only at full capacity | ||
|- | |- | ||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class engineer.png|64px]]<br>'''[[Engineer]]''' | | rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class engineer.png|64px]]<br>'''[[Engineer]]''' | ||
| [[File:Backpack_Wrench.png|140px]]<br>[[Wrench]] | | [[File:Backpack_Wrench.png|140px]]<br>[[Wrench]] | ||
| [[File:Killicon_wrench.png| | | [[File:Killicon_wrench.png|110px]] | ||
| Stock | | Stock | ||
|- | |- | ||
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| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class spy.png|64px]]<br>'''[[Spy]]''' | | rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class spy.png|64px]]<br>'''[[Spy]]''' | ||
| [[File:Backpack_Knife.png|150px]]<br>[[Knife]] | | [[File:Backpack_Knife.png|150px]]<br>[[Knife]] | ||
| [[File:Killicon_knife.png| | | [[File:Killicon_knife.png|95px]]<br>Slice Kill<br>[[File:Killicon_backstab.png|50px]]<br>Backstab Kill<br>[[File:Killicon_taunt_spy.png|95px]]<br>Fencing Taunt Kill | ||
| Base: 65<br>[[Mini-crit|Mini-Crit]]: 88<br>[[Crit]]: 6x victim's current [[Health]] | | Base: 65<br>[[Mini-crit|Mini-Crit]]: 88<br>[[Crit]]: 6x victim's current [[Health]] | ||
| Stock<br>{{info}}Attack an enemy from behind to backstab them for a one-hit kill<br>{{hidden}}-33% damage to buildings | | Stock<br>{{info}}Attack an enemy from behind to backstab them for a one-hit kill<br>{{hidden}}-33% damage to buildings | ||
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|- | |- | ||
| [[File:Backpack_Derby_Cane.png|145px]]<br>[[Derby Cane]] | | [[File:Backpack_Derby_Cane.png|145px]]<br>[[Derby Cane]] | ||
| [[File: | | [[File:Killicon_speedcane.png|110px]] | ||
| {{pro}}+15% increase in recharge rate<br>{{info}}Alt-Fire: Give haste boost to teammate<br>{{hidden}}Boost lasts 8 seconds<br>{{hidden}}Re-charges in 13 seconds | | {{pro}}+15% increase in recharge rate<br>{{info}}Alt-Fire: Give haste boost to teammate<br>{{hidden}}Boost lasts 8 seconds<br>{{hidden}}Re-charges in 13 seconds | ||
|} | |} | ||
Latest revision as of 01:06, 2 September 2025
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Reason given: integrated it into Melee page Editors: If this content is being deprecated, kindly remove it from ALL translated pages before marking it for deletion. Staff: what links here • subpages • history (last) • logs • delete |
| Class | Weapon | Kill Icon(s) | Damage | Attributes |
|---|---|---|---|---|
![]() Scout |
Bat |
Base: 35 Mini-Crit: 47 Crit: 105 |
Stock | |
![]() Soldier |
Shovel |
Base: 65 Mini-Crit: 88 Crit: 195 |
Stock | |
Admiralty Anchor |
Melee Kill Earthquake Kill Grenade Taunt Kill |
|||
![]() Pyro |
Fire Axe |
Stock | ||
Harvester |
Melee Kill Critical Decapitation Kill |
|||
![]() Demoman |
Bottle |
Stock | ||
![]() Heavy |
Fists |
Stock | ||
Chekhov's Punch |
||||
![]() Engineer |
Wrench |
Stock | ||
![]() Medic |
Bonesaw |
Stock | ||
Shock Therapy |
Uncharged Melee Kill Charged Melee Kill |
Ranges: Base: 0 to 100 Mini-Crit: 1 to 135 Crit: 3 to 300 |
||
Überspritze |
Melee Kill Überslice Taunt Kill |
Base: 65 Mini-Crit: 88 Crit: 195 |
||
![]() Sniper |
Kukri |
Stock | ||
Fishwhacker |
Base: 35 Mini-Crit: 47 Crit: 105 |
|||
![]() Spy |
Knife |
Slice Kill Backstab Kill Fencing Taunt Kill |
Base: 65 Mini-Crit: 88 Crit: 6x victim's current Health |
Stock |
![]() Civilian |
Umbrella |
Base: 35 Mini-Crit: 47 Crit: 105 |
Stock | |
Derby Cane |









