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Haste: Difference between revisions

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'''Haste''' or '''haste boost''' is a beneficial effect that is granted by the [[Civilian]] wielding the [[Derby Cane]]. Players with a haste boost have faster movement speed, firing speed, reload speed, weapon switch speed, [[Minigun]] and [[Anti-Aircraft Cannon]] rev-up speed, [[Coilgun]] charge speed, [[Medigun]] and [[Kritzkrieg]] heal speed, [[Shock Therapy]] charge speed and [[Sniper Rifle]] and huntsman charge speed. Haste does ''not'' increase projectile speed, [[Harvester|HEAT meter]] build rate, [[Stickybomb Launcher|Stickybomb]] and [[Mine Layer|Mine]] priming speed, the [[Dynamite Pack]]'s fuse, any [[Engineer]] devices, Ubercharge build speed, [[Invis Watch|cloak]] recharge rate,
'''Haste''' or '''haste boost''' is a beneficial effect that is granted by the [[Civilian]] wielding the [[Derby Cane]]. Players with a haste boost have faster movement speed, firing speed, reload speed, weapon switch speed, [[Minigun]] and [[Anti-Aircraft Cannon]] rev-up speed, [[Coilgun]] charge speed, [[Medigun]] and [[Kritzkrieg]] heal speed, [[Shock Therapy]] charge speed and [[Sniper Rifle]] and huntsman charge speed. Haste does ''not'' increase projectile speed, [[Harvester|HEAT meter]] build rate, [[Stickybomb Launcher|Stickybomb]] and [[Mine Layer|Mine]] priming speed, the [[Dynamite Pack]]'s fuse, any [[Engineer]] devices, Ubercharge build speed, [[Invis Watch|cloak]] recharge rate,


[[File:HasteIcon.png|400px|thumb|The bleed icon that appears in the killfeed when killing an enemy]]
[[File:HasteIcon.png|400px|thumb|The Haste icon that appears above your health icon while boosted]]


When a player is hastened, a team coloured symbol of two derby canes crossing over the haste chevrons will appear on their HUD and motion lines will appear around the screen, and to other players the class will gain a team-coloured aura and emit upwards-chevron particle effects and speed lines while moving.
When a player is hastened, a team coloured symbol of two derby canes crossing over the haste chevrons will appear on their HUD and motion lines will appear around the screen, and to other players the class will gain a team-coloured aura and emit upwards-chevron particle effects and speed lines while moving.