Classes: Difference between revisions
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'''Classes''' are the nine playable character classes in ''Team Fortress 2 Classic'', as well as special classes such as the [[Civilian]]. Each class has unique stats (movement speed, health) and a set of weapons that afford them various capabilities and gameplay styles. The nine regular classes are divided into three categories: offensive, defensive, and support classes. | '''Classes''' are the nine playable character classes in ''Team Fortress 2 Classic'', as well as special classes such as the [[Civilian]]. Each class has unique stats (movement speed, health) and a set of weapons that afford them various capabilities and gameplay styles. The nine regular classes are divided into three categories: offensive, defensive, and support classes. | ||
== Types of Classes == | == Types of Classes == | ||
=== Offense === | {| class="wikitable collapsible" width="75%" height="0px" style="text-align: center" | ||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="30%" colspan="3" | Offense | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="30%" colspan="3" | Defense | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="30%" colspan="3" | Support | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="10%" colspan="1" | Support | |||
|- | |||
== | | style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class scout.png|64px|link=scout]]<br>'''[[Scout]]''' | ||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class soldier.png|64px|link=soldier]]<br>'''[[Soldier]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class pyro.png|64px|link=pyro]]<br>'''[[Pyro]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class demo.png|64px|link=demoman]]<br>'''[[Demoman]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class heavy.png|64px|link=heavy]]<br>'''[[Heavy]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class engineer.png|64px|link=engineer]]<br>'''[[Engineer]]''' | |||
== | | style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class medic.png|64px|link=medic]]<br>'''[[Medic]]''' | ||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class sniper.png|64px|link=sniper]]<br>'''[[Sniper]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class spy.png|64px|link=spy]]<br>'''[[Spy]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class civilian.png|64px|link=civilian]]<br>'''[[Civilian]]''' | |||
|} | |||
Special classes are only available in specific game modes. | |||
They cannot be used in regular game modes, unless enabled in the server by setting the {{code|tf2c_allow_special_classes}} cvar to 1. | They cannot be used in regular game modes, unless enabled in the server by setting the {{code|tf2c_allow_special_classes}} cvar to 1. | ||
Spies also cannot disguise as them, unless the {{code|tf2c_allow_special_classes}} cvar is set to 2, in which case Spies will be able to disguise as them using the {{code|disguise}} command. Special classes won't show up in the [[Disguise Kit]]. | Spies also cannot disguise as them, unless the {{code|tf2c_allow_special_classes}} cvar is set to 2, in which case Spies will be able to disguise as them using the {{code|disguise}} command. Special classes won't show up in the [[Disguise Kit]]. | ||
== Stats == | == Stats == | ||
In Team Fortress 2 Classic, every class has a unique speed or health.<br> | In ''Team Fortress 2 Classic'', every class has a unique speed or health.<br> | ||
Players can be Overhealed by [[Medic]]'s Secondaries, which increase a classes' health to 150% of their base health. The [[Hunting Revolver]] increases [[Sniper]]'s health by 25hp and the [[Uberspritze]] decreases [[Medic]]'s health by 10hp.<br> | Players can be Overhealed by [[Medic]]'s Secondaries, which increase a classes' health to 150% of their base health. The [[Hunting Revolver]] increases [[Sniper]]'s health by 25hp and the [[Uberspritze]] decreases [[Medic]]'s health by 10hp.<br> | ||
Running Backwards reduces speed to 90% of the classes' speed. Crouching reduces speed to 33% of the classes' speed. Swimming reduces speed to 80% of the classes' speed. Revving decreases [[Heavy]]'s speed to 48% of his base speed. Scoping decreases [[Sniper]]'s speed. The [[Sniper Rifle]] decreases his speed to 27% of his base, the [[Hunting Revolver]] to 40% and the [[Huntsman]] to 53%. | Running Backwards reduces speed to 90% of the classes' speed. Crouching reduces speed to 33% of the classes' speed. Swimming reduces speed to 80% of the classes' speed. Revving decreases [[Heavy]]'s speed to 48% of his base speed. Scoping decreases [[Sniper]]'s speed. The [[Sniper Rifle]] decreases his speed to 27% of his base, the [[Hunting Revolver]] to 40% and the [[Huntsman]] to 53%. | ||
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! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="45%" | Speed | ! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="45%" | Speed | ||
|- | |- | ||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class scout.png|64px]]<br>'''[[Scout]]''' | | rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class scout.png|64px|link=scout]]<br>'''[[Scout]]''' | ||
| '''Base:''' 125hp<br>'''Overheal:''' 185hp | | '''Base:''' 125hp<br>'''Overheal:''' 185hp | ||
| '''Base:''' 133% / 400Hu per second<br>'''Haste:''' 168% / 505Hu per second | | '''Base:''' 133% / 400Hu per second<br>'''Haste:''' 168% / 505Hu per second | ||
|- | |- | ||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class soldier.png|64px]]<br>'''[[Soldier]]''' | | rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class soldier.png|64px|link=soldier]]<br>'''[[Soldier]]''' | ||
| '''Base:''' 200hp<br>'''Overheal:''' 300hp | | '''Base:''' 200hp<br>'''Overheal:''' 300hp | ||
| '''Base:''' 80% / 240Hu per second<br>'''Haste:''' 112% / 336Hu per second | | '''Base:''' 80% / 240Hu per second<br>'''Haste:''' 112% / 336Hu per second | ||
|- | |- | ||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class pyro.png|64px]]<br>'''[[Pyro]]''' | | rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class pyro.png|64px|link=pyro]]<br>'''[[Pyro]]''' | ||
| '''Base:''' 175hp<br>'''Overheal:''' 260hp | | '''Base:''' 175hp<br>'''Overheal:''' 260hp | ||
| '''Base:''' 100% / 300Hu per second<br>'''Haste:''' 135% / 405Hu per second | | '''Base:''' 100% / 300Hu per second<br>'''Haste:''' 135% / 405Hu per second | ||
|- | |- | ||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class demo.png|64px]]<br>'''[[Demoman]]''' | | rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class demo.png|64px|link=demoman]]<br>'''[[Demoman]]''' | ||
| '''Base:''' 175hp<br>'''Overheal:''' 260hp | | '''Base:''' 175hp<br>'''Overheal:''' 260hp | ||
| '''Base:''' 93% / 280Hu per second<br>'''Haste:''' 128% / 385Hu per second | | '''Base:''' 93% / 280Hu per second<br>'''Haste:''' 128% / 385Hu per second | ||
|- | |- | ||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class heavy.png|64px]]<br>'''[[Heavy]]''' | | rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class heavy.png|64px|link=heavy]]<br>'''[[Heavy]]''' | ||
| '''Base:''' 300hp<br>'''Overheal:''' 450hp | | '''Base:''' 300hp<br>'''Overheal:''' 450hp | ||
| '''Base:''' 77% / 230Hu per second<br>'''Haste:''' 107% / 322Hu per second | | '''Base:''' 77% / 230Hu per second<br>'''Haste:''' 107% / 322Hu per second | ||
|- | |- | ||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class engineer.png|64px]]<br>'''[[Engineer]]''' | | rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class engineer.png|64px|link=engineer]]<br>'''[[Engineer]]''' | ||
| '''Base:''' 125hp<br>'''Overheal:''' 185hp | | '''Base:''' 125hp<br>'''Overheal:''' 185hp | ||
| '''Base:''' 100% / 300Hu per second<br>'''Haste:''' 135% / 405Hu per second | | '''Base:''' 100% / 300Hu per second<br>'''Haste:''' 135% / 405Hu per second | ||
|- | |- | ||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class medic.png|64px]]<br>'''[[Medic]]''' | | rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class medic.png|64px|link=medic]]<br>'''[[Medic]]''' | ||
| '''Base:''' 150hp<br>'''Overheal:''' 225hp | | '''Base:''' 150hp<br>'''Overheal:''' 225hp | ||
| '''Base:''' 107% / 320Hu per second<br>'''Haste:''' 142% / 425Hu per second | | '''Base:''' 107% / 320Hu per second<br>'''Haste:''' 142% / 425Hu per second | ||
|- | |- | ||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class sniper.png|64px]]<br>'''[[Sniper]]''' | | rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class sniper.png|64px|link=sniper]]<br>'''[[Sniper]]''' | ||
| '''Base:''' 125hp<br>'''Overheal:''' 185hp | | '''Base:''' 125hp<br>'''Overheal:''' 185hp | ||
| '''Base:''' 100% / 300Hu per second<br>'''Haste:''' 135% / 405Hu per second | | '''Base:''' 100% / 300Hu per second<br>'''Haste:''' 135% / 405Hu per second | ||
|- | |- | ||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class spy.png|64px]]<br>'''[[Spy]]''' | | rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class spy.png|64px|link=spy]]<br>'''[[Spy]]''' | ||
| '''Base:''' 125hp<br>'''Overheal:''' 185hp | | '''Base:''' 125hp<br>'''Overheal:''' 185hp | ||
| '''Base:''' 107% / 320Hu per second<br>'''Haste:''' 142% / 425Hu per second | | '''Base:''' 107% / 320Hu per second<br>'''Haste:''' 142% / 425Hu per second | ||
|- | |- | ||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class civilian.png|64px]]<br>'''[[Civilian]]''' | | rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class civilian.png|64px|link=civilian]]<br>'''[[Civilian]]''' | ||
| '''Base:''' 200hp<br>'''Overheal:''' 300hp | | '''Base:''' 200hp<br>'''Overheal:''' 300hp | ||
| '''Base:''' 93% / 280Hu per second<br>'''Haste:''' 128% / 385Hu per second | | '''Base:''' 93% / 280Hu per second<br>'''Haste:''' 128% / 385Hu per second | ||