Fight or Flight: Difference between revisions
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[[File:Fight or Flight Logo.png|right|450px]]{{Quotation|'''Fight or Flight''' blog announcement|Seatbelts on! Tray tables in their upright positions! "No Smoking" lights completely ignored! '''The Fight or Flight Update''' is getting off the ground shortly. Take a look at DAY ONE, and see the result of three years' brainstorming on how to make air travel -- the safest, most expensive form of transit -- as cheap and dangerous as possible.}} | [[File:Fight or Flight Logo.png|right|450px]]{{Quotation|'''Fight or Flight''' blog announcement|Seatbelts on! Tray tables in their upright positions! "No Smoking" lights completely ignored! '''The Fight or Flight Update''' is getting off the ground shortly. Take a look at DAY ONE, and see the result of three years' brainstorming on how to make air travel -- the safest, most expensive form of transit -- as cheap and dangerous as possible.}} | ||
The '''Fight or Flight''' update was the second major update for Team Fortress 2 Classic, released on April 28, 2023. | The '''Fight or Flight''' update, also known as '''2.1.0''', was the second major update for Team Fortress 2 Classic, released on April 28, 2023. | ||
True to its namesake, it focused on content related to mobility, as well as several weapons and maps. Its flagship feature is the [[Jump Pads|Jump Pad]], an Engineer building that allows taking to the skies. The [[Anti-Aircraft Cannon]] was designed for Heavy to swat enemies out of the air, while the [[Twin Barrel]] affords Pyro greater mobility. The [[Brick]] gives Scout a hard-hitting projectile, while the Heavy gains [[Chekhov's Punch]] and the Pyro gains the [[Harvester]] - both weapons that store critical hits for later. Finally, [[L'escampette]] gives the Spy an alternate watch, allowing for easier escapes. | True to its namesake, it focused on content related to mobility, as well as several weapons and maps. Its flagship feature is the [[Jump Pads|Jump Pad]], an Engineer building that allows taking to the skies. The [[Anti-Aircraft Cannon]] was designed for Heavy to swat enemies out of the air, while the [[Twin Barrel]] affords Pyro greater mobility. The [[Brick]] gives Scout a hard-hitting projectile, while the Heavy gains [[Chekhov's Punch]] and the Pyro gains the [[Harvester]] - both weapons that store critical hits for later. Finally, [[L'escampette]] gives the Spy an alternate watch, allowing for easier escapes. | ||