Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

3.0.3

From TF2 Classified Wiki
Revision as of 21:35, 24 February 2026 by Yfyfyfyfyfy (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
List of patches 3.0.2 3.0.3 3.0.4

3.0.3 was a minor update for Team Fortress 2 Classic. It was released on February 11, 2026. The patch notes were initially released on the steam page. It featured some general changes, and bug fixes.

Changes

Balance Changes

  • Updated the Mine Layer:
    • Reduced projectile speed by 50%
    • Lowered fire rate by 50%

New Commands

  • Added viewmodel_offset_x, viewmodel_offset_y, and viewmodel_offset_z
  • Added viewmodel_offset_pitch, viewmodel_offset_yaw, and viewmodel_offset_roll

Bug Fixes

  • Fixed an issue where teams could get two Civilians in VIP and VIP Race
  • Fixed an issue where Rejuvenator projectiles were hitting prop bounding boxes
  • Fixed an issue where Rejuvenator projectiles were bouncing off of Control Points
  • Fixed an issue where heals were applying to dead players
  • Fixed an issue where Medics with an active Über Generator would allow players to be ÜberCharged indefinitely
  • Fixed an issue where the Über Generator could only stay active for 10 seconds maximum
  • Fixed an issue where ÜberCharge penalties were not being applied correctly to the Rejuvenator
  • Fixed issues with UnlitGeneric materials using $selfillum
  • Fixed an issue where equipping the Anti-Aircraft Cannon made Shotguns use player hulls for hit detection
  • Fixed Dispensers maintaining overheal
  • Added lag compensation to Stickybomb-based melees
  • mp_match_end_at_timelimit 0 now properly prevents stalemate at server time limit from triggering (18 year old annoyance!)
  • Harvester taunt kill now only has a critical hit visual on kill feed and damage feedback
  • Harvester taunt kill attack now takes 0.1s longer to trigger to better match the animation
  • Fixed the Dynamite Pack taunt kill achievement triggering on any Dynamite Pack kill
  • Fixed the Birthday Blowout achievement trigger being able to be spammed on extinguished bomblets
  • Fixed Harvester decapitation kill icon/logging
  • Fixed the player being able to reload while taunting
  • Fixed servers never reading tf2c_avoid_becoming_vip
  • Fixed tranquilizer darts pinning ragdolls
  • Added medals to voice chat feed
  • Reimplemented the ability to force a Spycrab taunt by looking upwards
  • Made NPC nextbots respect cl_interp_npcs
  • Ran a pass on streamer mode to ensure player-identifying information is never shown
  • Refactored disguises to not run on impulse
  • Added missing stats for the Anti-Aircraft Cannon
  • Added global variants to gameplay signs
  • Added global variants to the signs used in Doomsday and Hydro
  • Added deflected Coilgun kill icon
  • Added four-team skins to the uniform locker