Deathmatch: Difference between revisions
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Deathmatch would eventually be removed from the game for a number of reasons, splitting off into ''Team Deathmatch Classic'': | Deathmatch would eventually be removed from the game for a number of reasons, splitting off into ''Team Deathmatch Classic'': | ||
* It was too large; it felt like | * It was too large; it felt like its own separate game. | ||
* Any gamemode that removes classes/weapons to function goes against some of the core principles of ''Team Fortress''. | * Any gamemode that removes classes/weapons to function goes against some of the core principles of ''Team Fortress''. | ||
* The code was getting to the point where if one thing was done in X, it'd screw something up in Y. | * The code was getting to the point where if one thing was done in X, it'd screw something up in Y. | ||