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Deathmatch: Difference between revisions

From TF2 Classified Wiki
VivaRomania (talk | contribs)
mNo edit summary
TR4SHQU33N (talk | contribs)
Rewritten opening blurb, consistency in spelling and map list re-do added.
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{{scrapped}}
{{scrapped}}


'''Deathmatch''' was a fast-paced free-for-all gamemode in which all players must fight to win via reaching 50 points or getting the most amount of points after the time limit is reached, as the exclusive [[Mercenary]] class. Players would start the round with a [[Pistol]] and [[Crowbar]], with both standard and Deathmatch-specific weapons scattered around the map for the player to use; players could also heal themselves via Pills found around the map that would heal a player by 12 HP. Power-ups were also available around the map in varying forms of buffs for the player.
'''Deathmatch''' was a fast-paced free-for-all gamemode in which all players must fight to win via reaching 50 points or getting the most amount of points after the time limit is reached. It had a special class unique to the mode, much like [[VIP]], named the [[Mercenary]] who would be the only playable class in this mode.
 
Players would start with two starting weapons ([[Pistol]] and [[Crowbar]]), and would pick up weapons to replace them as they go, deathmatch-specific weapons would be scattered around the map alongside weapons seen in the base game (see below). Power-ups could also be found on these maps, providing varying buffs to the player that would last set periods of time, listed below.


Deathmatch would eventually be removed from the game for a number of reasons, splitting off into ''Team Deathmatch Classic'' and ''Open Fortress'':
Deathmatch would eventually be removed from the game for a number of reasons, splitting off into ''Team Deathmatch Classic'' and ''Open Fortress'':
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* [[Sten Gun]]
* [[Sten Gun]]


== Powerups ==
== Power-ups ==
This is a list of power-ups that were able to be found in this mode:
{| class="wikitable sortable grid"
{| class="wikitable sortable grid"
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Type
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Type
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==Maps==
==Maps==
The following is a list of official Deathmatch [[List of maps|maps]]:
{{main|List of maps}}


* [[2Fort (Deathmatch)|2Fort (DM)]]
{| class="wikitable" style="text-align:center;"
* [[Axiomax]]
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Name
* [[Compound]]
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Picture
* [[Grain]]
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | File name
* [[Lineage]]
|-
* [[Lumberyard (Deathmatch)|Lumberyard (DM)]]
| '''[[2Fort (Deathmatch)|2Fort (DM)]]'''
* [[Offblast (Deathmatch)|Offblast (DM)]]
| [[File:Dm_2fort.png|200px]]
* [[Parley]]
| {{code|dm_2fort}}
* [[Ravine (Deathmatch)|Ravine (DM)]]
|-
* [[Wiseau]]
| '''[[Axiomax]]'''
| [[File:Dm_axiomax.png|200px]]
| {{code|dm_axiomax}}
|-
| '''[[Compound]]'''
| [[File:Dm_compound.png|200px]]
| {{code|dm_compound}}
|-
| '''[[Grain]]'''
| [[File:Dm_grain.png|200px]]
| {{code|dm_grain}}
|-
| '''[[Lineage]]'''
| [[File:Dm_lineage.png|200px]]
| {{code|dm_lineage}}
|-
| '''[[Lumberyard (Deathmatch)|Lumberyard (DM)]]'''
| [[File:Dm_lumberyard.png|200px]]
| {{code|dm_lumberyard}}
|-
| '''[[Offblast (Deathmatch)|Offblast (DM)]]'''
| [[File:Dm_offblast.png|200px]]
| {{code|dm_offblast}}
|-
| '''[[Parley]]'''
| [[File:Dm_parley.png|200px]]
| {{code|dm_parley}}
|-
| '''[[Ravine (Deathmatch)|Ravine (DM)]]'''
| [[File:Dm_ravine.png|200px]]
| {{code|dm_ravine}}
|-
| '''[[Wiseau]]'''
| [[File:Dm_wiseau.png|200px]]
| {{code|dm_wiseau}}
|}