Deathmatch: Difference between revisions
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TR4SHQU33N (talk | contribs) Rewritten opening blurb, consistency in spelling and map list re-do added. |
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{{scrapped}} | {{scrapped}} | ||
'''Deathmatch''' was a fast-paced free-for-all gamemode in which all players must fight to win via reaching 50 points or getting the most amount of points after the time limit is reached, | '''Deathmatch''' was a fast-paced free-for-all gamemode in which all players must fight to win via reaching 50 points or getting the most amount of points after the time limit is reached. It had a special class unique to the mode, much like [[VIP]], named the [[Mercenary]] who would be the only playable class in this mode. | ||
Players would start with two starting weapons ([[Pistol]] and [[Crowbar]]), and would pick up weapons to replace them as they go, deathmatch-specific weapons would be scattered around the map alongside weapons seen in the base game (see below). Power-ups could also be found on these maps, providing varying buffs to the player that would last set periods of time, listed below. | |||
Deathmatch would eventually be removed from the game for a number of reasons, splitting off into ''Team Deathmatch Classic'' and ''Open Fortress'': | Deathmatch would eventually be removed from the game for a number of reasons, splitting off into ''Team Deathmatch Classic'' and ''Open Fortress'': | ||
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* [[Sten Gun]] | * [[Sten Gun]] | ||
== | == Power-ups == | ||
This is a list of power-ups that were able to be found in this mode: | |||
{| class="wikitable sortable grid" | {| class="wikitable sortable grid" | ||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Type | ! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Type | ||
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==Maps== | ==Maps== | ||
{{main|List of maps}} | |||
{| class="wikitable" style="text-align:center;" | |||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Name | |||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Picture | |||
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | File name | |||
|- | |||
| '''[[2Fort (Deathmatch)|2Fort (DM)]]''' | |||
| [[File:Dm_2fort.png|200px]] | |||
| {{code|dm_2fort}} | |||
|- | |||
| '''[[Axiomax]]''' | |||
| [[File:Dm_axiomax.png|200px]] | |||
| {{code|dm_axiomax}} | |||
|- | |||
| '''[[Compound]]''' | |||
| [[File:Dm_compound.png|200px]] | |||
| {{code|dm_compound}} | |||
|- | |||
| '''[[Grain]]''' | |||
| [[File:Dm_grain.png|200px]] | |||
| {{code|dm_grain}} | |||
|- | |||
| '''[[Lineage]]''' | |||
| [[File:Dm_lineage.png|200px]] | |||
| {{code|dm_lineage}} | |||
|- | |||
| '''[[Lumberyard (Deathmatch)|Lumberyard (DM)]]''' | |||
| [[File:Dm_lumberyard.png|200px]] | |||
| {{code|dm_lumberyard}} | |||
|- | |||
| '''[[Offblast (Deathmatch)|Offblast (DM)]]''' | |||
| [[File:Dm_offblast.png|200px]] | |||
| {{code|dm_offblast}} | |||
|- | |||
| '''[[Parley]]''' | |||
| [[File:Dm_parley.png|200px]] | |||
| {{code|dm_parley}} | |||
|- | |||
| '''[[Ravine (Deathmatch)|Ravine (DM)]]''' | |||
| [[File:Dm_ravine.png|200px]] | |||
| {{code|dm_ravine}} | |||
|- | |||
| '''[[Wiseau]]''' | |||
| [[File:Dm_wiseau.png|200px]] | |||
| {{code|dm_wiseau}} | |||
|} | |||