Tranquilization: Difference between revisions
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'''Tranquilization''' (verb '''Tranquilized''' or '''Tranqed''') is a debuff that is inflicted by the [[Spy]] wielding the [[Tranquilizer Gun]]. Tranquilized players have their movement speed reduced by 20% and ranged damage (excluding damage-over-time effects) reduced by 30%, with a black-and-white colorblind effect that prevents viewing the name tags of players which fades over time. The damage reduction includes projectiles that were fired before the enemy was tranquilized, while critical damage is only reduced by 10%. If an Engineer is tranquilized, it will not reduce damage from his Sentry Gun. Similar and opposite to the Haste effect, the player's voicelines are slowed and pitched down. In addition, all melee weapons, including the Spy's own Knife, will deal guaranteed critical damage against that player. | |||
The effect will only last 50% as long if being healed by a [[Medi Gun]] or a [[Dispenser]] or while cloaked. Using a health pack, or being [[Medi Gun|ÜberCharged]] will instantly remove the effect. | The effect will only last 50% as long if being healed by a [[Medi Gun]] or a [[Dispenser]] or while cloaked. Using a health pack, or being [[Medi Gun|ÜberCharged]] will instantly remove the effect. | ||