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Death & Taxes: Difference between revisions

From TF2 Classified Wiki
Added the base for the Death & Taxes wiki page. Needs to be completed with weapons, trivia and additions (maps).
 
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[[File:Death and Taxes Update Teaser Image.png|thumb|right|x250px]]
[[File:Death and Taxes Update Teaser Image.png|right|450px]]{{Quotation|'''Death & Taxes''' blog announcement|
Hello? Who opened the blinds? How long did we sleep for? What year is it, and who are all you people? Update, what update? Oh good God, where did all this content come from!?}}


The '''Death & Taxes''' update was the first major update for [[Team Fortess 2 Classic]].  
The '''Death & Taxes''' update, also known as '''[[2.0.0]]''', was the first major update for [[Team Fortress 2 Classic]], released on July 4, 2020.


Death & Taxes was the first major update patch for TF2C that added [[Weapons|new weapons]], [[Gamemodes|2 new gamemodes]], 2 new teams, another batch of [[achievements]] and another batch of new maps, along with returning ones from [[Team Fortess 2]].
The update focused on [https://wiki.teamfortress.com/wiki/Unused_content cut content] from ''[[Team Fortress 2]]''. Its flagship feature is the [[VIP]] game mode, in which the BLU team must escort the new [[Civilian]] class to the end of the map while the RED team has to assassinate him. To highlight this new game mode, four VIP maps were included: [[Trainyard]] with a single capture point and a one-life VIP, [[Mineside]] with a VIP-exclusive briefcase that must be delivered to unlock the capture point, [[Harbor]] with three capture points and no special gimmicks, and a VIP version of [[Badwater (VIP)|Badwater Basin]] with four capture points (later reduced to three) and a nighttime atmosphere.


The focus of the update was to release cut content from the older versions of Team Fortress 2. On the 1st day was the cut [[VIP]] gamemode originally in ''Team Fortress Classic'' along with the cut class for it the [[Civilian]]. Next on day 2 it introduced or rather re-introduced cut weaponry from ''Team Fortress 2'' including the [[Nailgun]] and [[Tranquilizer Gun]]. Day 3 introduced the gamemode [[Domination]] and 2 other teams. On the final and 4th day 6 weapons returned from ''Team Fortress 2'' along with the achievement pack.  
Another major feature was the addition of [[Four-Team]] mode, shattering the previous paradigm of RED and BLU by introducing GRN and YLW. The new Four-Team maps were the [[Arena]] map [[Flask]], and a [[Domination]] version of [[Hydro (Domination)|Hydro]] - which itself is a new game mode, with [[Oil Canyon]] as a two-team exemplar. The update also brought back 9 new weapons based on unreleased Team Fortress 2 content, as well as 6 weapons and 31 maps that already exist in TF2.
 
In addition, most mechanics were rebalanced based on Team Fortress 2 updates, and the vast majority of the game was refactored in design, interface, and content. The prior "deathmatch" game mode was removed entirely, as were numerous weapon concepts and aesthetic choices. Finally, the update also included improved bot support for offline play, a new achievement system, nametag medals for developers, contributors, and beta testers, and many, many exclusive settings, console commands, and weapon attributes.
 
In total, the update included 3 game modes, 38 maps, 15 weapons, 15 achievements, 2 new teams, and 1 new class. For the full patch notes, see [[2.0.0]].


== Announcements ==
== Announcements ==
The Death & Taxes page officially began on July 4th, 2020, as announced on the [https://tf2classic.com/death_and_taxes/day1 | Team Fortress 2 Classic Website].
The Death & Taxes page officially began on July 1, 2020, as announced on the [https://tf2classic.com/death_and_taxes/day1 Team Fortress 2 Classic Website].
* Day 1: Introduced the VIP gamemode, Civilian class, and maps [[Mineside]], [[Harbor]] and [[Trainyard]].
* '''Day 1''': Introduced the VIP gamemode, Civilian class, and the maps [[Mineside]], [[Harbor]] and [[Trainyard]].
* Day 2: Weapons The [[Nailgun]], The [[RPG]], The [[Dynamite Pack]], The [[Tranquilizer Gun]] and The [[Fishwhacker]] were re-introduced and weapons The [[Hunting Revolver]], The [[Mine Layer]], The [[Shock Therapy]] and The [[Coilgun]] were announced.
* '''Day 2''': The [[Nail Gun]], the [[R.P.G.]], the [[Dynamite Pack]], the [[Tranquilizer Gun]] and the [[Fishwhacker]] were re-introduced as weapons, alongside the [[Hunting Revolver]], the [[Mine Layer]], the [[Shock Therapy]] and the [[Coilgun]] as new additions.
* Day 3: New gamemode [[Domination]] introduced along with 2 maps for it [[Oilcanyon]], [[Hydro]] as well as Arena map [[Flask]]. Added 2 new teams YLW and GRN.
* '''Day 3''': The new [[Domination]] game mode was introduced, alongside the map [[Oil Canyon]]. The new [[Four-Team]] game mode, along with the GRN and YLW teams, were also introduced with the maps [[Flask]] and [[Hydro (Domination)]].
* Day 4: Announced 6 returning weapons from ''Team Fortress 2'', The [[Kritzkrieg]], The [[Überspritze]], The[[Huntsman]], The [[Flaregun]], The [[Gunboats]] and The [[Sandvich]]. Introduced the Death & Taxes achievement pack.
* '''Day 4''': [[Badwater Basin (VIP)]] was announced with 6 returning weapons from Team Fortress 2: the [[Kritzkrieg]], the [[Überspritze]], the [[Huntsman]], the [[Flare Gun]], the [[Gunboats]] and the [[Sandvich]]. Scoreboard medals for developers, content contributors, and beta testers, bot improvements, and a new achievement pack were also announced.


== Additions ==
== Additions ==
=== Maps ===
{{main|List of maps}}
{| class="wikitable" style="text-align:center;"
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Name
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Picture
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Game mode
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | File name
|-
| '''[[Flask]]'''
| [[File:Flask 1.jpg|200px]]
| '''[[Arena]]'''
| {{code|arena_flask}}
|-
| '''[[Hydro (Domination)]]'''
| [[File:Hydro 3.jpg|200px]]
| '''[[Domination]]'''
| {{code|dom_hydro}}
|-
| '''[[Oil Canyon]]'''
| [[File:OilCanyon.png|200px]]
| '''[[Domination]]'''
| {{code|dom_oilcanyon}}
|-
| '''[[Badwater (VIP)]]'''
| [[File:VipBadwater.png.png|200px]]
| '''[[VIP]]'''
| {{code|vip_badwater}}
|-
| '''[[Harbor]]'''
| [[File:Harbor.png|200px]]
| '''[[VIP]]'''
| {{code|vip_harbor}}
|-
| '''[[Mineside]]'''
| [[File:Vip_mineside.jpg|200px]]
| '''[[VIP]]'''
| {{code|vip_mineside}}
|-
| '''[[Trainyard]]'''
| [[File:Trainyard 2.jpg|200px]]
| '''[[VIP]]'''
| {{code|vip_trainyard}}
|}
== Weapons ==
== Weapons ==
__NOTOC__
=== [[Scout]] ===
{{Weapon table|
{{Weapon|Nail Gun}}
}}
=== [[Soldier]] ===
{{Weapon table|
{{Weapon|R.P.G.}}
{{Weapon|Gunboats}}
}}
=== [[Pyro]] ===
{{Weapon table|
{{Weapon|Flare Gun}}
}}
=== [[Demoman]] ===
{{Weapon table|
{{Weapon|Dynamite Pack}}
{{Weapon|Mine Layer}}
}}
=== [[Heavy]] ===
{{Weapon table|
{{Weapon|Sandvich}}
}}
=== [[Engineer]] ===
{{Weapon table|
{{Weapon|Coilgun}}
}}
=== [[Medic]] ===
{{Weapon table|
{{Weapon|Kritzkrieg}}
{{Weapon|Shock Therapy}}
{{Weapon|Überspritze}}
}}
=== [[Sniper]] ===
{{Weapon table|
{{Weapon|Hunting Revolver}}
{{Weapon|Huntsman}}
{{Weapon|Fishwhacker}}
}}
=== [[Spy]] ===
{{Weapon table|
{{Weapon|Tranquilizer Gun}}
}}
== Trivia ==
== Trivia ==
* Death and Taxes is a saying of the two unavoidable things in life: Dying (death) and paying taxes (taxes).
* The name of the update is a reference to [https://en.wikipedia.org/wiki/Death_and_taxes_(idiom) a quote] from Benjamin Franklin: "In this world nothing can be said to be certain, except death and taxes."
== Update Gallery ==
 
[[Category:Major updates]]
[[Category:Updates]]