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Fishwhacker: Difference between revisions

From TF2 Classified Wiki
Clanker707 (talk | contribs)
Fixed a spelling mistake in the update section which called the Fishwhacker a "fishwacker", edited the punctuation and wording of the trivia section, and added a short description of the Fishwhacker and how it functions in game.
Ratboy Slim (talk | contribs)
Added properties, rewrote lead
Line 13: Line 13:
{{Loadout neutral|Hold 'er steady, mate. She tends to throw splinters.}}
{{Loadout neutral|Hold 'er steady, mate. She tends to throw splinters.}}
}}
}}
The '''Fishwhacker''' is a melee weapon for the [[Sniper]]. It's an old wooden fish priest that's damaged enough around the top to cause splinters, it's fitted with a leather grip and wrist belt for stable carrying.
The '''Fishwhacker''' is an alternative melee weapon for the [[Sniper]]. It's an old wooden fish priest, splintered at the top, fitted with a leather grip and wrist belt.


The Fishwhacker acts as a close range risk/reward option, on one side it will deal the standard 65 points of damage and will cause an opponent to [[bleed]], upon hitting any bleeding opponent the Fishwhaker will consistently crit and deal 195 points of damage. However on the other side, if the user were to miss their swing entirely they will be marked for death for 3 seconds, along with that the weapon will never gain a random critical hit.
The Fishwhacker's attributes are the same as the [[Kukri]], with the added benefit of dealing 2 seconds of [[bleed]] on hit enemies. As the initial 4 damage of bleed is always applied on the first hit, this means the Fishwhacker deals at least 69 damage initially and 81 damage in total. In addition, the Fishwhacker will deal guaranteed [[critical hits]] upon bleeding enemies, comboing with itself. This critical hit does not affect the damage of the bleed. As a penalty, missing a swing while outside the melee range of an enemy will result in the user being Marked For Death for for 3 seconds, turning all damage received into [[mini-crit]] damage. The Fishwhacker also cannot randomly crit.
 
== Properties ==
{{Weapon properties
| damage-type = Melee
| ranged-type = Melee
| taunt = Hat doff
| damage-column = true
| base-damage = 65
| base-damage-percentage = 100%
| critical = 195
| mini-crit = 88
| status-effects-column = true
| effect = Bleed
| bleed = 4 / tick
| bleed-mini-crit =  5 / tick
| bleed-duration = 2 s
| function-times-column = true
| attack-interval = 0.8 s
| activation-time = 0.2 s
|}}


== Update history ==  
== Update history ==  
Line 50: Line 70:


== Trivia ==
== Trivia ==
* The Fishwhacker is actually what's known as a "fish priest", a tool commonly used to kill fish as soon as they are caught, the name "Priest" comes from the notion of giving a fish their "last rites".
* The Fishwhacker is actually what's known as a "fish priest", a tool commonly used to kill fish as soon as they are caught. The "priest" name comes from the notion of giving a fish their "last rites".
* Team Fortress 2 Classic's model of the Fishwhacker is based on both concept art and an untextured model found within the retail files of Team Fortress 2.
* Team Fortress 2 Classic's model of the Fishwhacker is based on both concept art and an untextured model found within the retail files of Team Fortress 2.
* Unlike Team Fortress 2 Classic, the Fishwhacker was originally meant to be Snipers stock melee weapon during the development of TF2, despite it's exclusion the Kukri is still referred to as a "club" in the games code.
* Unlike Team Fortress 2 Classic, the Fishwhacker was originally meant to be Snipers stock melee weapon during the development of TF2. Despite its exclusion the Kukri is still referred to as a "club" in the game code.
* The Sniper's regular melee crit animation will not play on on the Fishwhacker unless it is critical boosted.


{{nav allweapons}}
{{nav allweapons}}