Fire Axe: Difference between revisions
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Technochips (talk | contribs) 2.1.0 loadout |
Ratboy Slim (talk | contribs) Added weapon properties |
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Like every other generic stock melee weapon, each hits deals 65 points of damage and can be swung every 0.8 seconds. This weapon is best used as either a back up if the users ammo supply is depleted or a finishing tool when their opponent is at low health. | Like every other generic stock melee weapon, each hits deals 65 points of damage and can be swung every 0.8 seconds. This weapon is best used as either a back up if the users ammo supply is depleted or a finishing tool when their opponent is at low health. | ||
== Properties == | |||
{{Weapon properties | |||
| damage-type = Melee | |||
| ranged-type = Melee | |||
| taunt = Guitar | |||
| damage-column = true | |||
| base-damage = 65 | |||
| base-damage-percentage = 100% | |||
| critical = 195 | |||
| mini-crit = 88 | |||
| function-times-column = true | |||
| attack-interval = 0.8 s | |||
| activation-time = 0.2 s | |||
|}} | |||
== Names in other languages == | == Names in other languages == | ||