Sniper Rifle: Difference between revisions
From TF2 Classified Wiki
More actions
Technochips (talk | contribs) 2.1.0 loadout |
Ratboy Slim (talk | contribs) Added weapon properties |
||
| Line 13: | Line 13: | ||
Each shot deals a base of 50 damage, but the damage increases the longer the user is zoomed in, and headshots are guaranteed critical hits. It can deal 150 damage with a fully-charged shot, and up to 450 damage with a headshot, which practically guarantees an instant kill. | Each shot deals a base of 50 damage, but the damage increases the longer the user is zoomed in, and headshots are guaranteed critical hits. It can deal 150 damage with a fully-charged shot, and up to 450 damage with a headshot, which practically guarantees an instant kill. | ||
== Properties == | |||
{{Weapon properties | |||
| shot-type = Hitscan | |||
| damage-type = Bullet | |||
| ranged-type = Ranged | |||
| taunt = Wave | |||
| damage-column = true | |||
| base-damage = 50 | |||
| base-damage-percentage = 100% | |||
| charged-damage = 150 | |||
| charged-damage-percentage = 300% | |||
| critical = 150 | |||
| critical-charged = 450 | |||
| mini-crit = 68 | |||
| mini-crit-charged = 203 | |||
| bullet-count = 1 | |||
| ammo-column = true | |||
| loaded = 25 | |||
| reload-type = Passive | |||
| function-times-column = true | |||
| attack-interval = 1.5 s | |||
| activation-time = Instant | |||
| charge-fill-speed = 30.3% / s | |||
| charge-fill-time = {{tooltip|3.3 s|1.3 s delay, 2 s charge time}} | |||
| scoped-charge-delay = 1.3 s | |||
| scoped-headshot-delay = 0.2 s | |||
|}} | |||
== Names in other languages == | == Names in other languages == | ||