Sandvich: Difference between revisions
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The '''Sandvich''', also known as the '''Sandvich Edible Device''', is a secondary weapon for the [[Heavy]]. It's a triangle shaped half of a sandwich consisting of bread, ham, bologna, swiss cheese, lettuce, and sliced tomato, all topped off with a green pimento-stuffed olive pinned to the meal with a toothpick. | The '''Sandvich''', also known as the '''Sandvich Edible Device''', is a secondary weapon for the [[Heavy]]. It's a triangle shaped half of a sandwich consisting of bread, ham, bologna, swiss cheese, lettuce, and sliced tomato, all topped off with a green pimento-stuffed olive pinned to the meal with a toothpick. | ||
Upon consuming the Sandvich, it will replenish 120 health points in 30 health intervals over 4 seconds, forcing the player into a loud, third-person eating animation where the Heavy bites into the sandwich. The user cannot move or attack during this animation. The Sandvich eating animation counts as a taunt, having the same effects when pressing the taunt button, and cannot be eaten midair or underwater. The Sandvich, unlike its Team Fortress 2 counterpart, does not consume its charge when eaten. | Upon consuming the Sandvich, it will replenish 120 health points in 30 health intervals over 4 seconds, forcing the player into a loud, third-person eating animation where the Heavy bites into the sandwich. The user cannot move or attack during this animation. The Sandvich eating animation counts as a taunt, having the same effects when pressing the taunt button, and cannot be eaten midair or [[water|underwater]]. The Sandvich, unlike its Team Fortress 2 counterpart, does not consume its charge when eaten. | ||
Its alternate fire allows it to be thrown, consuming its charge and acting as a deployable medium health pack that will heal any other player (including enemies) for 50% of their max health. If the user picks up their own Sandvich, it will recharge immediately without healing them. When thrown, the Sandvich takes 30 seconds to recharge, which is the length of time it takes the thrown Sandvich to disappear from the world. If a second Sandvich is thrown while the first one is out, the first one disappears. If the Heavy is killed while the Sandvich is out, it drops to the ground and provides health (but not ammo) as if it were thrown. However, any Sandviches already thrown will not disappear. | Its alternate fire allows it to be thrown, consuming its charge and acting as a deployable medium health pack that will heal any other player (including enemies) for 50% of their max health. If the user picks up their own Sandvich, it will recharge immediately without healing them. When thrown, the Sandvich takes 30 seconds to recharge, which is the length of time it takes the thrown Sandvich to disappear from the world. If a second Sandvich is thrown while the first one is out, the first one disappears. If the Heavy is killed while the Sandvich is out, it drops to the ground and provides health (but not ammo) as if it were thrown. However, any Sandviches already thrown will not disappear. | ||
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* If the Sandvich is thrown into certain parts of the map, such as on capture points, it will disappear into the map geometry and be unable to be picked up. | * If the Sandvich is thrown into certain parts of the map, such as on capture points, it will disappear into the map geometry and be unable to be picked up. | ||
* The Sandvich can be [[crit]] boosted, but this will not change its properties. | * The Sandvich can be [[crit]] boosted, but this will not change its properties. | ||
* The physics of the Sandvich are unchanged when thrown underwater. | |||
{{nav allweapons}} | {{nav allweapons}} | ||