Überspritze: Difference between revisions
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When the Überspritze hits an enemy, 25% Über is given to the user regardless of damage. This occurs even on cloaked or disguised enemies, but not invulnerable ones. As a penalty, the Überspritze removes 10 points of maximum health from the user, bringing the [[Medic]]'s base health down to 140 (215 when overhealed). Its stats are otherwise identical to the [[Bonesaw]]. Because the Überspritze can increase the Über meter faster than it drains, it's possible to indefinitely sustain an Übercharge by attacking enemies while one is active. | When the Überspritze hits an enemy, 25% Über is given to the user regardless of damage. This occurs even on cloaked or disguised enemies, but not invulnerable ones. As a penalty, the Überspritze removes 10 points of maximum health from the user, bringing the [[Medic]]'s base health down to 140 (215 when overhealed). Its stats are otherwise identical to the [[Bonesaw]]. Because the Überspritze can increase the Über meter faster than it drains, it's possible to indefinitely sustain an Übercharge by attacking enemies while one is active. | ||
Taunting with the Überspritze, or pressing the alternate fire key, activates the Uberslice kill taunt, where the Medic stabs into an enemy and pulls the weapon out. The initial stab deals 1 damage and stuns for 3.7 seconds, filling the Über meter by 25%. The pull out deals 500 damage, does not stun, and fills the Über meter by 100%. The initial stab stuns invulnerable enemies, but does not give Über. The pull out gives Über on invulnerable enemies, or regardless of if the enemy dies. The taunt has a longer range than the regular melee swing and cannot deal critical hits, but can deal mini-crits. | Taunting with the Überspritze, or pressing the alternate fire key, activates the Uberslice kill taunt, where the Medic stabs into an enemy and pulls the weapon out. The initial stab deals 1 damage and stuns for 3.7 seconds, filling the Über meter by 25%. The pull out deals 500 damage, does not stun, and fills the Über meter by 100%. The initial stab stuns invulnerable enemies, but does not give Über. The pull out gives Über on invulnerable enemies, or regardless of if the enemy dies. The taunt has a longer range than the regular melee swing and cannot deal critical hits, but can deal mini-crits. It will not damage buildings. | ||
== Properties == | == Properties == | ||