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Wrench: Difference between revisions

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{{Loadout neutral|"I do a little bit of everything."}}
{{Loadout neutral|"I do a little bit of everything."}}
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The '''Wrench''' is the default melee weapon of the [[Engineer]]. It is an monkey wrench of standard design, with wooden grips riveted on. When the Wrench is equipped, the Engineer will constantly smack it against his palm, creating a soft smacking sound effect.
The '''Wrench''' is the default melee weapon of the [[Engineer]]. It is an monkey wrench of standard design, with wooden grips riveted on. While the Wrench is equipped and is not being swung, the Engineer will constantly smack it against his palm, creating a soft plapping sound effect.


Unique among melee weapons, it is used to speed up the construction of the Engineer's [[buildings]], as well as heal and upgrade them - including those of allied Engineers. Enemy buildings are instead damaged as usual, including that of the [[Spy]]'s [[Sapper]], which take two hits to destroy. It can also be used to defuse Demoman's [[Dynamite Pack]], but not the secondary dynamite sticks. When striking a building-in-progress with the Wrench, it speeds up the rate of construction by almost double, which is additive for multiple Wrenches. If the building is constructed, and the user has sufficient Metal, the Wrench will allow upgrading that building by up to 25 metal per swing. If a building is instead damaged, the Wrench will use that metal to repair it, up to 102 damage per hit. The Wrench itself does not facilitate building, as that is the job of the [[Construction PDA]].
Unique among melee weapons, it is used to speed up the construction of the Engineer's [[buildings]], as well as heal and upgrade them - including those of allied Engineers. Enemy buildings are instead damaged as usual, including that of the [[Spy]]'s [[Sapper]], which take two hits to destroy. It can also be used to defuse Demoman's [[Dynamite Pack]], but not the secondary dynamite sticks. When striking a building-in-progress with the Wrench, it speeds up the rate of construction by almost double, which is additive for multiple Wrenches. If the building is constructed, and the user has sufficient Metal, the Wrench will allow upgrading that building by up to 25 metal per swing. If a building is instead damaged, the Wrench will use that metal to repair it, up to 102 damage per hit. The Wrench itself does not facilitate building, as that is the job of the [[Construction PDA]].