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Dynamite Pack: Difference between revisions

From TF2 Classified Wiki
Ratboy Slim (talk | contribs)
Added building damage note
Ratboy Slim (talk | contribs)
Added knockback note
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A thrown Dynamite Pack can be defused by the [[Engineer]] by hitting it with the [[Wrench]], but not the smaller dynamite sticks. The smaller bomblets can be defused by [[Pyro]]'s [[Flame Thrower|airblast]], but not the main dynamite pack, which can only be moved away.
A thrown Dynamite Pack can be defused by the [[Engineer]] by hitting it with the [[Wrench]], but not the smaller dynamite sticks. The smaller bomblets can be defused by [[Pyro]]'s [[Flame Thrower|airblast]], but not the main dynamite pack, which can only be moved away.


Taunting with the Dynamite Pack will cause the Demoman to blow himself up after 3.8 seconds, dealing between 900 and 450 damage to any enemy in the explosion radius, and 750 damage to himself. This will also damage enemy buildings, dealing up to 1000 damage. The Gunboats do not reduce self-damage from this taunt. If the user somehow survives the explosion, such as through an [[Ubercharge]], the Dynamite Pack will be consumed, and the user will be launched upwards a significant amount.  
Taunting with the Dynamite Pack will cause the Demoman to blow himself up after 3.8 seconds, dealing between 900 and 450 damage to any enemy in the explosion radius, and 750 damage to himself. This will also damage enemy buildings, dealing up to 1000 damage, and deal a huge amount of knockback to invulnerable enemies. The Gunboats do not reduce self-damage from this taunt. If the user somehow survives the explosion, such as through an [[ÜberCharge]], the Dynamite Pack will be consumed, and the user will be launched upwards a significant amount.  


== Properties ==
== Properties ==