Fishwhacker: Difference between revisions
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== Trivia == | == Trivia == | ||
* Team Fortress 2 Classic's model of the Fishwhacker is based on both concept art and an untextured model found within the retail files of Team Fortress 2. It was originally meant to be Sniper's stock melee weapon during the development of TF2. | |||
* Team Fortress 2 Classic's model of the Fishwhacker is based on both concept art and an untextured model found within the retail files of Team Fortress 2. | |||
* The Sniper's regular melee crit animation will not play on on the Fishwhacker unless it is critical boosted. | * The Sniper's regular melee crit animation will not play on on the Fishwhacker unless it is critical boosted. | ||
* If the user swings from outside melee range, then steps into the melee range of an enemy, the user will still be Marked for Death, in contravention of the usual mechanics. The inverse occurs if the user is within melee range and steps outside of it. | * If the user swings from outside melee range, then steps into the melee range of an enemy, the user will still be Marked for Death, in contravention of the usual mechanics. The inverse occurs if the user is within melee range and steps outside of it. | ||
{{nav allweapons}} | {{nav allweapons}} | ||