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Fishwhacker: Difference between revisions

From TF2 Classified Wiki
Ratboy Slim (talk | contribs)
mNo edit summary
Ratboy Slim (talk | contribs)
Updated in 2.1.3
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| loadout=yes
| loadout=yes
| loadout-attributes=
| loadout-attributes=
{{Loadout positive|On Hit: Bleed for 2 seconds}}
{{Loadout positive|Deals knockback to nearby enemies}}
{{Loadout positive|100% critical hit vs bleeding players}}
{{Loadout negative|On Hit: Bleed for 2 seconds}}
{{Loadout negative|On Miss: Mark yourself for death for 3s}}
{{Loadout negative|-45% damage penalty}}
{{Loadout negative|No random critical hits}}
<br/>
<br/>
{{Loadout neutral|"Hold 'er steady, mate. She tends to throw splinters."}}
{{Loadout neutral|"Hold 'er steady, mate. She tends to throw splinters."}}
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The '''Fishwhacker''' is an alternative melee weapon for the [[Sniper]]. It's an old wooden fish priest, splintered at the top, fitted with a leather grip and wrist belt.
The '''Fishwhacker''' is an alternative melee weapon for the [[Sniper]]. It's an old wooden fish priest, splintered at the top, fitted with a leather grip and wrist belt.


The Fishwhacker's attributes are the same as the [[Kukri]], with the added benefit of dealing 2 seconds of [[bleed]] on hit enemies. As the initial 4 damage of bleed is always applied on the first hit, this means the Fishwhacker deals at least 69 damage initially and 81 damage in total. In addition, the Fishwhacker will deal guaranteed [[Critical hit|critical hits]] upon bleeding enemies, comboing with itself. This critical hit does not affect the damage of the bleed. As a penalty, missing a swing while outside the melee range of an enemy will result in the user being Marked For Death (with a skull above their head) for 3 seconds, turning all damage received into [[mini-crit]] damage. The Fishwhacker also cannot randomly crit.
Compared to the [[Kukri]], the Fishwhacker has a 45% damage penalty, dealing 35 damage per swing instead of 65. It also causes the enemy to [[bleed]] for 2 seconds, causing 12 damage, for a total of 47 damage per swing. Critical hits do not affect the damage of the bleed. When an enemy is hit, they will be knocked back a long distance away from the Sniper, along with any enemy who happens to be standing nearby. The power, range, and area effect of the knockback is similar to that of the [[Flame Thrower]]'s [[compression blast]], albeit without the projectile reflecting ability. Because the knockback is affected by damage, critical hits will knock back the enemy further.


== Properties ==
== Properties ==
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  | taunt = Hat doff
  | taunt = Hat doff
| damage-column = true
| damage-column = true
  | base-damage = 65
  | base-damage = 35
  | base-damage-percentage = 100%
  | base-damage-percentage = 100%
  | critical = 195
  | critical = 105
  | mini-crit = 88
  | mini-crit = 47
| status-effects-column = true
| status-effects-column = true
  | effect = Bleed
  | effect = Bleed
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* Updated the description and item type
* Updated the description and item type
* Added particles on impact to add to the new description
* Added particles on impact to add to the new description
'''[[2.1.3]]'''
* Overhauled first person animations
* Damage now deals increased knockback to all nearby players
* Added -45% damage penalty downside
* Removed self marked-for-death on miss penalty
* Removed no random [[Critical hit|critical hits]] penalty
}}
}}


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== Trivia ==
== Trivia ==
* The Fishwhacker is based on Team Fortress 2's unused [https://wiki.teamfortress.com/wiki/Club Club] weapon, which was originally the Sniper's default melee weapon.
* The Fishwhacker is based on Team Fortress 2's unused [https://wiki.teamfortress.com/wiki/Club Club] weapon, which was originally the Sniper's default melee weapon.
* The Sniper's regular melee crit animation will not play on on the Fishwhacker unless it is critical boosted.
* If the user swings from outside melee range, then steps into the melee range of an enemy, the user will still be Marked for Death, in contravention of the usual mechanics. The inverse occurs if the user is within melee range and steps outside of it.


{{nav allweapons}}
{{nav allweapons}}