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Admiralty Anchor: Difference between revisions

From TF2 Classified Wiki
m Added todo
Properties: Added simple rough earthquake damage approx. table
Line 50: Line 50:
  | activation-time = 0.2 s
  | activation-time = 0.2 s
|}}
|}}
{| class="wikitable"
|+ Earthquake Damage (No Airtime Modifier)
|-
! Velocity (HU/s)!! Direct Landing !! Mid-range !! Farthest distance
|-
| 650 || 33 || 22 || 11
|-
| 1050 || 53 || 35 || 18
|-
| 1400 || 70 || 47 || 24
|-
| 1750 || 88 || 58 || 29
|-
| 2100 || 105 || 70 || 35
|-
| 2450 || 123 || 82 || 41
|-
| 2900 || 145 || 97 || 48
|-
| 3250 || 163 || 108 || 54
|-
| 3500 || 175 || 117 || 58
|-
|}
All values are approximate and community-tested.


 
The formula for the damage is approximately {{code|(((Velocity/30)*Airtime)*Distance from target)}}, where Velocity ranges from 650 to 3500, Airtime grants a proportional multiplier ranging from x0.5 to x3, and Distance from target grants an inversely proportional multiplier ranging from x0.5 to x1.5.


== Update history ==
== Update history ==