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Achievement guide: Difference between revisions

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| style="background-color: #f1e9cb" | Back in a Flash || This achievement requires you to be playing as a [[Spy]] with [[L'escampette]] equipped. Cloak and take advantage of the speed boost to quickly get behind enemy lines, collecting ammo packs to extend the cloak time, then backstab an enemy within 15 seconds of spawning.
| style="background-color: #f1e9cb" | Back in a Flash || This achievement requires you to be playing as a [[Spy]] with [[L'escampette]] equipped. Cloak and take advantage of the speed boost to quickly get behind enemy lines, collecting ammo packs to extend the cloak time, then backstab an enemy within 15 seconds of spawning.
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| style="background-color: #f1e9cb" | Speedy Recovery || This achievement requires you to be playing as a [[Spy]] with [[L'escampette]] equipped. while cloaked, if you take damage, collect an ammo pack without uncloaking.
| style="background-color: #f1e9cb" | Speedy Recovery || This achievement requires you to be playing as a [[Spy]] with [[L'escampette]] equipped. While cloaked, if you take damage, collect an ammo pack without uncloaking. Doing so should refill your cloak meter and grant you the achievement.
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| style="background-color: #f1e9cb" | Hunt Down the Frenchman || Example
| style="background-color: #f1e9cb" | Hunt Down the Frenchman || This achievement requires you to be fighting a [[Spy]] with [[L'escampette]] equipped. If he cloaks, try to guess where he will go, and attack him. Using explosives or [[Flamethrower|fire]] will make this much easier.
The achievement's name is likely a reference to the Half-Life fan game; Hunt Down the Freeman, but since the Spy is a Frenchman, this replaces the word "Freeman" in the title.
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| style="background-color: #f1e9cb" | Duck Season || Example
| style="background-color: #f1e9cb" | Duck Season || This achievement requires you to be playing as a [[Heavy]] with the [[Anti-Aircraft Cannon]] equipped. Attack airborne enemies like rocket-jumping [[Soldier]]s, double-jumping [[Scout]]s, [[Twin Barrel]]-jumping [[Pyro]]s, [[Coilgun]]-jumping [[Engineer]]s, or players using the [[Jump Pad]]. Killing 9 airborne enemies will grant you this achievement. You'll know if it counts towards the achievement if the final hit was a non-boosted mini-crit.
The achievement is likely a reference to the practice of hunting ducks by shooting them out of the air for sport.
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| style="background-color: #f1e9cb" | Collective Punishment || Example
| style="background-color: #f1e9cb" | Collective Punishment || This achievement requires you to be playing as a [[Heavy]] with the [[Anti-Aircraft Cannon]] equipped. Attack enemies that are grouped together and land direct hits, dealing splash damage to nearby enemies. Dealing 2000 splash damage in this way will grant you this achievement.
Collective punishment is the act of punishing an entire group for the actions of one or some of its members.
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| style="background-color: #f1e9cb" | Policy of Containment || Example
| style="background-color: #f1e9cb" | Policy of Containment || This achievement requires you to be playing as a [[Heavy]] with the [[Anti-Aircraft Cannon]] equipped. Don't attack enemies in close range, and don't don't stay in indoor or enclosed spaces to avoid damaging yourself with the splash. Don't equip the [[Chekhov's Chains]] to discourage enemies from engaging you in close-range melee combat.
The "policy of containment" was a geopolitical strategy pursued by the United States during the Cold War to prevent the spread of communism. [[Heavy]] is from the USSR.
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| style="background-color: #f1e9cb" | Red Scare || Example
| style="background-color: #f1e9cb" | Red Scare || This achievement requires you to be fighting a [[Heavy]] with the [[Anti-Aircraft Cannon]] equipped. Get close to him as a [[Scout]], attack him and dodge his shots to make him get hit by his own splash damage. If he dies to the splash damage, you'll get the achievement.
AI Overview
The term "Red Scare" refers to periods of intense anti-communist paranoia and suspicion in the United States, particularly during the early 20th century and after World War II.
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| style="background-color: #f1e9cb" | Rabbit Season || Example
| style="background-color: #f1e9cb" | Rabbit Season || This achievement requires you to be playing as a [[Pyro]] with the [[Twin Barrel]] equipped. Getting one close-range shot where all the pellets hit an enemy [[Scout]] will grant you this achievement.
The achievement is likely a reference to the practice of hunting rabbits for sport.
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| style="background-color: #f1e9cb" | Rip and Tear! || Example
| style="background-color: #f1e9cb" | Rip and Tear! || This achievement requires you to be playing as a [[Pyro]] with the [[Twin Barrel]] equipped. Getting ten close-range kills where all the pellets hit the enemy will grant you the achievement.
"Rip and Tear!" is a reference to the DOOM song of the same name - https://www.youtube.com/watch?v=U-3kJcBfQ9w
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| style="background-color: #f1e9cb" | Bringing the Heat || Example
| style="background-color: #f1e9cb" | Bringing the Heat || This achievement requires you to be playing as a [[Pyro]] with the [[Twin Barrel]] equipped. Jump and shoot behind you to boost yourself towards an enemy then kill them, best done with a [[Harvester]] crit.
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| style="background-color: #f1e9cb" | Brick || Example
| style="background-color: #f1e9cb" | Brick || This achievement requires you to be playing as a [[Scout]] with the [[Brick]] equipped. Getting a kill with the weapon will grant you the achievement.
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