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Admiralty Anchor: Difference between revisions

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Rei1556 (talk | contribs)
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Rei1556 (talk | contribs)
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All values are approximate and community-tested.
All values are approximate and community-tested.


The formula for the damage is approximately {{code|(((velocity/30)*airtime)*distance from target)}}{{inlineTodo|make this cleaner?}}, where velocity ranges from 650 to 3500, airtime grants a proportional multiplier ranging from x0.5 to x3, and distance from target grants an inversely proportional multiplier ranging from x0.5 to x1.5.
The formula for the damage is approximately <br>
<h3><math>\frac{v}{30}t_a_i_rd_t_a_r_g_e_t</math><br></h3>
where <math>t_a_i_r =</math> is the Soldier's airtime and <math>d_t_a_r_g_e_t =</math> is the distance between the Soldier and the victim.
<br>where velocity ranges from 650 to 3500, airtime grants a proportional multiplier ranging from x0.5 to x3, and distance from target grants an inversely proportional multiplier ranging from x0.5 to x1.5.


== Strategy ==
== Strategy ==