Brick: Difference between revisions
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SciF1Qizard (talk | contribs) Added image and trivia |
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{{Infobox weapon | |||
| kill-icon=brick | | kill-icon=brick | ||
| used-by=Scout | | used-by=Scout | ||
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{{Loadout neutral|"Hit the bricks pal, you're done."}} | {{Loadout neutral|"Hit the bricks pal, you're done."}} | ||
}} | }} | ||
The '''Brick''' is a [[:Category:Secondary weapons|secondary]] weapon for the [[Scout]] that is thrown in an arc as a [[projectile]]. | The '''Brick''' is a [[:Category:Secondary weapons|secondary]] weapon for the [[Scout]] that is thrown in an arc as a [[projectile]], leaving a team-colored trail in its wake. Appearing as a red-colored, three-holed masonry brick, the Scout holds one Brick at a time, and recharges six seconds after it is thrown. Like most projectiles, the Brick can be [[airblasted]] by an enemy [[Pyro]]. | ||
Hitting a target with the Brick will deal 50 damage regardless of range, knocking back the target based on the angle of impact. The amount of damage done has no effect on the knockback. It can only deal damage once per throw, cannot deal any damage once it impacts an object, and cannot be picked back up once thrown. The Brick can damage [[buildings]] as well as players. | |||
== Properties == | |||
{{Weapon properties | |||
| shot-type = Projectile | |||
| damage-type = Untyped | |||
| ranged-type = Ranged | |||
| taunt = Jogging | |||
| damage-column = true | |||
| base-damage = 50 | |||
| base-damage-percentage = 100% | |||
| critical = 150 | |||
| mini-crit = 68 | |||
| ammo-column = true | |||
| loaded = 1 | |||
| carried = 1 | |||
| reload-type = Recharge | |||
| function-times-column = true | |||
| attack-interval = 0.3 s | |||
| recharge-time = 6 s | |||
|}} | |||
== Trivia == | == Trivia == | ||
*There is a bug where hitting a revved [[Heavy]] | *There is a bug where hitting a revved [[Heavy]] will cause them to un-rev their gun. | ||
== Gallery == | == Gallery == | ||