Tranquilizer Gun: Difference between revisions
From TF2 Classified Wiki
More actions
Ratboy Slim (talk | contribs) mNo edit summary |
Ratboy Slim (talk | contribs) Added sentry damage note |
||
| Line 17: | Line 17: | ||
The '''Tranquilizer Gun''' is an alternative primary weapon for the [[Spy]]. It is a metal, pistol-shaped pneumatic dart gun that shoots a single large syringe dart, loaded by placing one in its barrel via a metal hinge. Even though the darts have a team-colored tracer, they will always appear black when embedded in the world. | The '''Tranquilizer Gun''' is an alternative primary weapon for the [[Spy]]. It is a metal, pistol-shaped pneumatic dart gun that shoots a single large syringe dart, loaded by placing one in its barrel via a metal hinge. Even though the darts have a team-colored tracer, they will always appear black when embedded in the world. | ||
The Tranquilizer Gun fires one dart at a time, dealing 20 damage regardless of range, that will tranquilize an enemy player for five seconds. While tranquilized, that player will have their movement speed reduced by 20% and ranged damage (excluding [[afterburn]] and [[bleed]]) reduced by 30%, with a black-and-white colorblind effect that fades over time. In addition, all melee weapons, including the Spy's own [[Knife]], will deal guaranteed [[critical]] damage against that player. The Tranquilizer Gun can also damage enemy [[buildings]], but it will not apply the tranquilize effect. | The Tranquilizer Gun fires one dart at a time, dealing 20 damage regardless of range, that will tranquilize an enemy player for five seconds. While tranquilized, that player will have their movement speed reduced by 20% and ranged damage (excluding [[afterburn]] and [[bleed]]) reduced by 30%, with a black-and-white colorblind effect that fades over time. In addition, all melee weapons, including the Spy's own [[Knife]], will deal guaranteed [[critical]] damage against that player. The Tranquilizer Gun can also damage enemy [[buildings]], but it will not apply the tranquilize effect. When shooting a [[Sapper|sapped]] [[Sentry Gun]], it will only deal 33% of its base damage (6 or 7, down from 20). | ||
The dart travels extremely fast, is 100% accurate, and is only affected by gravity by a small amount, making it viable to shoot enemies from a long distance away with minimal compensation. Like most projectiles, the dart can be [[airblasted]] by an enemy [[Pyro]]. | The dart travels extremely fast, is 100% accurate, and is only affected by gravity by a small amount, making it viable to shoot enemies from a long distance away with minimal compensation. Like most projectiles, the dart can be [[airblasted]] by an enemy [[Pyro]]. | ||