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Achievement guide: Difference between revisions

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Summary execution is the executing of a person accused of a crime without the benefit of a fair trial.
Summary execution is the executing of a person accused of a crime without the benefit of a fair trial.
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| style="background-color: #f1e9cb" | Head Rush || This achievement requires you to be playing as a [[Pyro]] with the [[Harvester]] equipped. Similarly to Summary Execution, you need to get critical kills with the Harvester,  
| style="background-color: #f1e9cb" | Head Rush || This achievement requires you to be playing as a [[Pyro]] with the [[Harvester]] equipped. Similarly to Summary Execution, you need to get critical kills with the Harvester. Getting three kills in this way in the same life will grant you the achievement. Act like a spy and shoot [[Flaregun|flares]] at enemies to increase your HEAT meter and flank enemies to get your kills.
A "head rush" refers to the brief, lightheaded or dizzy feeling that can occur when standing up too quickly, often due to a sudden drop in blood pressure.
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| style="background-color: #f1e9cb" | Don't Fear the Reaper || This achievement requires you to be playing as a [[Spy]].
| style="background-color: #f1e9cb" | Don't Fear the Reaper || Engage in combat with [[Pyro]]s with the [[Harvester]] in combat, and if they've ignited a teammate, kill them. This should extinguish them, and doing this 5 times should grant you this achievement.
Don't Fear the Reaper is a reference to the 1976 song by Blue Öyster Cult - https://www.youtube.com/watch?v=Dy4HA3vUv2c
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| style="background-color: #f1e9cb" | No, Time to Die || Example
| style="background-color: #f1e9cb" | No, Time to Die || This achievement requires you to be playing as a [[Spy]]. Engage in combat with [[Pyro]]s with the [[Harvester]] in combat, and if they ignite you, kill them. This should extinguish you, granting you the achievement. Don't cloak, as this will reduce the duration of the afterburn.
No, Time to Die is a reference to the James Bond film No Time to Die, but made more threatening by adding a comma.
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| style="background-color: #f1e9cb" | Setup and Payoff || Example
| style="background-color: #f1e9cb" | Setup and Payoff || This achievement requires you to be playing as a [[Heavy]] with the [[Chekhov's Punch]] equipped. Punch enemies three times to fully charge the Chekhov's Punch, then kill an enemy with the critical melee punch provided. Be careful and make use of the Chekhov's Punch's longer range to gain some crits.
Setup and Payoff is a reference to Chekhov's Gun, a film trick where if you show or set something up in a previous act, it must be used or "pay off" later.
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| style="background-color: #f1e9cb" | Chekhov's What? || Example
| style="background-color: #f1e9cb" | Chekhov's What? || This achievement requires you to be playing as a [[Heavy]] with the [[Shotgun]] equipped. It's recommended you also have the [[Chekhov's Punch]] equipped, or at least a pocket [[Medic]] using the [[Kritzkrieg]]. To get this achievement, you need to get 10 kills with a critical shotgun blast. This will work best at close range, as more pellets are likely to hit. Use the Chekhov's Punch to build up crits and use them to kill enemies.
The question of "Chekhov's What?" could be answered in two different ways here; "Chekhov's Gun!" or "Chekhov's Punch!". Chekhov's Gun is a reference to the setup and payoff film technique, and Chekhov's Punch is a reference to the TF2C weapon.
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| style="background-color: #f1e9cb" | It's Dead! || Example
| style="background-color: #f1e9cb" | It's Dead! || Example