Twin Barrel: Difference between revisions
VivaRomania (talk | contribs) |
m Please don't add information about community nicknames or... dubs? Not sure what to call them. Anyway, don't put 'em here. Here's a request: if you've got the time, find out from a dev if the FaN inspired the TB, and if it did, mention that in the trivia section. Tag: Manual revert |
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| Line 5: | Line 5: | ||
| slot=Secondary | | slot=Secondary | ||
| ammo-loaded=1 | | ammo-loaded=1 | ||
| ammo-carried= | | ammo-carried=8 | ||
| reload=Single | | reload=Single | ||
| loadout-kind=Double Barrel Shotgun | | loadout-kind=Double Barrel Shotgun | ||
| Line 11: | Line 11: | ||
| loadout-propername=yes | | loadout-propername=yes | ||
| loadout-attributes= | | loadout-attributes= | ||
{{Loadout positive| | {{Loadout positive|Deals knockback to victims and yourself}} | ||
{{Loadout negative|Bullets have a wide, horizontal spread}} | {{Loadout negative|Bullets have a wide, horizontal spread}} | ||
{{Loadout neutral|This weapon will reload when not active}} | {{Loadout neutral|This weapon will reload when not active}} | ||
| Line 17: | Line 17: | ||
{{Loadout neutral|"(After-market modification voids the warranty.)"}} | {{Loadout neutral|"(After-market modification voids the warranty.)"}} | ||
}} | }} | ||
{{Quotation|'''Twin Barrel''' [https://tf2classic.com/fight_or_flight/day2 publicity blurb]|You didn't listen (made a scene) when the craftsman (sales associate) at the gunsmith (Wal-Mart hunting supplies desk) told you "listen, mack, shotguns don't come any shorter than that! It's not safe!" So you torched six more inches off in your garage, and now it kicks like a mule and spreads like smallpox. Fire at your feet or right behind you for a much-needed boost, and never be caught in a long range firefight again! Just... watch your fingers, okay?}} | {{Quotation|'''Twin Barrel''' [https://web.archive.org/web/20250124201828/https://tf2classic.com/fight_or_flight/day2 publicity blurb]|You didn't listen (made a scene) when the craftsman (sales associate) at the gunsmith (Wal-Mart hunting supplies desk) told you "listen, mack, shotguns don't come any shorter than that! It's not safe!" So you torched six more inches off in your garage, and now it kicks like a mule and spreads like smallpox. Fire at your feet or right behind you for a much-needed boost, and never be caught in a long range firefight again! Just... watch your fingers, okay?}} | ||
The '''Twin Barrel''' is an alternative secondary weapon for [[Pyro]]. It | The '''Twin Barrel''' is an alternative secondary weapon for [[Pyro]]. It's a sawed-off double-barreled shotgun with a seared muzzle, red wooden stock, and foregrip held together with a belt. The stock appears red regardless of which team the user is on. | ||
It fires a | It fires a burst of 20 pellets in a horizontal pattern that are capable of knocking enemies back if ten or more connect. Like the [[Flare Gun]], it only holds a single shot at a time, but reloads while inactive. | ||
When the user fires the Twin Barrel, the recoil propels them opposite | When the user fires the Twin Barrel, the recoil propels them in the opposite direction that they aim. This can be used to extend jumps upwards or horizontally, allowing the Pyro to reach otherwise inaccessible areas or move around faster. The user's current velocity and friction against the ground affects the distance gained. Crouching has no effect on the velocity gained. | ||
== Properties == | == Properties == | ||
| Line 34: | Line 32: | ||
| taunt = Hadouken | | taunt = Hadouken | ||
| damage-column = true | | damage-column = true | ||
| maximum-ramp-up = | | maximum-ramp-up = {{tooltip|105|5.25 per bullet}} | ||
| maximum-ramp-up-percentage = 150% | | maximum-ramp-up-percentage = 150% | ||
| base-damage = | | base-damage = {{tooltip|70|3.5 per bullet}} | ||
| base-damage-percentage = 100% | | base-damage-percentage = 100% | ||
| maximum-fall-off = | | maximum-fall-off = {{tooltip|37|1.848 per bullet}} | ||
| maximum-fall-off-percentage = 52.8% | | maximum-fall-off-percentage = 52.8% | ||
| critical = | | critical = {{tooltip|240|12 per bullet}} | ||
| mini-crit = | | mini-crit = {{tooltip|108|5.4 per bullet}} | ||
| mini-crit-ramp-up = | | mini-crit-ramp-up = {{tooltip|162|8.1 per bullet}} | ||
| bullet-count = 20 | | bullet-count = 20 | ||
| spread = {{tooltip|0.0875|In radians}} | | spread = {{tooltip|0.0875|In radians}} | ||
| ammo-column = true | | ammo-column = true | ||
| loaded = | | loaded = 8 | ||
| reload-type = Passive | | reload-type = Passive | ||
| function-times-column = true | | function-times-column = true | ||
| attack-interval = 1.6 s | | attack-interval = 1.6 s<br>{{tooltip|1.35 s|Haste boosted}} | ||
| activation-time = Instant | | activation-time = Instant | ||
|}} | |}} | ||
| Line 70: | Line 68: | ||
* Updated reload and deploy sounds (Raptor Dan) | * Updated reload and deploy sounds (Raptor Dan) | ||
* '''[Undocumented]''' Changed attribute from "Has horizontal spread" to "Bullets have a wide, horizontal spread" | * '''[Undocumented]''' Changed attribute from "Has horizontal spread" to "Bullets have a wide, horizontal spread" | ||
{{Update|3.0.0}} | |||
* Decreased reserve ammo from 12 to 8 | |||
* Updated reload sounds | |||
}} | }} | ||
== Trivia == | == Trivia == | ||
* As stated in the [https://web.archive.org/web/20250124201828/https://tf2classic.com/fight_or_flight/day2 publicity blurb], the Twin Barrel was a sawn-off hunting shotgun from Wal-Mart that the Pyro torched the end off of. | |||
* Prior to [[Double_Down|Double Down]], the Twin Barrel used a different model and the [[Flare Gun|Flare Gun]]'s reload sounds. | |||
* Part of the Twin Barrel's publicity blurb, "Jumping the Gun", refers both to using this weapon as a mobility tool and the phrase "Jumping the Gun", meaning to do something without thinking. | * Part of the Twin Barrel's publicity blurb, "Jumping the Gun", refers both to using this weapon as a mobility tool and the phrase "Jumping the Gun", meaning to do something without thinking. | ||
* The Twin Barrel does | * The Twin Barrel does deal knockback against ÜberCharged enemies. | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:weapon_twinbarrel.png|First-person view. | |||
File:weapon_twinbarrel_og.png|First-person view of the pre-[[2.2.0]] model. | |||
File:concept_twin_barrel.png|Concept art by {{Dev|Mazern}}. | File:concept_twin_barrel.png|Concept art by {{Dev|Mazern}}. | ||
File:Flight Or Flight Pyro.png|Promotional artwork for the Twin Barrel and [[Harvester]]. | File:Flight Or Flight Pyro.png|Promotional artwork for the Twin Barrel and [[Harvester]]. Uses the pre-'''2.2.0''' model. | ||
File:Twin_Barrel_poster.jpg| | File:Twin_Barrel_poster.jpg|Non-canon poster for the Twin Barrel. Uses the pre-'''2.2.0''' model. | ||
</gallery> | </gallery> | ||
{{nav allweapons}} | {{nav allweapons}} | ||
Latest revision as of 19:07, 3 September 2026
| Twin Barrel | |
|---|---|
|
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| Kill Icons | |
| Basic Information | |
| Used by | Pyro |
| Slot | Secondary |
| Ammo | |
| Ammo loaded | 1 |
| Ammo carried | 8 |
| Loadout Stats | |
The Twin Barrel Double Barrel Shotgun Deals knockback to victims and yourself Bullets have a wide, horizontal spread This weapon will reload when not active
"(After-market modification voids the warranty.)" | |
Twin Barrel publicity blurbYou didn't listen (made a scene) when the craftsman (sales associate) at the gunsmith (Wal-Mart hunting supplies desk) told you "listen, mack, shotguns don't come any shorter than that! It's not safe!" So you torched six more inches off in your garage, and now it kicks like a mule and spreads like smallpox. Fire at your feet or right behind you for a much-needed boost, and never be caught in a long range firefight again! Just... watch your fingers, okay?
The Twin Barrel is an alternative secondary weapon for Pyro. It's a sawed-off double-barreled shotgun with a seared muzzle, red wooden stock, and foregrip held together with a belt. The stock appears red regardless of which team the user is on.
It fires a burst of 20 pellets in a horizontal pattern that are capable of knocking enemies back if ten or more connect. Like the Flare Gun, it only holds a single shot at a time, but reloads while inactive.
When the user fires the Twin Barrel, the recoil propels them in the opposite direction that they aim. This can be used to extend jumps upwards or horizontally, allowing the Pyro to reach otherwise inaccessible areas or move around faster. The user's current velocity and friction against the ground affects the distance gained. Crouching has no effect on the velocity gained.
Properties
| Properties | ||
|---|---|---|
| Shot type | Hitscan | |
| Damage type | Bullet | |
| Ranged or Melee damage? | Ranged | |
| Taunt | Hadouken | |
| Damage | ||
| Maximum ramp-up | 150% | 105 |
| Base damage | 100% | 70 |
| Maximum fall-off | 52.8% | 37 |
| Critical | 240 | |
| Mini-crit | 108 | |
| Mini-crit (ramp-up) | 162 | |
| Bullet count | 20 | |
| Spread | 0.0875 | |
| Ammo | ||
| Loaded | 8 | |
| Reload type | Passive | |
| Function Times | ||
| Attack interval | 1.6 s 1.35 s | |
| Activation time | Instant | |
| All values are approximate. | ||
Related achievements
Update history
- Added the Twin Barrel
- Reduced max damage output to 105 (from 120)
- Overhauled weapon model (Pyrew, Everik, SamDum)
- Updated reload and deploy sounds (Raptor Dan)
- [Undocumented] Changed attribute from "Has horizontal spread" to "Bullets have a wide, horizontal spread"
- Decreased reserve ammo from 12 to 8
- Updated reload sounds
Trivia
- As stated in the publicity blurb, the Twin Barrel was a sawn-off hunting shotgun from Wal-Mart that the Pyro torched the end off of.
- Prior to Double Down, the Twin Barrel used a different model and the Flare Gun's reload sounds.
- Part of the Twin Barrel's publicity blurb, "Jumping the Gun", refers both to using this weapon as a mobility tool and the phrase "Jumping the Gun", meaning to do something without thinking.
- The Twin Barrel does deal knockback against ÜberCharged enemies.
Gallery
-
First-person view.
-
First-person view of the pre-2.2.0 model.
-
Concept art by
Mazern. -
Promotional artwork for the Twin Barrel and Harvester. Uses the pre-2.2.0 model.
-
Non-canon poster for the Twin Barrel. Uses the pre-2.2.0 model.
| Weapons | |||||
|---|---|---|---|---|---|
| Primary | Secondary | Melee | PDA/Watch/Sapper | ||
| Scout | - | ||||
| Soldier | - | ||||
| Pyro | - | ||||
| Demoman | - | ||||
| Heavy | - | ||||
| Engineer | |||||
| Medic | - | ||||
| Sniper | - | ||||
| Spy | - | ||||
| Civilian | - | - | - | ||





