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Sniper Rifle: Difference between revisions

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* Fixed a bug which caused an extended re-zoom delay after jumping while zoomed
* Fixed a bug which caused an extended re-zoom delay after jumping while zoomed
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== Trivia ==
== Trivia ==
* Setting the console command {{code|cl_autorezoom 1}} allows for [https://www.youtube.com/watch?v=2Ltfnz_Gt38 bypassing the 0.2 second headshot delay] by jumping after shooting while zoomed-in, and then holding down the zoom button while in the air. This enables significantly faster headshots than usual.
* Setting the console command {{code|cl_autorezoom 1}} allows for [https://www.youtube.com/watch?v=2Ltfnz_Gt38 bypassing the 0.2 second headshot delay] by jumping after shooting while zoomed-in, and then holding down the zoom button while in the air. This enables significantly faster headshots than usual.


== Comparison from ''Team Fortress 2'' ==
== Comparison to ''Team Fortress 2'' ==
* While ''TF2 Classified'' fixed the direction the bullet cartridge ejects from the Sniper Rifle (from left to right) on the viewmodel, it has yet to be fixed in the worldmodel.
* While ''TF2 Classified'' fixed the direction the bullet cartridge ejects from the Sniper Rifle (from left to right) on the viewmodel, it has yet to be fixed in the worldmodel.
 
== Gallery ==
<gallery>
File:Weapon_sniperrifle.png|First-person view.
</gallery>
{{nav allweapons}}
{{nav allweapons}}