Shock Therapy: Difference between revisions
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| loadout-propername=yes | | loadout-propername=yes | ||
| loadout-attributes= | | loadout-attributes= | ||
{{Loadout positive| | {{Loadout positive|Teammates hit while at maximum charge will be fully healed}} | ||
{{Loadout negative|-15% heal rate}} | {{Loadout negative|-15% heal rate}} | ||
{{Loadout neutral|Damage is affected by current charge}} | {{Loadout neutral|Damage is affected by current charge}} | ||