Medi Gun: Difference between revisions
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* [[Critical hit|Crit]] boosted Mediguns now require {{code|tf2c_medigun_critboostable 2}} to gain a heal rate bonus (set to 1 by default, only for minicrits) | * [[Critical hit|Crit]] boosted Mediguns now require {{code|tf2c_medigun_critboostable 2}} to gain a heal rate bonus (set to 1 by default, only for minicrits) | ||
}} | }} | ||
== Trivia == | == Trivia == | ||
* The seconds an ÜberCharge lasts per number of patients healed follows the simple and intuitive formula, <math>f(x) = \frac{16}{x + 1} + 1</math>. | * The seconds an ÜberCharge lasts per number of patients healed follows the simple and intuitive formula, <math>f(x) = \frac{16}{x + 1} + 1</math>. | ||
* Prior to the [[3.0.0]] update, the description quote was: ''"The Gods will feel the pain of what they've allowed to be created in this world."'' | * Prior to the [[3.0.0]] update, the description quote was: ''"The Gods will feel the pain of what they've allowed to be created in this world."'' | ||
== Gallery == | |||
<gallery> | |||
File:Weapon_medigun_red.png|RED first-person view. | |||
File:Weapon_medigun_blu.png|BLU first-person view. | |||
File:Weapon_medigun_grn.png|GRN first-person view. | |||
File:Weapon_medigun_ylw.png|YLW first-person view. | |||
File:Weapon_medigun_uni.png|Unused Global first-person view. | |||
</gallery> | |||
{{nav allweapons}} | {{nav allweapons}} | ||