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Brick: Difference between revisions

From TF2 Classified Wiki
Melt (talk | contribs)
initial page for the brick
 
Ichiro (talk | contribs)
 
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{{Stub}}{{Infobox weapon
{{Infobox weapon
| kill-icon=brick
| kill-icon=brick
| kill-icon-2=brick building
| kill-icon-3=deflect brick
| used-by=Scout
| used-by=Scout
| slot=Secondary
| slot=Secondary
Line 6: Line 8:
| loadout-kind=Throwable
| loadout-kind=Throwable
| loadout-attributes=
| loadout-attributes=
{{Loadout neutral|"Hit the bricks pal, you're done."}}
{{Loadout neutral|"Didn’t think you were THAT slow."}}
}}
}}
The '''Brick''' is a [[:Category:Secondary weapons|secondary]] weapon for the [[Scout]] that is thrown in an arc as a [[projectile]]. Successfully hitting a target with the brick will deal damage and knockback.
{{Quotation|'''Brick''' [https://tf2classic.com/fight_or_flight/supplycrate promotional blurb]|When guns and swords were out of reach, throwing heavy objects was part and parcel for history's little guys. A brick lying in the debris of a broken store window is a noble stand against faceless corporate evil. Carry the Brick with pride, Scout, because even though you're a hired thug fighting on the side of faceless corporate evil, you're still just a little guy.}}
The '''Brick''' is a [[:Category:Secondary weapons|secondary]] weapon for the [[Scout]]. It is a red-colored, three-holed masonry brick. The Brick appears red regardless of which team the user is on, leaving a team-colored trail when thrown.


The Scout only holds one Brick at a time, recharging six seconds after it is thrown. While in the air, it travels in an arc as a projectile. When thrown [[water|underwater]], it will have reduced velocity. Hitting a target with the Brick will deal 65 damage regardless of range, knocking back the target based on the angle of impact. The Brick will also deal mini-crits on long distance throws when it has been airborne for 0.6 seconds. The amount of damage done has no effect on the knockback, and will knock back [[Medi Gun|ÜberCharged]] enemies. It can only deal damage once per throw, cannot deal any damage once it impacts an object, and cannot be picked back up once thrown. The Brick can damage [[buildings]] as well as players. Like most projectiles, the Brick can be [[Compression blast|deflected]] by an enemy [[Pyro]].
== Properties ==
{{Weapon properties
| shot-type = Projectile
| damage-type = Untyped
| ranged-type = Ranged
| taunt = Jogging
| damage-column = true
| base-damage = 65
| base-damage-percentage = 100%
| critical = 195
| mini-crit = 88
| ammo-column = true
| loaded = 1
| reload-type = Recharge
| function-times-column = true
| attack-interval = 0.75 s
| activation-time = 0.15 s
| recharge-time = 6 s</br>{{tooltip|2 s|Haste boosted}}
|}}
== Strategy ==
{| class="wikitable" style="text-align:center;"
|+ style="text-align:center;"| Brick v. Stock Pistol
|- style="text-align:left;"
| <poem>
➕ Deals more damage per shot
➕ Deals mini-crits at long range
➕ Registers a hit using player's larger collision box instead of the hitbox
➕ Knocks back farther on hit
➕ Passes through friendly buildings
➕ Does not require ammunition
</poem>
| <poem>
➖ Has a six-second recharge time
➖ Deals less damage per second
➖ Has slower attack speed
➖ Has slower projectile speed
➖ Can be airblasted
</poem>
|}
== Related achievements ==
{{Achievement table|
{{Achievement|achievement_brick}}
}}
== Update history ==
{{Update history|
{{Update|2.1.0}}
* Added the Brick
{{Update|2.1.1}}
* Reduced delay between clicking and throwing by 40%
* Projectile model now spawns immediately after being thrown
{{Update|2.1.2}}
* Increased base damage to 65 (from 50)
* Overhauled first person animations
* Overhauled trail particle
* Overhauled impact sounds
* Projectile trail now gets removed upon collision
* Fixed projectile colliding with teammates and map brush entities, sometimes causing it to not deal damage to enemies
* Fixed projectile being deflectable by airblast after impact
* Fixed missing min-viewmodel offset
{{Update|2.1.3}}
* Implemented unique killfeed icon for [[Engineer]] [[building]] destruction
{{Update|2.2.0}}
* Now deals Mini-Crits to enemies after 0.6 seconds of being airborne
{{Update|3.0.0}}
* Updated the Brick
** The "Brick" achievement has a newrequirement{{sic}}
*** No, we will not tell you what it is
}}
== Trivia ==
* The Brick is based on an unused projectile entity/throwable in ''Team Fortress 2'', {{code|tf_projectile_brick}}.
* According to ''TF2 Classified'' developer {{Dev|ultr4nima}}, the Brick was originally added as a base, test weapon for a generic throwable, but was officially added for the ''Fight or Flight update'' "after gaining positive feedback."[https://discord.com/channels/196337717267791874/196337717267791874/1346784481713066014]
* Using a resupply cabinet soon after throwing the Brick causes the viewmodel to disappear until the Brick is thrown, or the user switches weapons.
* The Brick was revealed several days early in promotional art for [[L'escampette]], where the Brick's kill icon can be seen on a barrel.
== Gallery ==
<gallery>
File:Fight or flight brick (cropped).png|"Meet the Brick"
File:Fight or flight spy.png|Promotional art for [[L'escampette]]. Notice the Brick kill icon on the barrels.
</gallery>
{{nav allweapons}}
{{nav allweapons}}