Brick: Difference between revisions
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Ratboy Slim (talk | contribs) Added "building kill" icon |
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| loadout-kind=Throwable | | loadout-kind=Throwable | ||
| loadout-attributes= | | loadout-attributes= | ||
{{Loadout neutral|" | {{Loadout neutral|"Didn’t think you were THAT slow."}} | ||
}} | }} | ||
{{Quotation|'''Brick''' [https://tf2classic.com/fight_or_flight/supplycrate promotional blurb]|When guns and swords were out of reach, throwing heavy objects was part and parcel for history's little guys. A brick lying in the debris of a broken store window is a noble stand against faceless corporate evil. Carry the Brick with pride, Scout, because even though you're a hired thug fighting on the side of faceless corporate evil, you're still just a little guy.}} | {{Quotation|'''Brick''' [https://tf2classic.com/fight_or_flight/supplycrate promotional blurb]|When guns and swords were out of reach, throwing heavy objects was part and parcel for history's little guys. A brick lying in the debris of a broken store window is a noble stand against faceless corporate evil. Carry the Brick with pride, Scout, because even though you're a hired thug fighting on the side of faceless corporate evil, you're still just a little guy.}} | ||
The '''Brick''' is a [[:Category:Secondary weapons|secondary]] weapon for the [[Scout]]. It is a red-colored, three-holed masonry brick. The Brick appears red regardless of which team the user is on, leaving a team-colored trail when thrown. | The '''Brick''' is a [[:Category:Secondary weapons|secondary]] weapon for the [[Scout]]. It is a red-colored, three-holed masonry brick. The Brick appears red regardless of which team the user is on, leaving a team-colored trail when thrown. | ||
The Scout only holds one Brick at a time, recharging six seconds after it is thrown. While in the air, it travels in an arc as a projectile. When thrown [[water|underwater]], it will have reduced velocity. Hitting a target with the Brick will deal 65 damage regardless of range, knocking back the target based on the angle of impact. The amount of damage done has no effect on the knockback, and will knock back [[Medi Gun|ÜberCharged]] enemies. It can only deal damage once per throw, cannot deal any damage once it impacts an object, and cannot be picked back up once thrown. The Brick can damage [[buildings]] as well as players. Like most projectiles, the Brick can be [[Compression blast|deflected]] by an enemy [[Pyro]]. | The Scout only holds one Brick at a time, recharging six seconds after it is thrown. While in the air, it travels in an arc as a projectile. When thrown [[water|underwater]], it will have reduced velocity. Hitting a target with the Brick will deal 65 damage regardless of range, knocking back the target based on the angle of impact. The Brick will also deal mini-crits on long distance throws when it has been airborne for 0.6 seconds. The amount of damage done has no effect on the knockback, and will knock back [[Medi Gun|ÜberCharged]] enemies. It can only deal damage once per throw, cannot deal any damage once it impacts an object, and cannot be picked back up once thrown. The Brick can damage [[buildings]] as well as players. Like most projectiles, the Brick can be [[Compression blast|deflected]] by an enemy [[Pyro]]. | ||
== Properties == | == Properties == | ||
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| attack-interval = 0.75 s | | attack-interval = 0.75 s | ||
| activation-time = 0.15 s | | activation-time = 0.15 s | ||
| recharge-time = 6 s | | recharge-time = 6 s</br>{{tooltip|2 s|Haste boosted}} | ||
|}} | |}} | ||
== Strategy == | |||
{| class="wikitable" style="text-align:center;" | |||
|+ style="text-align:center;"| Brick v. Stock Pistol | |||
|- style="text-align:left;" | |||
| <poem> | |||
➕ Deals more damage per shot | |||
➕ Deals mini-crits at long range | |||
➕ Registers a hit using player's larger collision box instead of the hitbox | |||
➕ Knocks back farther on hit | |||
➕ Passes through friendly buildings | |||
➕ Does not require ammunition | |||
</poem> | |||
| <poem> | |||
➖ Has a six-second recharge time | |||
➖ Deals less damage per second | |||
➖ Has slower attack speed | |||
➖ Has slower projectile speed | |||
➖ Can be airblasted | |||
</poem> | |||
|} | |||
== Related achievements == | |||
{{Achievement table| | |||
{{Achievement|achievement_brick}} | |||
}} | |||
== Update history == | == Update history == | ||
{{Update history| | {{Update history| | ||
{{Update|2.1.0}} | |||
* Added the Brick | * Added the Brick | ||
{{Update|2.1.1}} | |||
* Reduced delay between clicking and throwing by 40% | * Reduced delay between clicking and throwing by 40% | ||
* Projectile model now spawns immediately after being thrown | * Projectile model now spawns immediately after being thrown | ||
{{Update|2.1.2}} | |||
* Increased base damage to 65 (from 50) | * Increased base damage to 65 (from 50) | ||
* Overhauled first person animations | * Overhauled first person animations | ||
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* Fixed missing min-viewmodel offset | * Fixed missing min-viewmodel offset | ||
{{Update|2.1.3}} | |||
* Implemented unique killfeed icon for [[Engineer]] [[building]] destruction | * Implemented unique killfeed icon for [[Engineer]] [[building]] destruction | ||
{{Update|2.2.0}} | |||
* Now deals Mini-Crits to enemies after 0.6 seconds of being airborne | |||
{{Update|3.0.0}} | |||
* Updated the Brick | |||
** The "Brick" achievement has a newrequirement{{sic}} | |||
*** No, we will not tell you what it is | |||
}} | }} | ||
== Trivia == | == Trivia == | ||
* The Brick is based on an unused projectile entity/throwable in ''Team Fortress 2'', {{code|tf_projectile_brick}}. | |||
* According to ''TF2 Classified'' developer {{Dev|ultr4nima}}, the Brick was originally added as a base, test weapon for a generic throwable, but was officially added for the ''Fight or Flight update'' "after gaining positive feedback."[https://discord.com/channels/196337717267791874/196337717267791874/1346784481713066014] | |||
* Using a resupply cabinet soon after throwing the Brick causes the viewmodel to disappear until the Brick is thrown, or the user switches weapons. | * Using a resupply cabinet soon after throwing the Brick causes the viewmodel to disappear until the Brick is thrown, or the user switches weapons. | ||
* The Brick was revealed several days early in promotional art for [[L'escampette]], where the Brick's kill icon can be seen on a barrel. | |||
== Gallery == | == Gallery == | ||
<gallery> | |||
File:Fight or flight brick (cropped).png|"Meet the Brick" | |||
File:Fight or flight spy.png|Promotional art for [[L'escampette]]. Notice the Brick kill icon on the barrels. | |||
</gallery> | |||
{{nav allweapons}} | {{nav allweapons}} | ||